Hello @ all,
I am trying to run UT2k4 (PL 3369) on my laptop (Lifebook E-Series with Intel UHD Graphics 620 onboard) with Windows 10 Build 1909 installed.
I went curious about several tweaks because I did not get the game on a constant frame rate. I also tried to run it in 16 bit mode to get some more frames, but when I change it in the video game settings ingame, it instantly crashes.
I only get the game started again when switching back to 32bit or starting the game in window mode. So everything depends on the following parameters in ut2004.ini:
[WinDrv.WindowsClient]
StartupFullscreen=True/False
[OpenGLDrv.OpenGLRenderDevice]
Use16bit=True/False
So as you can see I'm running the game with OpenGL because with D3D, it gets even worse regarding the frames.
I look forward to get any kind of help.
With kind regards,
Tim
P.S.: UT99 runs fine ;-)
I am trying to run UT2k4 (PL 3369) on my laptop (Lifebook E-Series with Intel UHD Graphics 620 onboard) with Windows 10 Build 1909 installed.
I went curious about several tweaks because I did not get the game on a constant frame rate. I also tried to run it in 16 bit mode to get some more frames, but when I change it in the video game settings ingame, it instantly crashes.
I only get the game started again when switching back to 32bit or starting the game in window mode. So everything depends on the following parameters in ut2004.ini:
[WinDrv.WindowsClient]
StartupFullscreen=True/False
[OpenGLDrv.OpenGLRenderDevice]
Use16bit=True/False
So as you can see I'm running the game with OpenGL because with D3D, it gets even worse regarding the frames.
I look forward to get any kind of help.
With kind regards,
Tim
P.S.: UT99 runs fine ;-)
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