No announcement yet.

UT3 Ultimate Installation Guide

This is a sticky topic.
  • Filter
  • Time
  • Show
Clear All
new posts

  • UT3 Ultimate Installation Guide

    Title:.......................... Unreal Tournament 3 Installation Guide
    Author:.......................... TKBS
    Desc:.......................... The best way to setup UT3 is to follow this guide.
    Credits:.......................... Those who posted various helpful stuff over the years.

    This [non-profit] document, which is neither affiliated with Epic Games, nor supported by them, is a guide only. It aims to be as accurate as possible, to help UT3 gamers/ Developers get the most out of UT3. Due to regional variances, the gathering & processing of information and other factors, some information may be inaccurate/ outdated.
    Use at your own risk. Anyone, whether directly or indirectly, involved in this document should be excluded from the accountability or responsibility of any issues caused to your game &/or equipment from using this guide.
    Some of this information can be adapted for other Unreal & Unreal Engine Based games
    Before we get started
    • Maybe make a backup of your UT3 DVD (Fresh Install), This will save your DVD\ Drive & its laser
    • UT3 occasionally requires your CD-Key, it seems to happen alot after GameSpy patch
    • UT3 is prone to having all sorts of madness happen; this entire guide is ‘optional’ but should help. It is designed to improve your Unreal experience.
    • The installations of the first 3 updates to UT3 White edition are optional. It is generally accepted that you can simply install in this order:...
    • ...“Patch 4”, followed by the “Bonus Pack”, then “The Titan Pack” and then “Patch 5”, finally the Gamespy patch.
    • The NEW GameSpy Patch is required to play Online
    • UT3 is a *32 bit program, as such, it has limitations that cannot be overcome.
    • Download Links are provided for files that need to be installed.
    • A 3.21GB Pack contains all patches & updates; including the ageia tutorial and physx packs, webadmin, titanteamfix, the orbfix & an Example folder setup. (pack needs a mirror)


    Minimum System Requirements
    • Supported OS: Windows XP SP2 or Windows Vista or Windows 7
    • Processor: 2.0+ GHZ Single Core Processor
    • Memory: 512 MB RAM
    • Graphics: NVIDIA 6200+ or ATI Radeon 9600+ Video Card
    • Sound: Windows Supported Sound Card
    • DirectX: DirectX 9.0c
    • Hard Disk Space: 8 GB free

    Recommended System Requirements
    • Supported OS: Windows XP SP2 or Windows 7 32/64 Bit
    • Processor: 2.0+ GHZ Dual Core Processor
    • Memory: 4GB MB RAM
    • Graphics: NVIDIA 9800 GT or ATI Radeon 9600+ Video Card
    • Sound: Windows Supported Sound Card
    • DirectX: DirectX 9.0c or Enabled DirectX 10.0
    • Hard Disk Space: 150 GB free

    Recommended for Content Development:
    • Supported OS:Windows 7 64 Bit
    • Processor:3.0+ GHz multi-core processor
    • Memory: min 4 GB system RAM
    • Graphics:NVIDIA 9800GT series or higher or ATI Radeon 9600+
    • Sound: Windows Supported Sound Card
    • DirectX: DirectX 10.0
    • Hard Disk Space:250 GB min HDD Space


    Recommended installation Directories:

    UT3 DVD Install Directory: “C: Unreal Tournament 3” [Dir] 1

    • Install the DVD\ main game to the directory above
    • Do not install new mods and additional files here

    • Only on rare occasions should files be installed/ changed here {Domination}.

    UT3 FILE Install Directory: “C:\Users\***\Documents\My Games\Unreal Tournament 3 [Dir] 2
    • Install additional files here, such as maps; mods, characters, mutators and more.
    • UT3 will create this and other folders here for you
    • Always install as admin


    Unreal Tournament 3 White Edition
    Release Date: 19 Nov 2007

    • Run Disc
    • Install DVD to “[Dir1]”. Not the default Directory
    • Restart PC [optional]
    • Run Game

    • Do this to register the current user (will need to do again later)

    • If you want you can change some settings and Unlock the characters
    • Optional: [not Required] Patch 1 - v1.1 & Patch 2 - v1.2 & Patch 2 - v1.3
    • Add the new Example Folder Setup files from the Download pack to this location
    • You can now follow the UT3 Black Edition instructions


    Unreal Tournament 3 Black Edition

    Release Date: xx /2009

    • Run Game

    • Do this to register a current user
    • Patch 4 v2.0 [Contains all previous update versions]

    Note: MD5 UT3Patch4.exe
    324 451 446 bytes

    • Ageia_Physx_UT3ModPack [Optional]

    Note: This Tutorial pack contains numerous smaller/ additional files to its successor (for Devs)
    • NVIDIA PhysX Mod Pack

    Note: This pack is the one most people use. It contains fewer files but they are larger.
    • Bonus Pack
    • Titan Pack

