Infinity Blade II does it again with the revolutionary ClashMob update that just launched last week. Now you can team up with other Infinity Blade players across the globe to take down Titans and complete challenges around the clock!
If you haven’t heard about ClashMob yet, here’s what WIRED, Kotaku, IGN, GameSpot and more have to say about this incredible new iOS experience:
“ClashMob speaks to an almost MMO-type experience, but thanks to the way iOS hooks into the cloud, game play can be asynchronous. That is, you can take turns at your own pace — one turn a minute, hour or even day, all at your own convenience.” – WIRED writer Christina Bonnington shares with us in her compelling article on ClashMob.
Shortly after the launch, ChAIR’s Creative Director Donald Mustard showed a live demo of ClashMob events on GameSpot’s “On the Spot”show:
Game Informer enjoyed their first week of ClashMob and gave a nice overview of all the new features: “Sometimes you had to completely kill a weaker enemy inside the 30-second time window. Other times players started in the mouths of monsters and had to tap the screen quickly to hold its jaws open for as many seconds as possible. The only non-combat challenge tasks players with tapping as many gold bags as possible within the time limit. One thing was clear from these challenges and others set to debut today, Chair seems constantly open to variety no matter how crazy the objective.”
What’s that you say? You want even MORE ClashMob info? Of course you do. Check out these other great articles raving about ClashMob!
- The Verge – ClashMob Feature
‘Infinity Blade 2’ adds ClashMobs, an answer to ‘Words with Friends’ | The Verge
- KOTAKU – ClashMob Feature
- Pocket Gamer – ClashMob Hands-On
Hands-on with Infinity Blade II’s super social ClashMob | Multiformat | Pocket Gamer
- Slide to Play – ClashMob Review
Infinity Blade II Review at Slide To Play
- App Judgement Show – Guest Appearance with Donald Mustard on app-focused Revision3 web show