Release Notes March 28
Updates to Flag Run, player movement and more!3.28.2017
The new Flag Run game mode combines elements of the classic Capture the Flag and Assault game modes in an intense new round-based mode. FR-Fort is in the midst of its transformation from a gameplay shell to a fully meshed level, and FR-Loh has seen substantial layout changes. We’ve continued to make improvements to the mode, with a focus on improving game state awareness of players through announcements, sounds, and improved HUD overlays. You can now also play Flag Run with your friends in co-op against various skill levels of enemy bots.

Weapon animations are undergoing a substantial overhaul. Most of the weapons now have new positioning, new firing and idle animations, and new animations to support player movement feedback. We’ve also made balance changes to various weapons, most noticeably to the Flak Cannon primary fire which has significantly reduced damage combined with a faster firing rate. There have also been substantial improvements to hitscan registration in network games.


This update includes a new simple main page UI for joining LAN servers. There have also been a lot of AI improvements, and many other updates and bug fixes. You can check HERE for a detailed change list.