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    Heroes to invest XP into

    Just as the title says.

    Having played the game for a bit now and accumulated a large handful of Heroes in the span of a month of two, what are some Heroes worth spending time to Level up, Evolve and maybe even Upgrade the Rarity of?

    The list as follows:

    Soldiers - Sergeant/Warlord Jonesy (Epic), Commando Ramirez (Rare, Permanent), Survivalist Jonesy (Rare), Snow Stalker Jonesy (Epic), Centurion Wildcat (Rare), Rescue Trooper Ramirez (Rare)

    Constructors - Guardian Penny (Rare, Permanent), Base Kyle (Epic), Blitzen Base Kyle (Epic)

    Ninjas - Shuriken Master Sarah (Epic), Bluestreak Assassin Ken (Rare, Permanent), Stonefoot Crash (Epic), Dragon Scorch (Rare), Sarah Claus (Rare, might buy as a Legendary in the Loot Event store if good), Brawler Luna (Uncommon)

    Outlanders - Ranger Deadeye (Epic), Vanguard Southie (Epic), Fragment Flurry Jess (Legendary), Striker A.C. (Epic), Trailblazer A.C. (Rare, Permanent)

    https://www.stormshield.one/pve/stats/xgodofunityx

    #2
    Honestly I would say any hero you thoroughly enjoy playing.
    If only I'd pause to think before typing .....

    Comment


      #3
      Originally posted by LtMouse View Post
      Honestly I would say any hero you thoroughly enjoy playing.
      Unfortunately, I'm afraid that doesn't help much. I'm typing this up to try and get advice from people that have played this game longer than me. After all, not all of the Classes' Subclasses are created equal, and some help in distinguishing which is better than the other would be kindly appreciated.
      Last edited by xGodOfUnityx; 12-19-2017, 12:58 AM.
      https://www.stormshield.one/pve/stats/xgodofunityx

      Comment


        #4
        To make things more complicated:
        - add the idea that you can upgrade heroes rarity since this patch..
        - and that you will also gain from having good bonusses from your heroes support and tactical slots..
        - and that different heroes of course are good for different things (melee vs ranged, build, farm etc.)

        On the pragmatic side I'd suggest you look up Whitesushis table (awesome stuff, use search function in this forum to find it) where short descriptions on the different heroes and a subjective ranking is included. That might give you a better idea of what you are looking for..

        Cheers,

        Taurek
        Last edited by Taurek; 12-19-2017, 08:48 AM.

        Comment


          #5
          First, you have to enjoy the hero you are playing. Second, you should try each to find the ones (plural) that best suits your gameplay style.

          Here are my choices.

          Outlander
          • Pathfinder: the Keen Eyes ability is great when it comes to finding chests and other containers.
          • Ranger: the only outlander with a boost to damage (pistol)

          Ninja
          • Shuriken Master: as the name says, lots of damage via shuriken, which does not require ammo nor affect weapon durability. I use this ninja a lot when playing in Stonewood and Plankerton, but switch to a soldier when playing in Canny Valley. I slot Megabase Kyle for the Smokescreen tactical bonus: using Smoke Bomb restores shields.

          Soldier
          • Rescue Trooper: -29% recoil and -30% reload and +24% resist (this is my primary hero)
          • Urban Assault: great damage boost for headshots (haven't played much but many insist this is THE hero to play, but I still prefer Rescue Trooper)
          • Raider: has shotgun perks (haven't played yet but plan to)

          Constructor
          • Megabase: BASE extends by a whopping 7 segments, electrified floors and +15% structure health (this is my primary constructor). I slot Power Base Knox for the Power Modulation tactical bonus: structures attached to base regenerate 5% of their max health every 10 seconds.
          • Tank: lots of hammer perks for those that want to melee
          • Decoy: any constructor with this perk is a great choice (Power Base, Controller, Machinist, Sentinel)
          • Machinist: increases trap durability by 25% (useful in long encounters such as Survive the Storm), +30% trap damage, -30% trap reload rate. I want to try that hero; sounds very neat.
          Last edited by Galinet; 12-19-2017, 12:27 PM.

          Comment


            #6
            You can increase rarities these days so rarity doesn't much matter as you can up them at a later date so look at classes.

            I'd ignore Galinet as he has a few classes that shouldn't be listed and is lacking a lot of the top in classes on their list.

