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    MH-WarWorld100

    UNREAL TOURNAMENT

    MONSTERHUNT

    MH-WARWORLD100 by Kaal979

    Click image for larger version  Name:	mhwarworld100.jpg Views:	0 Size:	348.5 KB ID:	408151

    https://www.moddb.com/games/unreal-t...world100-beta2

    This well made map is exclusively to be played on super servers
    like Destination Unreal but You can also with bots perfectly.
    The server hosts are invited to optimize the map for their likes.
    All required files are included and its recommended to make a very
    skilled bot roster and in case you didnt know - the Boss models which
    are available after beating the game can also be activated by cheating:
    After starting the UT ladder game open the System/USER.INI with WordPad.
    Then add or replace the following line:

    "[Botpack.Ladder] HasBeatenGame=True"

    Save file and You can select the Boss Skin.

    Enjoy and have fun!

    P.S.: If you want to play offline consider
    a separate UT installation because the included
    old MonsterHunt.u is no more supported on servers!
    Last edited by Kaal979; 02-06-2020, 12:22 PM.
    GOod STUff HERe <<

    #2
    NEW VERSION BETA2:

    https://www.moddb.com/games/unreal-t...world100-beta2

    The sergeant Xan loudly sounds toward his Xanite unit:
    "We are the Bosses and will now reclaim this outpost!"
    All Xans kindly confirm the order and ready their weapon.
    "Forward maarch!!" again their sergeant sounds and they
    slowly advance in direction of the fortification.
    On their way they pass wrecked and burned assault crafts and
    vehicles beneath which they take cover to wait for the sergeant.
    "See if you can find a new weapon around here!" he sounds in order
    to himself claim one damage relic laying around on the field.
    They easily enter the fort since its found abandoned and take
    their defense positions to watch the areas around.
    "Defend The Base!!!" again the sergeant sounds as he
    sees lots of alien troopers popping up on all horizons.
    All xans take their aim and fire like their life depended
    on it only the Skaarj quickly advance to the base.
    "Take the Redeemers!" the sergeant again sounds and huge explosions
    flash around the fort blowing into pieces anything in their range.
    But the assault continues and all Xans wait and shoot and wait
    and shoot again before more and more Skaarj come into range.

    Beta 2 Changelog:
    > RedBerserker countdown set from 23 to 20
    > Warlord orders set to wandering
    > RazorTroop creaturefactories changed to make one
    spawn longer and to decrease their end amount
    > couldnt make the Warlord have no self damage
    (warheads) therefore increased his health
    > defensepoints for all teams added and fixed
    GOod STUff HERe <<

    Comment


      #3
      Does this have the more advanced version of OldSkool on it, because I use the old version and can't play it if it does.
      Have you hugged a Skaarj today?

      http://unreal-games.livejournal.com/

      Comment


        #4
        I believe its the latest version and You could just copypaste Your fresh UT install to try it.
        GOod STUff HERe <<

        Comment


          #5
          you've got a knack for mapping, kaal.
          i'd love to teach you new tricks, but i'd also like a favor in return too (*you'd even get paid, of course)

          Click image for larger version

Name:	85172758_774712859703747_5710585304126062592_o.jpg
Views:	25
Size:	150.1 KB
ID:	408182. :P

          Comment


            #6
            Yeah - ive engaged myself to fill DM_Beyondii with all electric (shielbelteffect like electrickrall) monsters
            and want to start with the titan which can throw shockballs instead of rocks - lost of trying and balancing
            with abit skinning and voila the tricky new MH gonna happen bigtime hahaa.
            GOod STUff HERe <<

            Comment

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