Prop Manipulator Devices

Customize your props the way you would customize a device.

With the Prop Manipulator device, you can customize a set of options for individual props or groups of props, just like you would customize options for a device. You can select an area, and choose options for all props in that area. Some options include:

  • Whether props in the volume are visible or hidden

  • The amount of health props in the volume have

Finding and Placing the Device

Click image to enlarge.

  1. From Create mode, press the Tab key to open the CREATIVE inventory screen.

  2. Click the DEVICES tab. You can scroll to select the device, use the Search box to look up the device by name, or the Categories in the panel on the left.

  3. Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later.

  4. Press Esc to return to your island in Create mode. Use your phone to position the device, then click to place it. Press Esc to detach the device from your phone.

  5. Point at the device with your phone. If the Customize popup doesn't open immediately, move closer until it does, then press E to open the Customize panel.

If you're using multiple copies of a device on an island, it can be helpful to rename them. You can choose names that relate to each device's purpose, so it's easier to remember what each one does.

Contextual Filtering

Some devices are affected by a feature called contextual filtering. This feature hides or displays options depending on the values selected for certain related options. This feature will reduce clutter in the Customize panel and make options easier to manage and navigate. However it may not be easy to recognize which options or values trigger contextual filtering. To help you identify them, in our device reference docs any values that trigger contextual filtering are in italic. All options will be listed, including those affected by contextual filtering; if they are hidden or displayed based on a specific option's value, there will be a note about that in the Description field for that option.

Device Options

This device has some basic functionality, like determining whether props in the volume are hidden or shown. Additionally, there are some advanced options, like determining the priority this device has when multiple devices overlap a single device.

You can configure this device with the following options.

Default values are bold. Values that trigger contextual filtering are italic.

Basic Options

Option

Value

Description

Start Hidden

No, Yes

Hide or show props within this device's volume at the start of the game.

Override Resources

No, Yes

When this option is set to Yes, additional options display in the All Options list. Setting this option to Yes indicates that props provide resources according to this device's options rather than the prop's default behavior.

All Options (Additional)

Option

Value

Description

Enabled During Phase

None, All, Gameplay Only

Determines in which phases the device is enabled.

Resource Node Available

25, Pick an amount

This option only displays if the Override Resources option is set to Yes. Sets the total amount of resource available on each prop in the volume.

Resource Node Given

1, None, Pick an amount

This option only displays if the Override Resources option is set to Yes. Sets the amount of resource a player receives each time the prop is hit.

Resource Node Type

Do Not Override, Wood, Stone, Metal, Gold, Item

This option only displays if the Override Resources option is set to Yes. Sets the type of resource players can harvest from props affected by this device. Do Not Override sets the resource type to the one normally associated with the prop.

Resource Node Depletion Mode

Restock On Delay, Restock Over Time, Stay Empty

This option only displays if the Override Resources option is set to Yes. Determines what happens to the resource mode once it is empty. If you choose Restock On Delay, the node will be fully stocked again after a delay. If you choose Restock Over Time, the node will gradually fill over a time period and will be full at the end of that time period.

Resource Node Restock Time

15 Seconds, Pick an amount of time

This option only displays if the Override Resources option is set to Yes and the Resource Node Depletion Mode option is set to either Restock On Delay or Restock Over Time. This sets the delay period if Resource Node Depletion Mode is set to Restock On Delay. This sets the amount of time it takes the node to gradually restock if Resource Node Depletion Mode is set to Restock Over Time.

Priority

0, Pick a priority number

When multiple Prop Manipulator device zones overlap a single prop, the device with the highest Priority number take precedence.

Affects All Objects In a Zone

No, Yes

If this is set to Yes, a Zone is created and the device affects all props within that zone. Additionally, three more options are displayed, that set the width, depth and height of the created zone.

Zone Width (Tiles)

1 Tile, Pick a number of tiles

This option only displays if the Affects All Objects In a Zone option is set to Yes. Determines the width of the zone, in tiles.

Zone Depth (Tiles)

1 Tile, Pick a number of tiles

This option only displays if the Affects All Objects In a Zone option is set to Yes. Determines the depth of the zone, in tiles.

Zone Height (Tiles)

1 Tile, Pick a number of tiles

This option only displays if the Affects All Objects In a Zone option is set to Yes. Determines the height of the zone, in tiles.

Prop Health

Invulnerable, Don't Override, Pick an amount of health

Sets the health for any prop manipulated by this device.

Channels

When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel.

A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal.

This device has receivers that perform a variety of functions when receiving a signal over a channel. Also, this device can transmit signals when certain conditions are met.

Receivers

Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel.

Option

Value

Description

Show Props When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, it shows all props affected by this device.

Hide Props When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, it hides all props affected by this device.

Set Resource Overrides Active When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, the device sets the Override Resources option to Yes.

Disable Resource Node Overrides When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, the device sets the Override Resources option to No.

Enable When Receiving From

No Channel, Pick a channel or enter a channel number

Enables the device when it receives a signal on the selected channel.

Disable When Receiving From

No Channel, Pick a channel or enter a channel number

Disables the device when it receives a signal on the selected channel.

Restock Resources When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, the device restocks all prop resource nodes.

Exhaust Resources When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, the device empties all prop resource nodes.

Restore Health When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal on the selected channel, it restores the health of all props affected by this device.

Transmitters

Transmitters send a signal on the selected channel when triggered.

Option

Value

Description

On Harvesting, Transmit On

No Channel, Pick a channel or enter a channel number

When resources are overridden, and players harvest resources from a prop, the device sends a signal on the selected channel.

On Resource Depletion, Transmit On

No Channel, Pick a channel or enter a channel number

When prop resource nodes are completely depleted, the device sends a signal on the selected channel.

On Damaged Transmit On

No Channel, Pick a channel or enter a channel number

When props affected by this device are damaged, the device sends a signal on the selected channel.

On Destroyed Transmit On

No Channel, Pick a channel or enter a channel number

When props affected by this device are destroyed, the device sends a signal on the selected channel.