    Note: MD5 UT3TitanPack.exe
    960 600 988 bytes

    • Patch 5 v2.1 Retail All-In-One Patch

    Note: MD5 UT3Patch5.exe
    343 926 484 bytes

    • PS3 Mod Tools 2.1

    Note: Allows maps to be cooked for PS3
    • PS3 Sound Tools

    Note: The PS3 sound update came later and should only be installed after all other updates/patches
    • NEW GameSpy Patch

    Note: GameSpy was shut down in 2014 and Epic now provide In-House Master Servers. the GameSpy patch needs to be installed for Online Gameplay to work.
    Additional Files

    These are files that are a part of UT3 in their own right. These include both official and unofficial patches/fixes, mods & maps. UT3 should not be without these and online gameplay will often require such files.
    • Create the folder setup, in your[DIR]2 “My Documents”… if you have not already got it.
    • \Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps
    • \Unreal Tournament 3\UTGame\Published\CookedPC\CustomWeapons
    • \Unreal Tournament 3\UTGame\Published\CookedPC\CustomVehicles
    • \Unreal Tournament 3\UTGame\Published\CookedPC\CustomChars
    • \Unreal Tournament 3\UTGame\Published\CookedPC\Script
    • \Unreal Tournament 3\UTGame\Published\CookedPC\Config
    • \Unreal Tournament 3\UTGame\UnPublished\CookedPC\ [For Devs/ mappers]

    • UT3 Webadmin

    Note: Useful for running UT3 servers, most servers run this online

    • Add OrbFix

    Note: Official Orb fix for warfare Online, to prevent a Bug where the Orb did not show up.

    • Titan Team Fix

    Note: Another file that should be official, it basically rebalances teams

    • The CBP3 The community Bonus Maps (1-5)

    Note: The community Bonus Maps will contain something for everyone, a collection of maps from each gametype.
    Note: This topic will not be covered as it can be found in the links provided

    • RypelCam (See RypelCamInstall)

    Note: for improved demo recording functions
    Note: install RCam by following the instructions, then use CTRL+F, inside this guide, to find the line: “[Engine.WorldInfo]”, thenreplace the RCam317 with your correct version.

    • UT Assault

    • o This gametype was ported to UT3 by the community
    • o After installing Assault, Run the game once to generate the UTAssault.Ini & Change the 2 lines to look like this;

    [AssaultGame UTUIDataProvider_GameModeInfo]

    Complete Conversions
    These are games made using the unreal engine that can be installed and enjoyed alongside UT3.

    • The Ball – Cahua Released 2009_11_11_

    Note: Became an official game, made by Hourences;
    • The Haunted

    Note: An arcade zombie shooter
    • The Witching Hour

    Note: i never played it
    • Project White

    Note: i never played it


    Configuration changes
    Configuration changes are recommended to get the most of UT3. Many tutorials exist online so I have simplified the process.

    UT3 Install File Directory [Dir]2 :
    • Backup the original config files then change them to look like this guide

    • Please change settings according to personal preference
    • if you mess things up or delete the file. UT3 should create a new one on start-up, if one is not present.


    UT3 With PhysX
    • If you want to play UT3 with PhysX enabled then a few instances of this:

    • can be changed to true.
    • This will effect performance

    • bAllowMatureLanguage=True
    • AllowShadowVolumes=True (Devs Only)
    • bEnableVSMShadows=True (Devs Only)
    • DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial (Devs Only)

    Developers can play with this and custom packages, but it may crash

    [Engine.ISVHacks] (Important)
    These changes will avoid system crashing
    • bInitializeShadersOnDemand=True
    • DisableATITextureFilterOptimizationChecks=True
    • UseMinimalNVIDIADriverShaderOptimization=False
    • PumpWindowMessagesWhenRenderThreadStalled=True [Fixes Game crash]

    • bSmoothFrameRate=False [Set to true for Demo recordings]
    • MinSmoothedFrameRate=22.000000
    • MaxSmoothedFrameRate=75.000000 [Set to something your monitor can handle]
    • bAllowMatureLanguage=True
    • bDisablePhysXHardwareSupport=False

    • AllowDownloads=True
    • DemoSpectatorClass=UTGame.DemoRecSpectator
    • NetServerMaxTickRate=65 [improves demo recording results, can go higher]
    • LanServerMaxTickRate=65

    • SoundGroups=(GroupName=UI,Properties=(Volume=0,bNoReverb=TRUE,bIsUISound=TRUE))
    • This will remove nasty UI sounds from the Unreal Menu's

    • MaxStaleCacheSize=100 [Increase to store more temporary files]
    • MaxOverallCacheSize=500 [Increase to store more temporary files]

    • AudioDeviceClass=ALAudio.ALAudioDevice
    • MinAllowableResolutionX=0
    • MinAllowableResolutionY=0 [can cap or hold a Resolution]
    • MaxAllowableResolutionX=0
    • MaxAllowableResolutionY=0
    • MinAllowableRefreshRate=0
    • MaxAllowableRefreshRate=0
    • AllowJoystickInput=0