            With your list I'd go for Snow Stalker Jonesy (Your other options are great IMO and Snow Stalker has some nice perks making them a weaker version of Urban Assault trading perks here and there for a few differences, but those differences fall short of Urban Assault), Base Kyle (Haven't looked too much at Blitzen Base Kyle, but when I glanced at him wasn't impressed), Shuriken Master (Sarah Claus life leech tactical might be useful, but I'd have to see it's scaling for myself before recommending it), Ranger Deadeye (Fragment Flurry Jess isn't bad letting you recover fragments to actually re-use those abilities is kind of helpful for combat)

            Ignoring what you have my recommendations would be (top 3 per class and not including mythics)

            Soldier (4 because Snow Stalker is pretty inconsistent, but I expect his passive to start counting teammate kills that you participated in like how quests update which will ameliorate his status when playing as a team substantially IMO)
            Urban Assault (Best passive DPS at the cost of resources, a waste on weak enemies, but helps on harder targets, generic passives don't lock you into a specific weapon class and has Keep Out for Grenade boosts but lacks WarCry)
            Special Forces (Good Passives, best turn around on War Cry, useful for weak and harder enemies a like and doesn't rely on hitting an enemy several times before damage kicks in.)
            Snow Stalker (A few good passives for damage, gimmick has the potential to be good if it starts counting any kill you contributed on instead of only kills you get the last shot on, Grenades lack Keep Out, but are still "okay" through it's other perks.)
            Raider (Shotguns)

            Ninja
            Energy Thief (I prefer re-use over straight boost and Energy Thief over Dragon though popular opinion puts Energy Thief lower in the Ninja Class usually around 3rd or 4th)
            Dragon (Best boost to Dragon Slash's effectiveness)
            Shuriken Master (Wide spread ranged Shuriken that can somewhat sub out needing a ranged weapon with their quick turn around)

            Outlander (Did 4 since Outlanders get no respect)
            Pathfinder (Best for doing what Outlanders do which is resourcing but lacking in combat. Since an Outlander is supposed to resource I can't bring myself to put other Outlanders below the epitome of the Outlander Class)
            Ranger (Large boosts to Pistols that can easily rival top tier Soldiers in damage potential depending on what you pistol looks like)
            Fragment Flurry (Only Outlander to be able to re-use their Fragment abilities in combat)
            Gunblazer (Mix of Pistol Damage and Resourcing with a focus on Ammo looting a nice middle road with a bit of combat boosts)

            Constructor
            Power Base (Best base this side of Mega Base, but Mega Base is the Mythic)
            Machinist Harper (Trap efficiency)
            Base (Lesser Base, but still pretty good and has Bullrush)

            Comment


            • NokarStormBlade commented
              Editing a comment
              but rarity does take a while to increase because it requires flux and do you really need to insult another suggestion just to make it seem that yours are better?

            #7
            A few developments ever since I made the initial post, as well as some responses to previous posts:

            *Gave up Fragment Flurry Jess in a Legendary Hero Transform Schematic, considering that 60 Kills in 15 Seconds won't always seem possible, in my opinion. I tend to prefer Heroes with consistent Passives and can help pull their weight in a 4 Player Team. Now, I'm kinda stuck with Support Specialist Hawk as a result. Guess I'll be trying out Rocket/Grenade Launcher spam if I ever get around to attaining the 'There Are Many Like It...' Ability.

            *Since I don't have Urban Assault or Special Forces at the moment, I've enjoyed playing around with Sergeant/Warlord Jonesy at the moment. Although people say that Goin' Commando!! is underpowered at the moment, it's pretty nice to have an extra gun that'll let you shave off ammo you would've wasted otherwise. It synergizes with War Cry, which can allow me to be a team player as well, especially when dealing with tougher single targets like Smashers, Laser Husks and Divebombers, or hordes of weaker units.

            *Got Shuriken Master Sarah up to 3 Stars, meaning now she has access to Dragon Slash, which will really help put with mopping up those small, fast Husks.

            https://www.stormshield.one/pve/stats/xgodofunityx

            Comment


              #8
              *facepalm* it wasn’t 60 kills in 15 seconds. It was 15 seconds resets the kill count if you don’t make a kill in that time. All kills could have been made using defenders, traps, etc. and would have counted to the next fragment.

              After maining that Outlander since the event drop, I think you’ve just made a massive mistake.

              And FYI, my fragment flurry jess ALWAYS out preforms soldiers in combat score, regardless of activity or even placing any traps. She is the combat outlander afterall. So much so she can gain a higher score in lvl 70 Survive the Storm by 10,000 combat score when compared to the 3 soldiers I was with. Not to mention I was supplying building materials and ammunition from the loot Llamas between days.
              Last edited by AcidBuckshot; 12-23-2017, 09:16 AM.

