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Unreal Ed 3.0 selection issue with Windows 10

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  • replied
    I'm using Win10 + rtx2070 and this is definitely a graphics driver bug. Are we all using nVidia?

    https://i.imgur.com/TeKv2Gu.png

    GPU jumps to 100% usage when clicking something in the map and the editor is hung for ~20 seconds.

    Identifying what you click on efficiently in a 3D scene is a tricky process. I'm guessing the newer drivers are not emulating the old stuff very efficiently (dx8thk etc).

    Disabling the GPU in Device Manager fixes the problem and all but proves it is an nvidia driver bug. With the GPU disabled, you are using the stock windows driver, which works.

    Leave a comment:


  • replied
    Dear, you do not know from what the process of the game can fly? I launch it, it is in the dispatcher for 1 second, then bam - and it disappears. Nothing happens. After the patch, however, the game began to start in safe mode, if you check all the boxes, the splash screen goes, then after 5 seconds the crash is stable. By the way, the game was launched earlier, then the valv decided to update (?) And everything was covered.

    Leave a comment:


  • replied
    Originally posted by TKBS View Post
    use legacy drivers.

    Anyone who walks around saying - Update your drivers, should not be listened to.
    New GPU drivers do not have the stuff you need to run these old techs. It has been well documented on almost every unreal engine based game/ NVIDIA forums probably the other manufactures sites too()

    - I can run every version of Unreal/ Uned ever made with no issues, and app on every version of Windows - no issues. I use a GTX 970- have no money and old stuff, i guess this has better compatibility. Everyone with new kit has issues. PhysX (although unrealted to your issue) is a good example. It simply does not function as it used to so for optimum performance and compatibility Legacy PhysX is required for Physx on old games

    Many manufactures have fixes for this stuff (leagacy support an enhancements built into new software) - get you google-fu on¬!.
    - D3D windower maybe?
    I have updated the app and its working fine.

    Leave a comment:


  • replied
    Check in the following directory for your launcher logs and perhaps it can be on some help?

    C:\Users<USER NAME HERE>\AppData\Local\EpicGamesLauncher\Saved\Logs

    Windows 10 is probably not directly causing this issue ans neither should the video card as well. I can say I am using Windows 10 with a 760 for video and UE4 editor and launcher have not given my any fuss.

    I would guess it has something to do with possibly your internet settings as all the data on those tabs are pulled in remotely.
    Last edited by S Steve Mitchell; 03-25-2021, 02:31 AM.

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  • replied
    I think I found solution, but it only works with GTX video cards, and not all of them. I did an experiment on clean Windows 7, with a GTX970 video card installed inside.
    http://www.catalog.update.microsoft.com/Search.aspx?q=GTX%20970
    So, if you install the driver from the Microsoft catalog - WDDM, on the video card and the oldest version (from windows update catalog), then everything works fine, then if you install the most recent drivers 460.89 - Release Date: Tue Dec 15, 2020 from nvidia site, everything also works fine! The problem is that I have an RTX3070 and a friend has a GTX1660 and WDDM for them only available for windows 10. And everything works great with WDDM also!!!. But for some reason, when I install the driver 460.89 - Release Date: Tue Dec 15, 2020 such a trick stops working. But it works on windows 7. In the end, what I had to do was buy a usb 3.2 flash drive and install Windows 10 on it without drivers on the video card, so that I could use UnrealED on an RTX and GTX1660 video card.

    Leave a comment:


  • replied
    Until we can get clearance at Old Unreal for getting access to enough source to make new renderers, this may be an option to improve compatibility for the editor
    https://github.com/crosire/d3d8to9/

    Leave a comment:


  • replied
    Originally posted by Party Boy View Post

    Look, I've found that with just disabling the GPU from the Device Manager the editor works, I know it's not ideal but such is life...



    It baffles me that it took me so many years to realize this...
    I just joined to say that it worked like a charm for me! Thanks for the help!

    Leave a comment:


  • replied
    Originally posted by Party Boy View Post
    I have another computer with an AMD A8-7600 with an integrated Radeon R7 and a R9 200 Series GPU and, in fact, when using the APU, UnrealEd works correctly...

    I don't have that computer in my house though so...
    Look, I've found that with just disabling the GPU from the Device Manager the editor works, I know it's not ideal but such is life...



    It baffles me that it took me so many years to realize this...
    Last edited by Party Boy; 06-06-2020, 12:28 PM.

    Leave a comment:


  • replied
    I have bad news. This problem is only driver problem. I have tried the same DX files in the Windows folder, same ini files, but the shared graphics of the NVidia 6100 cool, the RX550 doesn't work cool. I was just trying to replace the main graphics with: NVidia 8800GTS not working, Radeon 5670 cool.
    I didn't change Directx, everything under Windows 10.
    Unfortunately, the slowdown also occurs on Win7 and RX550.
    Unfortunately, I think it's a driver error for both Radeon and Nvidia for some types, especially the new chips.

    Only UT2004 Version: 3204 has D3D9Drv.dll.

    Leave a comment:


  • replied
    Windows 10 version 1909. facing the same issue.
    Last edited by Melodi Pace; 01-08-2021, 11:45 AM.

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  • replied
    Originally posted by GLoups_AA View Post
    It's possible to install drivers for CPU intel integrated graphics and force an application to use it via the Control Panel or directly in W10 (Amd and Nvidia), like the Intel HD Graphics 630 which would be amply sufficient for ut2004, to make a test and see if the issue is Nvdia or amd related.
    I have another computer with an AMD A8-7600 with an integrated Radeon R7 and a R9 200 Series GPU and, in fact, when using the APU, UnrealEd works correctly...

    I don't have that computer in my house though so...

    Leave a comment:


  • replied
    it's really help me a lot...

    Leave a comment:


  • replied
    bumping this. Has anyone solved this or figured out a way to make Unreal Editor 3 (UT2004 editor etc) work in Windows 10?

    I can confirm if I dual boot the same machine into Windows 7 there is no problem with the viewports. In Windows 10 the viewports freeze for several seconds when trying to make a selection. It's totally unusable.

    Would love if someone could help us track down what's going on. I also noticed that GPU resources in task manager go very very high when the editor freezes for those seconds.

    Please help.

    Leave a comment:


  • replied
    use legacy drivers.

    Anyone who walks around saying - Update your drivers, should not be listened to.
    New GPU drivers do not have the stuff you need to run these old techs. It has been well documented on almost every unreal engine based game/ NVIDIA forums probably the other manufactures sites too()

    - I can run every version of Unreal/ Uned ever made with no issues, and on every version of Windows - no issues. I use a GTX 970- have no money and old stuff, i guess this has better compatibility. Everyone with new kit has issues. PhysX (although unrealted to your issue) is a good example. It simply does not function as it used to so for optimum performance and compatibility Legacy PhysX is required for Physx on old games

    Many manufactures have fixes for this stuff (leagacy support an enhancements built into new software) - get you google-fu on¬!.
    - D3D windower maybe?
    Last edited by TKBS; 12-30-2019, 02:37 PM.

    Leave a comment:


  • replied
    It worked for me on Win 7 x64 and an ATI 5870...

    Leave a comment:

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