Capturing Reality is now part of Epic Games
Leading photogrammetry developer Capturing Reality’s software to be integrated into Unreal Engine ecosystem; New and existing customers will continue to be supported
Today we are thrilled to announce that Capturing Reality, creator of RealityCapture, the state-of-the-art photogrammetric software for 3D scans, has joined the Epic Games family. Capturing Reality’s software is able to reconstruct objects and scenes of any size from images or laser scans, yielding 3D scans with unparalleled accuracy and mesh quality at speeds many times faster than competing software.
At Epic, the Capturing Reality team will continue to grow and work closely with the Unreal Engine team to make their technology more accessible and affordable. In fact, starting today Capturing Reality will reduce prices for all new and existing customers. You can read more about this here.
“RealityCapture is the clear market leader in photogrammetry and has been integral to the creation of Quixel Megascans since its inception. We are beyond excited to welcome Capturing Reality to our team, and to accelerate our shared vision to enable anyone to scan the world,” said Teddy Bergsman, Senior Director, Quixel at Epic Games.
"The Capturing Reality team is made up of some of the most impressive experts in the field of photogrammetry,” said Marc Petit, General Manager of Unreal Engine. “The team has built a powerful solution with RealityCapture, and we're fortunate to have them as part of the Epic Games family."