UEFN is being launched alongside Creator Economy 2.0, and in particular, engagement payouts—a new way for eligible Fortnite island creators, including Epic, to receive money based on engagement with their published content.Engagement payouts proportionally distribute 40% of the net revenue from Fortnite’s Item Shop and most real-money Fortnite purchases to the creators of eligible islands and experiences, both islands from independent creators and Epic's own such as Battle Royale. Learn more here.
Later this year, we’re bringing together our marketplaces—Unreal Engine Marketplace, Sketchfab, Quixel Bridge, and the ArtStation Marketplace—to launch Fab: a unified marketplace where creators can find, publish, and share digital assets for use in creating digital experiences.
Fab will bring together a massive community where creators will earn an 88% revenue share, and the marketplace will host all types of digital content including 3D models, materials, sound, VFX, MetaHumans, and more; supporting all engines, all metaverse-inspired games which support imported content, and the most popular digital content creation packages.
Unreal Engine is the backbone of the Epic ecosystem. The launch of UE5 last spring put even more creative power in the hands of developers. Since that release, 77% of users are using Unreal Engine 5. Unreal Engine 5.2 offers further refinement and optimizations alongside several new features. The 5.2 Preview release is available today via the Epic Games Launcher and GitHub.
Learn more about the features coming to 5.2 on the Unreal Engine blog.
Offering a faster, simpler workflow that anyone can pick up and use—regardless of animation experience—MetaHuman Animator can produce the quality of facial animation required by AAA game developers and Hollywood filmmakers, while at the same time being accessible to indie studios and even hobbyists.
State of Unreal featured demonstrations from partners that showcased what’s possible right now with Unreal Engine 5 and other Epic tools.