:::| TEXTURE ARTIST |:::

We're looking for texture artists who have an expert knowledge of creating textures for next generation game titles. Must have solid experience creating normal, specular, diffuse and effects maps. Must be proficient in generating normal maps from multiple sources: 3d modeling, converting height maps, photo manipulation, etc. This position requires significant experience developing game textures and 2D art assets.

Qualifications:

  • Must have expert-level proficiency in Photoshop, and familiarity with other 2D and 3D tools
  • Must have experience creating textures for next gen games (normal, diffuse, spec)
  • Game industry experience required

Preference to applicants with:

  • Shipped-title experience
  • Experience working within console memory limitations
  • Familiarity with Unreal technology art pipeline
  • Related skills, such as modeling, skinning, animation, concepting
  • BFA in Painting/3D art or similar background/traditional training

Texture artists should include texture images and shots of mapped textures in their portfolio.

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