- We don't simulate a full computer in PCBS 2 as we don't have access to circuit designs etc for all parts.
- As a result we can't run actual simulated benchmarks in-game.
- Instead we take data from real-world benchmark results and use them to create a statistical model for CPU, GPU and RAM components and settings. While not perfect, this gives a good approximation of real-world scores.
- For Futuremark benchmarks, UL kindly supplies us with sample data.
- For Cinebench, we work with data we gather from various online sources.
- These data sets can never cover every PC configuration, therefore our benchmark scores in-game can differ from real life.