DLC

Fading Embers (ep.3)

Fading Embers' is the third installment in This War of Mine: Stories. The expansion features a narrative-driven scenario that portrays the story of Anja. Living in a warzone and carrying a heavy burden, Anja wrestles with herself to answer the question of what is more important -...
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Fading Embers

Fading Embers' is the third installment in This War of Mine: Stories. The expansion features a narrative-driven scenario that portrays the story of Anja. Living in a warzone and carrying a heavy burden, Anja wrestles with herself to answer the question of what is more important - survival of human legacy or the survival of a man.
The DLC contains new locations in the city of Pogoren and its vicinity, new shelters people can live in, enhanced locations from the original game, new playable survivors and citizens of Pogoren. Most importantly, the structure of 'Fading Embers' brings new ways to experience narrative along with non-linear structure leading to multiple endings based on player's decisions. Since the main theme orbits around human legacy, new gameplay mechanics introduces collecting art, deciding on its fate and more.
Lead Artist of Fading Embers, Tomasz Kisilewicz, underlines the new DLC this way: ""The new This War of Mine: Stories episode touches on the subject of cultural heritage and what it means during the war. Is it worth preserving even at the darkest times? Or maybe when we're pushed to our limits, when death and starvation are omnipresent - we change our perception of art and culture? And despite the artistic value - paintings, sculptures and rare books - become mere tools of survival. Just because by destroying them we can postpone our own demise. Is this cost justifiable? Players will have to face those dilemmas for themselves.""
This War of Mine: Stories - Fading Embers (ep. 3) main features:
Theme and story:
-tackle the challenge of preserving human heritage in a time of war
-discover the story of Vyseni people and their culture
-face dilemmas never before explored in This War Of Mine
New mechanics:
-New narrative devices
-New hub area to keep track of your progress
-Collection Management mechanics including:
Securing the art collection
Ability to gather new pieces of art
Deciding on the fate of art pieces
Locations:
-Brand new locations and sceneries
-Two new shelters
-Overhauled 9 locations from the original game
Characters:
-3 new playable survivors: Anja, Ruben, Zoran
-Unique characters to meet and interact
DLC also features new music tracks and additional, smaller mechanics and lore bits.
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Specifications
MinimumRecommended
OSWindows 7/8/10OSWindows 7/8/10
ProcessorIntel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 GhzProcessorIntel(R) Core(TM)2 Quad 2.7 Ghz, AMD Phenom(TM)II X4 3 Ghz
Memory2 GB RAMMemory4 GB RAM
GraphicsGeforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MGraphicsGeForce GTX 260, Radeon HD 5770, 1024 MB, Shader Model 3.0
DirectXVersion 9.0cDirectX Version 9.0c
Sound CardDirectX compatibleSound CardDirectX compatible
Languages Supported
  • English, French, German, Polish, Russian, Italian, Portuguese-Brazil, Spanish-Spain, Japanese, Korean, Turkish, Simplified Chinese