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Moloch Pack 6
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Moloch Pack 6
To the 10th anniversary of Unreal Tournament 3
Maps written by Moloch
Map list:
BR-Deck_Lemuria (based on Epicgames map)
BR-Intergalactic2
CTF-Annihilator
CTF-Azathoth
CTF-Black_Bird_Of_Pnakt_Yuggoth_Ocean
CTF-Currum_De_Nodenti ( author Moloch and Elen Vaughan)
CTF-Death_Regions (based on Epicgames map)
CTF-Necroroller_PentacycleEdition
DM-Alien_Eradicator
DM-Annihilator
DM-Azathoth
DM-Black_Bird_Of_Pnakt
DM-Currum_De_Nodenti ( author Moloch and Elen Vaughan)
DM-Death_Regions (based on Epicgames map)
DM-Deck_Hyperborea (based on Epicgames map)
DM-Erebus
DM-Erebus_Hell
DM-Helen_Vaughan
DM-Hyperblast_Moloch_Edition ( No convert )
DM- Intergalactic2
DM-Necroroller
DM-Predator_Tank
DM-Progressor
DM-ProgressorNecromorph
DM-The_Dweller_Of_The_Gulf ( based on the story of Clark Ashton Smith)
VCTF-Eradicator_VS_Predator
Requirement:Unreal Tournament 3 Patch 2.1 Titan pack
Bombing Run Mod version 3.1 ( and higher ) by Mark Caldwell
Thanks: Epic Games, Elen Vaughan ( my daughter).
October 2017
Download ( 1.33 gb) :
https://cloud.mail.ru/public/HABd/pTCJmkUho
http://www.mediafire.com/file/c7990z...olochPack6.rarLast edited by MolochX; 10-11-2017, 03:30 AM.
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Great! Finally! Thank you very much. I just wanted to see some news from you and bang! you are here with new awesome unique mappack. Love UT3! Hope you make some staff for UT4 one day, or even UT99. Because UT3 is not popular anymore. Респект и уважуха! Гигер рулит))
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Some time after playing some of your new maps...
OMG
I knew you are genius but man... This is ART. I think your maps are too underrated.
Yeah they have bad flow and a lot of glitches in terms of gameplay but they are outstanding, unique with mystic atmosphere.
For those who didn't play any of Moloch maps give them a try. I don't recommend you adding bots to them at all and just relish their tremendous architecture.
-run Moloch map
-open console (TAB) and type
ghost
slomo 15
(to reset 'walk' and 'slomo 1')
Also try and experiment with Depth of field option (on/off) in video game settings.
I had very strong excitement observing those maps. The same feeling was when I played STALKER back in the day. Loneliness, interest, weirdness.
H. R. Giger, H. P. Lovecraft, Stephen King, all those 80-90 sci-fi space novels and movies like Aliens, Predator.
Not to mention Hell Raiser map. Lemarchand's boxes are there, you even recreated labyrinth from the second part of the movie.
You are a great artist, you are far ahead of time like Giger was. I hope to see some great stuff from you in the future and not in the scope of UT3. Maybe we'll see some independent game form you (something like Scorn, Inner Chains, Agony, Allison Road, Visage, Penumbra) who knows?
Wish you good luck and creativity!
And btw could you tell more about yourself? Are you an artist in real life or is mapping just a hobby?Last edited by e1vp; 11-04-2017, 10:15 AM.
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I'm just making maps. I myself do not know why. Just doing it. Thank you for your attention. I have no special technical skills. It has nothing to do with my work. I'm much more interested in literature now, although I'm also fond of figurative forms.And by the way, I'm happy with the gameplay on my maps - I'm used to a prolonged game. Perhaps it will seem strange to many people. Thanks again for the response.
P.S. Giger is unattainable.
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Just incredible. Moloch, you know I'm a big, big fan, but this is really quite remarkable. Yes, it's most certainly art.
I also favor the long game; I like having to hunt the map looking for kills and your work always provides great opportunities for that. Big & beautiful...don't mind taking my time at all!
Thank you, as always for your dedication and above-and-beyond work.
Direct link for downloading: https://www.dropbox.com/s/lflbpafc0p...Pack6.rar?dl=0Last edited by Carbon; 10-15-2017, 04:29 AM.
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Looks amazing! Take your time, but hurry!
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Moloch, please, do these marvelous maps for UT4 or other game. I love UT3 very much but unfortunately to be honest this game is dead. You make awesome stuff for dead game and that's some waste of such talent. Very few people could observe these vast landscapes. UT4 is unpopular but it's new, free and under development. By the way your maps could fit for gametypes like BunnyTrack (It's for UT99, waiting for UT4)
https://www.youtube.com/watch?v=kV0n_FHPTr0
or Monsterhunt, Invasion (It's for UT99, waiting for UT4)
https://www.youtube.com/watch?v=DJORz8sQnGI
I hope you got the idea.Last edited by e1vp; 11-14-2017, 10:16 AM.
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Maaan, I wish you had a better computerI'm sure you'll get it soon)
Oh I remembered 1 thing to complain to you about your maps. That is the music! I mean maps with black metal. I listen to any type of music as well as black metal but on maps this music is really annoying. Please don't add it in next releases. But I very much like ambient music you use on your maps like on map Hyperanormous Necrotizae Biotech Combinator. Could you please tell the name of the track? It is soooo dark and deep and even creepy.
Best regards! Appreciate your work. Peace!
PS. Do you prefer to play your maps with or without Depth of Field video option? I always shut down all these blurry effects.Last edited by e1vp; 11-14-2017, 05:46 PM.
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The computer is in the process of upgrade. As for music, now I'm using Dark Ambient more. However, it depends on the map. Specifically on the track: the group is called Cthulhu Biomechanical. This is a Russian band, playing Dark Ritual Ambient . Composition - Sky Of Yuggoth. Album of the year 1996 - ,,Ph’nglui Mglw’nafh Cthulhu R’lyech”
P.S. I use postprocess effects quite actively. They create an atmosphere.Last edited by MolochX; 11-14-2017, 11:19 PM.
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