August Feature Update - Cloud Saves, Humble Bundle Keyless Integration, and More!
We’re excited to bring you a feature update for the Epic Games store. This update includes Cloud Saves, our Humble Bundle keyless integration, and some info about the new product pages!
We’ve added Cloud Save support for the following games over the past month:
- Alan Wake
- Close to the Sun
- Darksiders III
- Enter the Gungeon
- Genesis Alpha One
- Hyper Light Drifter - Disabled
- At this time, Cloud Saves have been disabled for this game. We are currently working on this issue and will update you once we have more information.
- Kingdom New Lands
- Mutant Year Zero
- Rebel Galaxy Outlaw
- Sherlock Holmes: The Devil's Daughter
- The Sinking City
- This War Of Mine
- World War Z
Additionally, all Ubisoft titles have supported cloud saves since launch through Uplay integration.
Why not cloud save ALL the games?
We’re working with the developers of other released games to test cloud saves, and will be enabling more games over time. Upcoming games that support Cloud Saves will have them enabled at launch!
Humble Bundle Keyless Integration
Today we are launching keyless integration with Humble Bundle and Humble Store. You can link your Epic Games account to your Humble account, enabling you to purchase games directly from the Humble store without requiring a redemption key. You can enable this feature by logging into your Humble account, going to the “Settings” option and linking your Epic Games account.
Complete your purchase of a game for the Epic Games store on Humble and the game will automatically appear in your library! This is one step we are taking towards creating an open ecosystem for players, and we’re looking at more partnerships with highly reputable digital game sellers.
Refreshed Product Pages
All of our product pages have received a face-lift, meaning you’ll see visual and informational improvements to your favorite titles. The new pages offer beefier game descriptions, better release date visibility for upcoming titles, and allow for additional imagery and videos. This is being done to give developers more control over the presentation of their games, and also for customers to make better purchase decisions.
Please give us your feedback on what information could be more clear and what you care about when it comes to the details we highlight!
- We rolled out For Honor with an improved installation experience, reducing the total time to install and the amount of disk space required. We’ll be looking to update our existing Ubisoft titles to use this new tech next.
- Some of you have already noticed that we’ve been rolling out new Epic-hosted videos on store pages. This provides the ability for better curation when you’re browsing the store, as well as giving more control to developers (i.e. the type of content they show for their games).
- We’re in the final stages of rolling out special patch optimization for developers. The optimization reduces patch download sizes significantly, saving you time when updating games on the Epic Games store and allowing you to hop back into the games you enjoy.
- For our next steps, we’ll be finishing our QA passes and polishing our documentation for our developers as we get it into their hands. For those interested, we’ll be writing a technical blog on how this works, so keep an eye out.
- A new look and design are coming to your game libraries. The first update in this process will include a “list view” which will display more of your game library on screen at once. You will be able to sort, filter and access games in your library quicker and easier. We want to make navigating to the games you want to play seamless.
- Our new playtime tracking feature is also right around the corner! This feature is a critical piece for self-service refunds. This gives you the ability to precisely track playtime on the games you own and that’s important because it helps you determine when you’re eligible to submit for a refund on new game purchases.