Rogue Legacy is back! But now it's got a 2 in front of it!
Rogue Legacy 2 is back and has all the trappings of a typical rogue-like (randomized runs, changing characters, and more), but with persistent upgrades, and persistent dead heirs. In this game, your legacy defines you. Spend your parents’ inheritance and grow the family manor to give your children a better fighting change. Each child is unique, with their own traits and abilities. Your daughter could be an archer. She could also be a Vegan. Also play how you want to. Go hard and fast, or take it slow and steady, and build your character up until you’re ready for greater challenges.
Brand New Style
We’re taking a whole new artistic approach to Rogue Legacy 2. The sequel features 2.5D stylings, with 3D characters against hand-drawn backdrops. The art uses heavy shading and all animations are done using stepping techniques to keep the familiar RL look and feel.
To really push the metroidvania flair, RL2 introduces heirlooms: special items that permanently give your heroes new abilities that fully reveal the world’s secrets. These are not basic lock-in-key abilities, but powers that fundamentally change how you play. And heirlooms are not simply handed to you. You must prove your worth, provided you can find them.
Through the powers of Socialism we’re bringing in the Universal Healthcare System, which adds a gold gain modifier to some traits. The more debilitating the trait is (in-game), the bigger the reward. This makes choosing your heirs a meaningful decision every time.
RL1 was always designed for accessibility, by catering to both the hardcore players through skilled gameplay, and the more casual with a detailed level up system. However, in some cases progression could still hit a wall, so we’ve introduced new mechanics such as Off-shore Banking to give struggling players more ways to succeed.
More of everything
Of course we’re also adding more of everything people loved from the original Rogue Legacy. More traits, more spells, more classes, more biomes, more enemies, more equipment, more rooms, more story. Just more everything.