The Next Big Update
Hey Paragon Community,
Earlier this year, we promised to provide regular updates on what’s to come for Paragon, both in the short term and beyond.
We did a modest balance pass with the release of v.41. Throughout the next few updates, v.41.1 - v.41.5, we’re going to focus on improving game stability. This means that we’ll be working on game performance, smaller download sizes, bug killing, and general quality of life improvements.
Looking ahead we have Zinx shipping in v.41.3; bringing mega sustain to the offlane.
She’ll be followed by a series of Hero Reworks; featuring Iggy and Scorch in v.42. Tollsunited, we’re almost there.
What about #Every3Weeks? After looking at all the changes coming in v.42, we have chosen to rework a couple of our older heroes more relevant in Monolith. These reworks will replace the new hero that would have shipped in this slot. More on this soon.
The Next Big PatchThe August release of Paragon (v.42) will be bigger than the Year One or Age of Intellect releases. V.42 comes out on August 8 and will have more big updates throughout the month. Here is a quick preview:
- Final Monolith art update
- Iggy Rework
- Entirely new itemization (Card System rework)
- Rebalanced in-game economy
- Full gameplay rebalance (based on card and economy changes)
- New Mastery system
- Our next ranged carry
- And more!
None of these changes are small, and they all add up to an evolution of Paragon. As we move past August and into the end of the year we’ve got more updates to come. We’ll be revisiting the HUD, updating minions and jungle monsters, working on new player onboarding, beefing up our matchmaking, and continue reworking original Heroes.
This is the next big step to get to the full and final shape of Paragon. We look forward to moving out of Beta early next year. Thanks for your support!