Release Notes June 28
Posted by stacey.conley on  |  73 Comments
The 0.1.12 Unreal Tournament update was released today. This release has significant performance improvements for low end systems, with simple forward shading support and reflection environment optimizations.  We've also added voice chat support with dedicated voice servers.  This version also includes a new Bio Rifle mesh, support for unique per character first person arms, improvements to Blitz, and continued refinement of first person animations.
 

 
The new Bio Rifle mesh was created by long time community contributor Kazeohin, who also made the Flak Cannon for the new Unreal Tournament.  

UnrealTournament%2Fblog%2Frelease-notes-may-16-copy%2FBiovanity_01-1920x1080-0517ea2834000c7eb35d77fa28017705fa2d0e1c

We’ve fixed issues with various weapons, including the Lightning Rifle, Grenade Launcher, and Rocket Launcher.  The Redeemer has had balance adjustments, with the collision free explosion radius reduced.  We’ve also updated the particle effects for the Lightning Rifle and Grenade Launcher.

UnrealTournament%2Fblog%2Frelease-notes-may-16-copy%2FLR_Shot_07-1920x1080-660208b493679d203bbfd81f5077091cc7ec25b2

The new Blitz game mode combines elements of the classic Capture the Flag and Assault game modes in an intense new round-based mode. Check out Fort, one of the Blitz levels, which is in the midst of its transformation from a gameplay shell to a fully meshed level. We’ve continued to make improvements to the mode, increasing the initial flag pick up delay and adding ramp up music to help players with the timing of the start of action.  Rally Points are now powered for twenty seconds at a time, up from ten.  Rallying is now easier to understand, as the camera now shows you preparing to rally while you are still vulnerable at the start of your rally, followed by a zoom into the Rally Point.

Unreal Tournament now has voice chat support integrated and enabled by default.  You can choose between Push to Talk and Open Mic in the Audio Settings menu, as well as selecting the input device.  You can mute players individually using the interactive scoreboard, and you can also limit voice interactions using the communications filter in the System Settings menu General tab.

Each character now has their own first person arms, visible holding your weapons.  The first person movement animations have also been improved and refined.
 
UnrealTournament%2Fblog%2Frelease-notes-may-16-copy%2Fgarog_hands01-1920x1080-e896892fccde97198305c18125a3a61c797cdbc4

The 0.1.12.1 patch includes additional performance improvements and crash fixes.

If you would like to read the full list of changes, check out our Release Notes page.

Unreal Tournament is available through the Epic Launcher for Windows and Mac clients HERE.

For other platforms, see below:
You must agree to the terms and conditions of our End User License Agreement. If you agree to the terms and conditions presented in the license agreement, click:
YES to get the Windows server.
YES to get the Linux client.
YES to get the Linux server.

We have free community made maps available in the UT Marketplace in the Epic Games Launcher. For Linux clients, you can click HERE to get them.


 

Share this:

    Print Reddit StumbleUpon Pinterest

Comments

!

Previous Next
  • Edit
  • Preview
  • Help
Enter
Login to comment
X Report this Comment
Report
X Attention


close
X Edit this Comment
  • Edit
  • Preview
  • Help
Update
X Remove this Comment

Are you sure you want to remove this comment?

Remove
X Attention