:::| GAMEPLAY PROGRAMMER |:::

We currently have openings for general gameplay, AI, and physics simulation (vehicles).

Our gameplay programmers have an intrinsic understanding of what makes a game fun and the analytical mind to break that down into its constituent parts. They experiment with game design using rapid prototyping, yet have the engineering background to make strong architectural and algorithmic decisions. If you are a game designer trapped inside of a programmer, we'd like to hear from you.

Qualifications:

  • Game industry experience
  • A keen analytical mind
  • A game designer's creativity
  • Strong C++ and/or Java skills
  • Strong math skills

Preference to applicants with:

  • Shipped-title experience
  • Experience using UnrealScript
  • Experience working on a mod/title on the Unreal Engine
  • BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
  • Xbox LIVE experience

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