We’re always hammering away at building and working through ways to improve feel. Our new features (in v.3.0.0) allow you to both be in the heat of battle and still craft that clutch set of stairs!
“Turbo Building” allows you to hold down primary fire and continuously place the selected building piece (Toggled in the Game options). Now you can “paint” building pieces into the world quickly. This will be very useful for defensively building walls around you and sprinting up ramps while building them simultaneously.
Automatic Material Swapping
“Auto Change Materials” will switch to another material when your current supply runs dry (this can be toggled in the Game options). In addition to “Turbo Building” this makes the building process fast and simple. It also allows for quick defensive structures from flanking with less input and worry about running out of a particular material.
Build Through Stuff
Sometimes it's frustrating when your placement is blocked unexpectedly and you aren’t sure why. Currently, smaller objects like furniture and shrubs are destroyed when you build over them, but trees, rocks and vehicles can still get in the way. We've changed the building system to allow you to place structures right through large objects, meaning you can now build pretty much anywhere at anytime!
NOTE: Player structures must still be supported by the terrain and other buildings. For example: A sky ramp that passes through a tree will still fall if the connection to the terrain or floor is destroyed.
Switching Building Pieces (Battle Royale only, for now)
Switching between building pieces can sometimes feel laggy or unpredictable, especially on controllers. To improve this, we've changed the network code so cycling through building pieces no longer requires a round trip to Epic's servers. Initially this improvement will be Battle Royale only, but we’re working to bring it to Save the World!