Early Access FAQEarly Access FAQ
What is included in Early Access?
Galactic Civilizations IV is fully playable with one civilization (the Terran Alliance) in the initial Early Access version. There are additional features like Policies, Galactic Achievements, Commanders and more that will be added through development but the core experience of exploring space, meeting alien species, making allies and enemies and colonizing new worlds is all in.
We focus on only one faction because we want as much feedback as possible on a similar game experience to make sure that base is solid before adding new civilizations that will play significantly differently.
What is the current state of the game?
This is an Alpha version of the game. It is not recommended for the faint of heart. It is a great experience to provide feedback to the development team and help shape the game at a critical stage, but if you are looking for a complete and fully polished game you should wait for release.
How long will the game be in Early Access?
Stardock has always had long Early Access periods for our games and Galactic Civilizations IV is no different. Galactic Civilizations IV is scheduled to release in 2022.
How often will you be updating the game?
We plan on updating the Early Access build at least once a month. We will have a main more stable branch for players and a test branch for the maniacs who are eager to get the latest (minimally tested). Being in the Early Access will provide access to both.
Will my progress be saved during updates?
We know that Galactic Civilizations games may take 40 hours or more to play depending on your map size and settings. Because of that we make every effort to protect save games and we recommend that players who want to play over weeks play on the main branch of the game.
But even in this case when we update and add new features and assets to the game your save game won’t include them which could cause issues.
Will the price change when the game leaves Early Access?
We aren’t currently planning to change the price when the game releases.