A Trade Hold is a security feature used to deter fraud in Rocket League.
After purchase, a 72-hour (3 days) Trade Hold will be placed on all Credits in your account.
During the Trade Hold you will not be able to trade the following:
- All Credits in your account
- Items built from Blueprints with Credits during the Trade Hold
- Items from Pro Tiers of Rocket Pass purchased with Credits during the Trade Hold
When the Trade Hold is done all the above Items become tradable.
Note: If you are a new player this trade hold may be longer. Trade holds will not be lifted under any circumstance.