What's New In Creative - v11.30

12.12.2019
By The Fortnite Team

What’s New?

Trick Tile
Create pitfalls and passageways - Use this device to make floors and walls appear and disappear at will.
11BR_Social_Creative_11.30_Social_TrickTile.jpg

Tracker
Set up quests and custom challenges for players with the new Tracker device.

11BR_Social_Creative_11.30_Social_QuestManager.jpg

Slurp Swamp Gallery
Mix in these iconic props and galleries onto your island and create your own slurp stations. A Chapter 2 favorite! 

11BR_Social_Creative_11.30_Social_Factory.jpg

Archipelago Island
Test the waters of a new island with unique land formations.

11BR_Social_Creative_11.30_Social_ArchipelagoIsland-.jpg

Islands

  • Added the new Archipelago Island - build and swim around different land formations in a tropical setting.

Bug Fixes

  • Players will no longer spawn outside of the hub when loading into Playgrounds.

  • Fixed an issue where textures on Ice Lake Island appear broken on mobile devices.

  • Switch players will not see blue lines across the Temperate Island when loading in.

  • Fixed an issue where players would see the Grassy Hill Hub island dissected by blue lines while skydiving after loading.

Gameplay

  • Added new Options to the My Island UI Menu affecting the Game End screen.

    • Game End Callout Type: You Win/Lose, Placement (Default: You Win/Lose).

      • Placement replaces the Victory Screen “You Lose” text with “You placed nth”. 1st place team should still say “You Win” or use Custom Text as appropriate.

    • Victory Sound: Choose a custom sound.

    • Defeat Sound: Choose a custom sound.

    • Draw Sound: Choose a custom sound.

    • Custom Victory Callout Text: Open Text Field (Length: 80 characters).

      • Replaces the “You Win” text displayed underneath “VICTORY” 

    • Custom Defeat Callout: Open Text Field (Length: 80 characters).

      • Replaces the “You Lose” text displayed underneath “DEFEAT”. Only relevant if Game End Callout Type is set to “Win / Lose”.

  • Added new option to the My Island Game Menu affecting Team sizes.

    • Team Size: Specifies the number of players per team.

      • 1-4, Split Evenly, Dynamic (Default: Dynamic).

      • Split Evenly - Evenly divides players between the number of teams.

      • Dynamic: Allows devices to set team sizes, allowing for asymmetric teams and other team configurations.

Bug Fixes

  • Removed End of Round slow motion effect as it was affecting other Islands in the same server.

  • Fixed an issue where players were experiencing input delays after performing certain actions during a round-based game. 

  • Fixed an issue where lobby music would continue playing when players entered Playgrounds.

  • Fixed an issue where Black fog on higher fog thickness settings wouldn’t impact player visibility in game.

  • Fixed an issue where players would be unable to interact with a Beacon Rift after landing on a player island.

  • Fixed an issue where the look of Fog Color and Thickness could vary depending on the platform the user was playing on.

  • Fixed an issue where players could spawn in the sky when starting/ending games even when the Island has enough Player Start devices to accommodate all players.

Weapons + Items

Bug Fixes

  • Fixed an issue where players would be transported into the water when pulling the Infinity Blade from the stone during a game.

  • The Uncommon Scoped Assault Rifle will be filtered properly in the Creative Inventory.

  • Players can no longer spawn invisible chests with collision. 

  • Fixed an issue where the Cozy Campfire was leaving a cylinder behind after being deleted.

  • The Harpoon Gun will respect the infinite ammo setting.

  • The Harpoon Gun will display the correct amount of ammo.

  • Fixed an issue where players' heads would bob up and down when riding on the Hoverboard.

Creative Tools + Phone

​​​Bug Fixes
  • Fixed an issue where parts of the Snowman Gallery were not being highlighted by the Phone Tool on Mobile and Switch.

  • Pieces pasted with the Phone Tool will no longer display a Health Bar.

  • Fixed an issue where objects would turn grey when using the Phone Tool to interact with them.

  • Fixed an issue where items pasted from the Quick Bar would not respect the grid on Grid Islands.

  • The icons for changing Width/Depth/Height when using the Phone Tool will be available on mobile devices.

  • Fixed an issue where Billboards would show a default texture when pasting them and then immediately switching off the Phone Tool.

  • Fixed an issue where Translucent props/devices would not generate icons properly while in the Quick Bar.

  • Fixed an issue where the axis was offset on the Map Marker Device when rotating with the Phone Tool.