              Comment


                #9
                Originally posted by AcidBuckshot View Post
                *facepalm* it wasn’t 60 kills in 15 seconds. It was 15 seconds resets the kill count if you don’t make a kill in that time. All kills could have been made using defenders, traps, etc. and would have counted to the next fragment.

                After maining that Outlander since the event drop, I think you’ve just made a massive mistake.

                And FYI, my fragment flurry jess ALWAYS out preforms soldiers in combat score, regardless of activity or even placing any traps. She is the combat outlander afterall. So much so she can gain a higher score in lvl 70 Survive the Storm by 10,000 combat score when compared to the 3 soldiers I was with. Not to mention I was supplying building materials and ammunition from the loot Llamas between days.
                Any character can beat out any character by a large margin that doesn't make that character better or worse it's a reflection on the player mostly especially if a weak character beats out a strong(er) character it's even more so a reflection on the player. If you're going for Fragment Generation to proc you're firing more than most to get those fragments to actually generate. The skills aren't really that great to merit the 60 kills in between. The Snowstalker doesn't proc off Defenders and Traps, now I'm not going to say one way or the other if Fragment Flurry Jess does since I haven't tried out personally, but even if it does 60 kills is quite a bit and the down time between waves contributes to the 15 second window, if you're team is actually actively fighting you're going to run into some problems with generation and again the skills really aren't that great when you do get one, hardly enough to claim the new Outlander is better at combat than soldiers or the Ranger etc. Scoring is a pretty poor way to try to compare how good something is anyway, not only can it be misleading based on how much effort they put into the match, traps and defenders give credit for score so if you're the only one placing traps your score will be inflated and theirs will not skewing the results, then you have AoE skills like Dragonslash that can inflate a score through killing basically harmless enemies with impunity and damaging others all which will raise your combat score and isn't really indicative of actual contribution if the score is earned from only trash mobs that don't amount to anything.

                Comment


                  #10
                  Originally posted by xGodOfUnityx View Post
                  A few developments ever since I made the initial post, as well as some responses to previous posts:

                  *Gave up Fragment Flurry Jess in a Legendary Hero Transform Schematic, considering that 60 Kills in 15 Seconds won't always seem possible, in my opinion. I tend to prefer Heroes with consistent Passives and can help pull their weight in a 4 Player Team. Now, I'm kinda stuck with Support Specialist Hawk as a result. Guess I'll be trying out Rocket/Grenade Launcher spam if I ever get around to attaining the 'There Are Many Like It...' Ability.

                  *Since I don't have Urban Assault or Special Forces at the moment, I've enjoyed playing around with Sergeant/Warlord Jonesy at the moment. Although people say that Goin' Commando!! is underpowered at the moment, it's pretty nice to have an extra gun that'll let you shave off ammo you would've wasted otherwise. It synergizes with War Cry, which can allow me to be a team player as well, especially when dealing with tougher single targets like Smashers, Laser Husks and Divebombers, or hordes of weaker units.

                  *Got Shuriken Master Sarah up to 3 Stars, meaning now she has access to Dragon Slash, which will really help put with mopping up those small, fast Husks.
                  60 seconds with no kill having 15 seconds between != 60 kills in 15 seconds. Considering that's kind of the wheelhouse of the Soldier with their Debilitating Shots and passive Ranged Damage boost that's the general preference in this game anyway. Support Specialist is kind of one of the worst soldiers, yes his Explosive Spam gives him a certain niche, but War Cry has such a short duration and a long cooldown that's not really a selling point IMO. A bigger selling point would be Ammo Recovery and Lingering Pain, but it's not nearly enough to put him over other soldiers.. I would put him over somebody like Warlord.

                  Warlord IMO is THE worst Soldier or at least competes really hard for that honor that you could have taken. Goin Commando is weak right now, but even if it was at full power it has an extremely long cooldown which limits it's actual effectiveness which helps keeps the Commando class down, but at least the Commando has Kneecapper as a passive. Centurian has War Cry with Lingering Pain AND Kneecapper as passive abilities ditching Fragment Flurry wasn't your mistake taking Warlord was however though at least if you keep him around his Support Bonus isn't bad depending on the perks on the Assault Rifle you use. If you wanted to be a team player though Centurian has that covered much better than Warlord and yes you give up Goin' Commando, but Kneecapper and Lingering Pain help all the time for Smashers, Blasters and Takers not just once every 2 minutes or so.

