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    #46
    Alien Explorer 2.0? Nicely done! MolochX, check the message. I gave you a link to some really cool source of free ambient music. Maybe if I have time I'll send you a pack of creepy, original tracks.
    Last edited by e1vp; 06-21-2018, 09:29 AM.

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      #47
      This is a much more complicated map than Alien Explorer. I spent 4 months on this map and it is very detailed.

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        #48
        Moloch, I'm so happy that you didn't walk away from UT3. These forthcoming maps look absolutely inspired. Take your time, but hurry. Thanks.
        My Unreal game collection. Unreal series screenshots (2560x1440)

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          #49
          The other day I will publish this map, because I do not know when the next one will be. Now I work on maps for a long time, I prefer a more detailed study, but it takes a long time.

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            #50
            MolochX, do we have a slightest chance to see your collaboration with other mappers? With Skaa3z for example.

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              #51
              e1vp, I do not know. It is hardly possible, because of different concepts. I think it's good that everyone does something different. I do not have time to figure out my own maps. Unfortunately, all this is a rather tedious and lengthy process. I've just remastered 3 old maps (Christrusher) and now I think to remodel thoroughly something else.







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                #52
                I don't know how this new Christrusher will look like, but I hope it won't have that tedious layout like it was in the original Christrusher maps. I thought you would do it close to DM-MLH-Christcrusher_Original combined with DM-Rlyeh and DM-Forbidden_World but more complex and good looking and sounding. Like a big, abandoned, collapsing, unholy cathedral in open area. Anyway you are a pro. Looking forward to your works.
                As for your old maps I really like the atmosphere of DM-Hyperneros (not Laniakea). That big Death Star.
                Also DM-Xenomania, DM-Xeno, DM-The_Dark_Goddess_Unreal. That oldschool feeling of Quake 3, open space battle arena. CTF-Aria_Galactica can be put here. Maybe a huge mixed version of these?
                CTF-HyperionJungle and CTF-Predator combined. Spaceship in the alien jungle.
                DM-Megalodon remastered. A big submarine approaching underwater temple.
                DM-Currupt with its postmodern look. But you already have postmodern that is DM-Currum_De_Nodenti and DM-Cyberfuturism.
                Or something completely brutal like BR-Hammer_Of_God and DM-Bulletdozer
                Well I have no idea what it will be. It's up to you. I'm just giving clues.
                Last edited by e1vp; 06-25-2018, 05:40 PM.

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                  #53
                  This is now called Temple Of Demigod.I reduced the territory by 2 times. I made Temple of Of Demigod, ToD Future and ToD Precuror. And I will not do DM - Tormentor Of Angels, because it's boring. Perhaps I will (restore) the first map that no one has ever seen. There is now a pretty vigorous gameplay. Honestly, I did not really want to do them, I did 20-30 minutes a day.I did not have a goal to devote a lot of time to this.
                  Dark Goddess Unreal is a very funny map. It's so pathetic, I probably will not make such maps now. This amusing unreal pathos. CTF-HyperionJungle and CTF-Predator combined. This, perhaps, is the most correct idea. I'm thinking of focusing on dark surrealistic maps. The most basic problem is the background. Unearthly landscapes. I do not want to make a banal natural background. In addition, it eats a lot of resources.It is very likely that there will be a map connected with the water. Maybe I'll put the Explorer in the water. New Explorer.
                  P.S. Once I had a CTF version of Hyperneros, but I ate it.
                  Last edited by MolochX; 06-25-2018, 11:51 AM.

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                    #54
                    By the way I will also repeat my previous requests just in case.
                    Fight of bio-mechanical titans. CTF-ProgressorMagnus
                    CTF-Tantra_Multiversum and DM-Deck_Hyperborea combined. DM-Deck_Hyperborea surrounded by dark slime balls, bloody or lava balls and icy balls and fractals (3 variants). DM/CTF/BR-ApexStratum
                    Last edited by e1vp; 06-25-2018, 04:32 PM.

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                      #55
                      I had a lot of fun creating these videos. The music was changed on some old Moloch maps to have deeper atmosphere. I think the result is very good.
                      I'm sorry for intruding into your art, MolochX, what do you think about it?
                      I hope to see that kind of stuff from you if you are going to remake anything.

                      https://youtu.be/9MCyRmcc9po
                      https://youtu.be/0ZzZykOaUSE
                      https://youtu.be/z1sQzJiiTl8
                      https://youtu.be/X9DO_pTdHV0
                      https://youtu.be/pPY5lAotblc
                      https://youtu.be/T5uVEebQhIk
                      https://youtu.be/AO05RTtMu2A

                      Some more ideas of the background music and atmosphere for Moloch's future remakes:

                      https://youtu.be/Np2EcE9eeGM
                      https://youtu.be/6xoF-mQV1Hs
                      https://youtu.be/CYS4BUhdCNA
                      https://youtu.be/omRtpEiq098
                      https://youtu.be/rUnxe5HgTYc
                      https://youtu.be/ygnU9TuVA24
                      https://youtu.be/1-b_vjOmrj8
                      Last edited by e1vp; 05-04-2019, 09:55 AM.

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                        #56
                        I think this is curious. Some things are quite suitable. For example, Lustmord. But not Tantra. Lux Ferre there is perfect. I saw it there initially, so I added it there. But with the megalodon turned out well. In general, I noticed that ambient music sometimes slows down. Everything individually and obviously depends on the specific map.

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                          #57
                          Short videos are preferred. They are like quick sketches. Never shoot more long videos. After 2-3 minutes, there comes fatigue and care to the side.
                          With the train - the music is very well chosen. Just perfect. Throw me these tunes, if not difficult. There is even a desire to make it more gloomy and detached. Transcendental train going nowhere. Maybe ... But not a fact. MLH is dead. No music will pull it out.
                          P.S. Map DM/CTF-Rlych bad in every sense. I recommend to throw it away and forget.

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                            #58
                            The darkest corners of the universe

                            The journey starts from the corridor of delusions through the pure dark to the place where one can find a vague glimpse of light and the hope for salvation.

                            PS. Moloch, thanks for your masterpieces.











                            Last edited by e1vp; 04-27-2020, 05:17 PM.

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                              #59
                              Man, MolochX's creativity is astounding!!!

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                                #60
                                https://youtu.be/dwWNEWBhf0k
                                https://youtu.be/uT93qiqRNG8
                                https://youtu.be/RPRSSy_7uDk
                                https://youtu.be/g2RJ6FaMD8I
                                https://youtu.be/dnhwgya-oG4
                                Last edited by e1vp; 04-23-2020, 03:47 PM.

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