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OSTCover_FINAL4The website videogamewriters.com recently posted the top 15 video game soundtracks. Two titles from Epic Games made it to the list. They decided to list only original soundtracks, not ones created as compilations. Gears of War by Kevin Riepl comes in as number twelve on the list.

Jen Bosier says, ” It’s easy to forget how revolutionary Gears was when it first released, with every aspect of the game feeling like a grand experiment. This extends to Riepl’s soundtrack which effortlessly blends strong, militaristic themes with foreboding sounds typically reserved for horror offerings.”

At number seven is The Bulletstorm Soundtrack by Michael Cielecki and Krzysztof Wierzynkiewicz. “Cielecki’s mix of chorals and brass plays as a homage to epic action set pieces and thrilling, tense adventures. There isn’t a weak track on the album and chances are you’ll find yourself remembering your favorite skill shots.”

You can get a track from each of the soundtracks for free from the Epic 20th Anniversary Original Soundtrack. You can also download the complete Bulletstorm soundtrack for free, from FilePlanet.



Epic Games is pleased to announce the launch of its official online store, where fans can get their hands on specially designed merchandise and apparel based on the company’s renowned brands and characters. Collectible items at Epic’s store, located at https://www.epicgamesstore.com/, are exclusive and cannot be purchased anywhere else.

Epic gear and goods may be ordered now with expedited shipping to arrive in time for holiday gifting. Notable mentions include “Gears of War” clothing and artwork, new t-shirts based on “Infinity Blade,” “Unreal Tournament,” “Jazz Jackrabbit” and Unreal Engine, as well as Epic Gamer apparel. Of course, the introductory collection wouldn’t be complete without a t-shirt dedicated to Epic’s Impossible Studios, which comes emblazoned with the Internet-approved Impossibear mascot.

Jazz Jackrabbit T-shirt“We’re excited to launch Epic’s official store and provide our loyal fans apparel and merchandise that they can’t find anywhere else,” said Kendall Boyd, Epic’s director of marketing, worldwide studios. “Our hope is to grow our brand via channels such as the Epic Store and celebrate all of our terrific intellectual properties with the community.”

The Epic Store will be continually upgraded and expanded, with many more surprises planned for fans in the coming weeks and months.  Be sure to give us your feedback and let us know what you’d like to see in future updates!


Over the years, we have seen a lot of great pumpkins and Jack O’Lanterns with themes from our games. We’d love to see more! Post a picture of your creation on the game’s Facebook wall.

If you’re thinking of carving your work of art from one of our older games, you can post it to the Epic Games Facebook wall.  We will choose five random submissions on Halloween day to receive an Epic Games swag pack. The pack includes:

Unreal Deal Pack on Steam
Savage Locust DLC codes for Gears of War 3
Bulletstorm on Steam
An original Unreal Tournament 2003 Poster
A Gears of War: Judgment poster
An Epic Gamer T-shirt

Here is a list of all of our Facebook walls. We’re looking forward to seeing what you come up with!

Infinity Blade
Unreal Tournament
Gears of War
Epic Games


Jason Rich from Gamelogical.com interviews Epic Games Senior Programmer, Josh Markiewicz. Josh has worked on the Unreal Tournament series, Bulletstorm and The Gears of War Series here at Epic. For Josh, it’s all about the math.

Gameological: What tools do you use to program? When you sit down to work, what are you actually looking at?

Josh Markiewicz: Code, code and more code. The day to day is mostly staring at text, doing math, doing physics.

Gameological: Can you look at lines of code on a screen and translate that in your head to how it would behave in a game, the way a musician might look at sheet music and be able to hear the music?

JM: It’s not like The Matrix, where you see dropping lines of code everywhere. But there’s a certain amount of just getting it. You can look at things and make decisions, like, “Is this going to run fast? Is this something that will take a lot of time for the computer to chew through?” There are a lot of algorithms in your toolbox. It can be a top-down approach. Like, say a piece of code is going to tell me the number of bullets I have in the shotgun.

Read the whole interview at Gamelogical! The interview was also a featured article at Penny Arcade.

Last year, Arukun14 from Team Epic Gamers started the Epic Gamers Group on deviantART.

The group has grown to over 200 members and there is some really amazing artwork that the members have posted. You can find fan-art for Gears of War, Infinity Blade, Fortnite, Unreal Tournament, Bulletstorm and Jazz Jackrabbit. We’d love for you to join us!

Many of the artists who contribute to the group have been featured in stories on our community site and on our Facebook pages. If you would like to join and contribute, your art can be digital or traditional, 2D or 3D, photograph or video, cosplay or papercraft, we’ll definitely consider it. We will also accept fan-fiction.

You can see more at the Epic Gamers group on deviantART, or the Official Epic Gamers Forum.