                  Shuriken should be able to deal with the small husks just fine if you stay back a little and hit them before they start leaping on you, which is kind of the benefit of the Shuriken Master over other Ninja, you should push to get Piercing Stars that kind of is why you want to be the Shuriken Master, wide sweeping shuriken that can pierce, if you wanted Dragon Slash you'd have been better off with Dragon Scorch which I totally missed that you had in your list, but I did list it above Shuriken Master later. Either way it's not really a loss, Shuriken Master has a good Support Skill at least for skill centric characters so you can still switch over if you'd like.

                  Comment


                    #11
                    Originally posted by Dwlr View Post
                    60 seconds with no kill having 15 seconds between != 60 kills in 15 seconds. Considering that's kind of the wheelhouse of the Soldier with their Debilitating Shots and passive Ranged Damage boost that's the general preference in this game anyway. Support Specialist is kind of one of the worst soldiers, yes his Explosive Spam gives him a certain niche, but War Cry has such a short duration and a long cooldown that's not really a selling point IMO. A bigger selling point would be Ammo Recovery and Lingering Pain, but it's not nearly enough to put him over other soldiers.. I would put him over somebody like Warlord.

                    Warlord IMO is THE worst Soldier or at least competes really hard for that honor that you could have taken. Goin Commando is weak right now, but even if it was at full power it has an extremely long cooldown which limits it's actual effectiveness which helps keeps the Commando class down, but at least the Commando has Kneecapper as a passive. Centurian has War Cry with Lingering Pain AND Kneecapper as passive abilities ditching Fragment Flurry wasn't your mistake taking Warlord was however though at least if you keep him around his Support Bonus isn't bad depending on the perks on the Assault Rifle you use. If you wanted to be a team player though Centurian has that covered much better than Warlord and yes you give up Goin' Commando, but Kneecapper and Lingering Pain help all the time for Smashers, Blasters and Takers not just once every 2 minutes or so.

                    Shuriken should be able to deal with the small husks just fine if you stay back a little and hit them before they start leaping on you, which is kind of the benefit of the Shuriken Master over other Ninja, you should push to get Piercing Stars that kind of is why you want to be the Shuriken Master, wide sweeping shuriken that can pierce, if you wanted Dragon Slash you'd have been better off with Dragon Scorch which I totally missed that you had in your list, but I did list it above Shuriken Master later. Either way it's not really a loss, Shuriken Master has a good Support Skill at least for skill centric characters so you can still switch over if you'd like.
                    So, I'm guessing Centurion Wildcat and Dragon Scorch are the best bets as far as investing time and XP into them? Since I gravitate towards Soldiers more often, I can start with raising Centurion's Rarity up to Epic, if only to get access to some of her more powerful Passives like Kneecapper. Given the information you're giving me, it makes sense. I can also understand why WhiteSushi, on a poster's recommendation to me, ranked Warlord so low with the Soldier class.

                    With Shuriken Master Sarah, I'm guessing she's not meant to be played with a close range "In Your Face!" play style? I kinda figured that if nothing else, her Dragon Slash can be an emergency panic button. With the enemies getting harder in Plankerton, avoiding close quarter tussles would probably be in my best personal interest anyways.


                    https://www.stormshield.one/pve/stats/xgodofunityx

                    Comment


                      #12
                      I've had great success with Shuriken Master Sarah and what I call "narrow lane". Basically it funnels enemies into a half tile corridor and your shuriken basically hit everything that enters. Another name for it would be a shuriken death tunnel.

                      I do not view Dragon Slash as a panic ability. It is great against the smaller enemies that come in large quantities; with one button you can easily kill 10 zombies.

                      Comment


                        #13
                        Originally posted by xGodOfUnityx View Post

                        So, I'm guessing Centurion Wildcat and Dragon Scorch are the best bets as far as investing time and XP into them? Since I gravitate towards Soldiers more often, I can start with raising Centurion's Rarity up to Epic, if only to get access to some of her more powerful Passives like Kneecapper. Given the information you're giving me, it makes sense. I can also understand why WhiteSushi, on a poster's recommendation to me, ranked Warlord so low with the Soldier class.

                        With Shuriken Master Sarah, I'm guessing she's not meant to be played with a close range "In Your Face!" play style? I kinda figured that if nothing else, her Dragon Slash can be an emergency panic button. With the enemies getting harder in Plankerton, avoiding close quarter tussles would probably be in my best personal interest anyways.

