Unreal Tournament: How to Play Our Game Today and Why You Shouldn’t

Steve Polge talks about how to jump into Unreal Tournament today and what you can to do to help the team with development. We also take a look at one of the community gamers, Chumbo, playing in the pre-alpha.


Chris Perna lets us know where we are in choosing a winner in the Polycount Challenge and Jim Brown gives details on his trip to Gamescom and meetings with ESL.

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The podcast will also be available soon on iTunes! Be sure to share, follow and like our pages!

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