  • Fixed an issue on Mobile Devices where players were unable to use the Quick Bar when their HUD Presets were set to anything other than “Classic”.

  • Fixed an issue where the icon for the Ball spawner would not display correctly when placed into the Quick Bar.

  • Fixed display issues that could occur during Cut operations when switching between the Phone Tool and Build Tools.

Prefabs & Galleries

  • Added 7 New Prefabs

    • Slurp Swamp Factory

    • Slurp Swamp Tanker Loading Area

    • Slurp Swamp Turbine Station

    • Slurp Swamp Depot A

    • Slurp Swamp Depot B

    • Slurp Swamp Office

    • Slurp Swamp Refinery

  • Added 5 New Galleries

    • Slurp Swamp Wall Gallery

    • Slurp Swamp Floor & Stair Gallery

    • Slurp Swamp Prop Gallery

    • Slurp Swamp Pipe Gallery

    • Slurp Container Gallery

  • Added lighter floors to the Blue Military Gallery A Blue.

  • Added a Holiday Bush to the Holiday Gallery.

  • Added the Elevator Door prop to the Art Deco Prop Gallery.

  • Added a wall version of the Arch Half Extension to Castle Gallery A.

Bug Fixes

  • Art Deco floors, walls and props will provide the correct resource material.

  • Fixed an issue where some Art Deco pillars were not providing enough resources.

  • Fixed an issue where the blue preview volume was not large enough for Art Deco Jewelry Store A.

  • The Art Deco Pillar Topper will scale appropriately.

  • Fixed an issue where the rubble props in the Art Deco Building Prop Gallery couldn’t be selected with the Phone Tool.

  • The Pepper, Cake and Ice Cream Cone from the Consumables Gallery will display the correct icon when marked.

  • Fixed an issue where all of the trucks and trailers from the Neo Tilted Car Gallery were showing up as blue.

  • Players can no longer use the Prop-O-Matic to change into floors from the Decayed Villain Lair.

  • Fixed an issue where the superhero logo on the bottom of the Hero Mansion Prefab was missing a backing.

  • The green decorated trees, from the Holiday Gallery, will no longer have broken limbs.

  • Fixed an issue where a boardwalk balcony was missing from the Village Square Prefab.

  • Fixed an issue where countertops were missing inside the Village Market Prefab.

  • Fixed an issue where walls were overlapping in the Village Town Hall Prefab.

  • Fixed an issue where removing certain walls from the Junk Junction Prefabs would cause other nearby walls to self-destruct.

  • The bathroom signs from the Neo Tilted Prop Gallery have the correct health value.

  • The game posters from General Props Gallery B now have the correct health value.

  • The Art Deco Hotel bathroom stalls are no longer missing toilets.

  • Wood can no longer be harvested from the Snow Mound.

  • The stop sign in the Lake House Island Prop Gallery now has coloring on the sign.

  • Fixed an issue where lights from the Art Deco Prop Gallery would be indestructible when the Pickaxe Damage option in My Island Settings was set to “Instant”.

  • Pieces from Art Deco Bank Gallery Black will properly align to the grid when deployed.

  • Art Deco Skylights will not display an Edit Wall prompt.

  • Fixed an issue where some Meteor Particles from the Meteor Particle Gallery could not be turned off once triggered.

  • Fixed an issue where the Military Outpost Prefab was missing trim on the angled wall section.

  • Fixed an issue with overlapping counter pieces inside the Dark Tilted Corporation Building.

  • Fixed an issue where players would float after using the Prop-O-Matic to transform into the Pirate Ship Hanging Lantern.

  • Fixed an issue where players would float after using the Prop-O-Matic to transform into the Storage Barrel.

  • The hotel sign from the Dark Tilted Prop Gallery will no longer flicker after being shot.

  • Fixed an issue where destroying some props from the Dark Tilted Prop Gallery would cause other props to self-destruct.

  • Corrected some Dark Tilted props that were supplying the wrong resource material.

  • Fixed an issue where the center crystal within the Rift Beacon prop would rotate off-axis if the prop was rotated with the Phone Tool.

  • The Autumn Variant Foliage Gallery will display the correct image on the minimap.

  • Bushes from the Variant Foliage Galleries will no longer render abnormal green textures.

  • Fixed an issue where some roof sections from the Haunted Roof Gallery could not be placed adjacent to other roof sections when mirrored.

  • Repeatedly opening and closing doors will no longer dislodge them from the doorframe.

Devices

  • Added Trick Tile d