                        Of the ones you have yes I'd say they're the best. Rescue Trooper is an option over Centurion, just because you're lacking the top tier, but only if you like Assault Rifles since Rescue Trooper does have the increased Assault Rifle Damage passive perk, but most of the time Kneecapper + Lingering Pain is going to be more effective especially with fast fire high DPS weapons. They're not the most efficient type of weapons but their DPS comes from their firerate mostly the faster you fire the faster you apply your debuff on the enemy which is primarily helpful on harder enemies, the trash mobs are easily dealt with anyway. It takes 5 shots to apply the 45% damage from all sources if the enemy will take 5 bullets with impunity then you effectively boosted your DPS by 45% which is multiplicative the Assault Rifle Perk isn't directly multiplicative with your damage so it doesn't actually give the full listed amount when it comes to calculate your actual Damage and Rescue Trooper lacks a few other things there.

                        If you think of Ninjas as the Skill-centric class you'd probably be better off. They pretty much have the best skills over all with a tendency for short cooldowns and relative Energy/Effectiveness ratios. If you compare Dragon Slash to Frag Grenades, Frag Grenades are clunky at best cost 45 Energy with a 25 second cooldown, while Dragon Slash is reliable costs 50 Energy with a 10 second cooldown, Base Shuriken aren't great, but Shuriken Master effectively gets a ranged Dragon Slash when fully upgraded. They're strong enough to kill your basic mobs at a range and continue to pierce, particularly useful when you have proper pathing and funnel the enemies in a more or less straight line to take full advantage of that ranged piercing. If you eliminate the notion that the Ninja is the melee class and don't take the mindset that you have to always be using a sword you'd be better off really. Dragon Slash can pretty well handle most things you'd melee killing them in one go freeing you up to shoot at range firing skills when they get close, Shuriken Master is essentially a range Dragon Slash, you need to aim it and lead if you aren't using it straight on so it's a little trickier but it's safer. For Shuriken Master your Shuriken tend to be your go to instead of Dragon Slash, but Dragon Slash isn't really a panic button on any class it's more for quick wave clear, but you should run into those scenarios less with the piercing wide spread shuriken of the Shuriken Master. Plankerton is pretty melee friendly if you're starting to have trouble meleeing in Plankerton it might be time to think of not trying to use the Ninja at all since you really shouldn't have any issues meleeing until late(r) Canny and even then you shouldn't have too much trouble meleeing.

                        Comment


                          #14
                          Originally posted by xGodOfUnityx View Post

                          Unfortunately, I'm afraid that doesn't help much. I'm typing this up to try and get advice from people that have played this game longer than me. After all, not all of the Classes' Subclasses are created equal, and some help in distinguishing which is better than the other would be kindly appreciated.
                          I've been told time and time again my choice of heroes are pointless, under par, useless, etc because they don't fit someone elses ideal choices. I still contribute and often out score the considered 'best' heroes so yeah, up heroes you like to play on NOT what others deem the best. You only have to look at the difference in opinions from those posting to see this is true.

                          I'm in Twine using heroes you rarely see anyone play on after Plankerton because too many read guides, get advice and follow only 1 path. Pity as almost all heroes have an ability that is fun to dabble with.
                          If only I'd pause to think before typing .....

                          Comment


                            #15
                            So... I'll try to keep it short: I have 48 legendary heroes lying around and tried quite a few:
                            Soldier:
                            Special commando: Not the best soldier based on rankings, but the second best. For me it's a jack of all trades with a lot of passive abilities and an enhanced war cry to boost his own damage as well as team damage. My personal favorite!

                            Urban Assault: Best soldier in almost every ranking. Doesn't rely on any skills with cooldown so you can always run. If your aim is on point at the heads of enemies, the damage is devastating!

                            Constructor:

                            Energy base: like special commando in soldier, energy base is the second in every ranking, only outrank by the mythic megabase! Even thought he doesn't do much damage on his own, his base is insanely good especially for events like horde or survive the storm. The base has a great range, reflects damage, repairs structures over time and produces resources to upgrade or build structures!

                            Mega Base: pretty much the same as energy base, but slightly better. A downside is his mythic rarity!

                            Outlander:

                            Since a flaw in class design, most of them are at the brick of being useless. Notable are pathfinder, I believe eagleeye is called front scout. Pathfinder is great to harvest resources while front scout is great to search for chests. Ranger might be the only damage outlander but is nearly limited to handguns only.

                            Ninja:
                            Shuriken master: based on throwing stars, the survivability is relatively high for ninjas. And you save a lot ammo with that guy!

                            dragon: completely melee based he is a lot fun in Stonewood and plankerton, but has a lot problems later due to his melee. You will have to test him yourself.

                            dim mak: based on smokebombs he does not much damage but has a great survivability! Sadly I haven't had the chance to play him myself, but my friends love him!


                            hope this might help you, if you are still searching for help on this matter


                            ​​​​​

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