Wildlife Spawner Devices

You can use this to spawn animals that players can tame or hunt.

The Wildlife Spawner can be customized to spawn animals on your Island. Players can hunt and kill the Prey animals (Chicken, Boar), which will drop resources (such as Meat) when they are eliminated.

Animals you can spawn using this device include:

  • Frog (Prey)

  • Chicken (Prey)

  • Boar (Prey)

  • Wolf (Predator)

  • Raptor (Predator)

Some animals spawned by this device can be tamed by players. To tame these animals, players must use Bait. Different animals require different Bait, which is made from resources dropped by animals that are eliminated. Bait required:

  • Boars require Corn or Shield Mushrooms; Shield Mushrooms are dropped by Boars.

  • Wolves and Raptors require Meat; Meat is dropped by Chicken and Boars.

Tamed animals will follow the player, and some will attack other players and animals that are hostile to the taming player. You can tame up to three animals at a time.

There is a limit to the total number of active spawned animals you can have on your island. The maximum number of spawned animals across all devices is 20.

Finding and Placing the Device

  1. From Build mode, press the Tab key to open the Creative inventory screen.

  2. Click the Devices tab. You can scroll to select the device, use the Search box to look up the device by name, or check the Categories in the panel on the left.

  3. Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later.

  4. Press Tab to return to your island in Build mode. Use your phone to position the device, then click to place it. Press ` to detach the device from your phone tool.

  5. Point at the device with your phone. If the Customize popup doesn't open immediately, move closer until it does, then press E to open the Customize panel.

Device Options

This device has some basic functionality, like choosing the type of animal, and how many animals spawn. Additionally, there are some advanced options, like setting the total number of animals spawned and how much health each animal has.

You can configure this device with the following options.

Default values are bold.

Basic Options

Option

Value

Description

Wildlife Type

Chicken, Frog, Boar, Wolf, Raptor, Random, Random Prey, Random Predator

Determines the type of animal that is spawned. The shape of the device changes to match the type of animal that is spawned.

Number of Wildlife

4, Pick a number

Determines the maximum number of animals that can be active at once. When activated, the spawner produces one animal at a time, up to the maximum number selected here.

Spawn Through Walls

On, Off

Determines whether animals must spawn within the line of sight of the device, or if they can spawn behind walls obstructing that line of sight.

All Options (Additional)

Option

Value

Description

Total Spawn Limit

Infinite, Pick a number

Sets the maximum number of Wildlife this spawner can produce in its lifetime.

Spawn Timer

None, 3 seconds, Pick an amount of seconds

Determines the minimum amount of time that occurs between each animal that spawns. If you choose None, the spawner will only produce an animal when receiving a signal on a channel.

Spawn Radius

10M, Pick a distance

Determines the maximum distance away from the device that animals can spawn.

Activation Distance

Any Distance, Pick a distance

Determines the distance from the spawner that a player must be

Tamed Follow Distance

Default, Pick a distance

Determines the distance from the taming player that wildlife will try to remain within while tamed.

Wander Range

Default, Pick a distance

Determines the distance from the device that a wildlife can peacefully. A wildlife may be pulled out of this range when fleeing, engaging in combat, or pursuing a goal. Wildlife pulled far enough outside of the Wander Range will not return.

Enabled At Game Start

Enabled, Disabled

Determines whether the device is enabled when the game starts.

Force Spawn New Wildlife

Never, On Timer Only, On Recieve Channel Signal Only, Always

Determines if this device should spawn new wildlife when it is at its Number of Wildlife cap. When a new wildlife is spawned in this way, the oldest wildlife from this device will be eliminated.

Damage to Player

Default, None, Pick an amount

Sets the amount of damage spawned animals can do to players.

Damage to Environment

Default, None, Pick an amount

Sets the amount of damage spawned animals can do to the environment.

Movement Speed

Very Slow, Slow, Default, Fast, Very Fast

Sets the multiplier applied to the movement speed of spawned animals.

Health

Default, Pick an amount, Invincible

Sets the maximum health value for spawned animals.

Wildlife Taming

Enabled, Disabled

Determines whether animals spawned by this device can be tamed by players.

Can Wildlife Drop Loot

Yes, No

Determines whether spawned animals drop items when they are eliminated.

Channels

When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel.

A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal.

This device has receivers that perform a variety of functions when receiving a signal over a channel. Also, this device can transmit signals when certain conditions are met.

Receivers

Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel.

Option

Value

Description

Enable When Receiving From

No Channel, Pick a channel number

Enables the device when it receives a signal on the selected channel.

Disable When Receiving From

No Channel, Pick a channel number

Disables the device on receiving a signal from the selected channel.

Spawn When Receiving From

No Channel, Pick a channel number

Spawns wildlife from this device on receiving a signal from the selected channel.

Despawn When Receiving From

No Channel, Pick a channel number

Despawns any existing animals that belong to this device when it receives a signal on the selected channel.

Destroy Spawner When Receiving From

No Channel, Pick a channel number

Destroys this device when it receives a signal on the selected channel.

Tame Creatures When Receiving From

No Channel, Pick a channel number

Tames animals spawning from this device when it receives a signal on the selected channel.

Untame All Creatures When Receiving From

No Channel,Pick a channel number

Untames all animals spawned from this device when it receives a signal on the selected channel.

Untame Instigator's Creatures When Receiving From

No Channel, Pick a channel number

Untames any tamed animals spawned from this device that belong to the instigating player.

Reset Total Spawn Limit When Receiving From

No Channel, Pick a channel number

Resets the count on the Total Spawn Limit option when the device receives a signal on the selected channel.

Eliminate Instigator's Tamed Wildlife When Receiving From

No Channel, Pick a channel number

Eliminates the wildlife tamed by the instigator on receiving a signal from the selected channel.

Transmitters

Transmitters send a signal on the selected channel when triggered.

Option

Value

Description

When Spawned Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when the device spawns an animal.

When Eliminated Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when an animal spawned by this device is eliminated.

When Tamed Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when an animal spawned by this device is tamed.

When Untamed Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when an animal spawned by this device is untamed.

When Wildlife Is Force Spawned Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when a wildlife is force spawned and causes the oldest wildlife to be eliminated.

When Wildlife Is Eliminated By A Neutral Player Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when an untamed wildlife is eliminated by a player.

When Wildlife Is Eliminated By A Enemy Player Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when a tamed wildlife is eliminated by a player on another team.

When Wildlife Is Eliminated By A Predator Player Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when a wildlife is eliminated by a predator.

When Wildlife Is Damaged Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when a wildlife is damaged.

When Wildlife Eats Something Transmit On

No Channel, Pick a channel number

Transmits a signal on the selected channel when a wildlife eats a pickup such as a Shroom or Meat.