Hello!
I am struggling to get rid of input lag. I've tried everything I found. Tutorial from ut99.org was helpful, I downloaded patches and DX10 and new OpenGL renderer, set settings, and got a very smooth and fast picture with stable high FPS, but there is still mouse input lag, it looks like the game starts to react to mouse move after 1 or 2 frames. What sffects this input lag?
In short, currently I use OpenGL v3.7, has SwapInterval=0 (this disables VSync, should remove input lag, yes?), DirectInput=True, bMaxMouseSmoothing=False. Ah, and also MarkC_Windows_10+8.x+7_MouseFix to turn off acceleration. Input lag is still there, especially noticeable if to compare to UT2004, where the game instantly reacts to mouse.
Please help.
Update: Even mouse cursor in the main menu is lagging.
I am struggling to get rid of input lag. I've tried everything I found. Tutorial from ut99.org was helpful, I downloaded patches and DX10 and new OpenGL renderer, set settings, and got a very smooth and fast picture with stable high FPS, but there is still mouse input lag, it looks like the game starts to react to mouse move after 1 or 2 frames. What sffects this input lag?
In short, currently I use OpenGL v3.7, has SwapInterval=0 (this disables VSync, should remove input lag, yes?), DirectInput=True, bMaxMouseSmoothing=False. Ah, and also MarkC_Windows_10+8.x+7_MouseFix to turn off acceleration. Input lag is still there, especially noticeable if to compare to UT2004, where the game instantly reacts to mouse.
Please help.
Update: Even mouse cursor in the main menu is lagging.
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