    • MaxChannels=32
    • DeviceName=Generic Software

    Note: By removing “Generic Software” your 5.1 sound should be picked up
    • NetServerMaxTickRate=65 [better for net play]
    • LanServerMaxTickRate=65 [better for LAN play]

    [Editor.EditorEngine] [For devs/mappers only]
    • +EditPackages=Tornado
    • +EditPackages=PhysHR
    • +EditPackages=PhysX

    Not recommended but it can force loading of packages

    • ;StartupMovies=EpicLogo
    • ;StartupMovies=MidwayLogo
    • ;StartupMovies=UE3_logo
    • ;StartupMovies=Nvidia_PC
    • ;StartupMovies=Intel_Duo_Logo

    [Adding “;” at the start, skips the movies]

    can be changed for running a server but not in the Engine
    (see server install guide)

    • bRealtimeCapture=True

    • Warfare Teleporter portal rendering updates are disabled by default, (for performance reasons). As of patch 4. Enable this to see Real Time teleporters
    • This is highly beneficial as you can see the other side where the portal takes you, helps prevent being impact hammered through a portal.

    • DecalManagerClassPath=whatever it is

    • DecalManagerClassPath=RCam317.RCamDecalManager

    Only do this if you installed the required RypelCam Files

    UTInput [key Bindings]
    • Bindings=(Name="X",Command="Y")
      Note: where X is the key you wish to use and Y is the command.

    Note: add these 2 lines to the end of you KeyBindings, be careful to avoid conflicts.
    • Bindings=(Name="X",Command="ThrowWeapon | teamsay Weapon Dropped")
    • Note:

    o Adding the break and comment seems to fix the drop impact hammer bug, you still cannot throw it, but the game does not crash
    • Bindings=(Name="z",Command="DropFlag")


    • This will also drop orb in warfare
    • Other key binding examples
    • Bindings=(Name="Z",Command="ThrowWeapon")
    • Bindings=(Name="X",Command="GBA_SwitchWeapon1")

    If you write your own code you can Execute custom functions here aswel:
    • Bindings=(Name="X",Command="ToggleFlashLight")


    • where 1 can be any number 0-9 representing each weapon respectively.
    • You can combine multiple commands as explained above.

    • Bindings=(Name=" nine ",Command=" GBA_SwitchWeapon9 | FOV 80 | setsensitivity 7.5")

    Will change to sniper, zoom my FOV and set my sensitivity to 750.
    • Bindings=(Name="X",Command="GBA_SwitchWeapon1")

    • Example: Occasionally the BadMaps error may occur within you map list config.

    [VCTFMapList UTMapList]
    • Maps=(Map="VCTF-MineCraft",ExtraData=)
    • BadMaps=(Map="VCTF-MineCraft",ExtraData=)
    • BadMaps=(Map="VCTF-MineCraft",ExtraData=)

    • You can remove the bad maps or simply delete the whole “.ini”, restart UT3 and add back what you need

    add these lines to Unlock “VCTF-Containment_SP”, a map normally only available in Campaign Mode
    • Maps=(Map="VCTF-Containment_SP")

    [vCTF-Containment_SP UTUIDataProvider_MapInfo]

    Note: For server admin
    • I removed this:

    • RequireUsername=Admin

    Demo recordings
    • Improve demo recordings and server games with RypelCam

    Note: Download RypelCam for improved demo recording features.

    • DecalManagerClassPath=UTGame.UTDecalManager

    Change to:
    • DecalManagerClassPath= RCam317.RCamDecalManager

    • DefaultPostProcessName=FX_HitEffects.UTPostProcess

    • DefaultPostProcessName = EngineMaterials.DefaultScenePostProcess

    This gets rid of the red impact & damage effects displayed around the screen.
    • Open My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTGame.ini

    • bShowDamage=false

    Hot Start/ Quick Start commands
    These can be added at the end of Shortcut files
    • -nomoviestartup
    • -novsync

    System Settings
    • you can adjust for personal preference
    • Most you can change in game, some you cannot, I have only included some


    Unlock extra characters & body parts

    • Load Game
    • Press F10 & Type: UnlockAllChars
    • Click the "Unlock Character" button at the character selection screen then enter one of the following codes to unlock the corresponding character.

    Type: phayder
    Type: jihan
    • Hidden Iron Guard Male head:

    • In this directory, locate "Johnson"
    • To unlock more change lines look like this

    Characters=(CharName="Johnson",Description="An ex-military soldier.",CharID="F",bLocked="false",Faction="Ironguard",PreviewImageMarkup="

    Corrupt head hidden part

    • This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "UTCustomChar.ini" file in the "/My Games/Unreal Tournament 3/UTGame/Config/" directory. Add the following line at the end of the section with the
    • Parts=(Part=PART_Head, entry:

    Then add the following line at the end of the section with the Characters=(CharName=, entry:

    Hidden Male Ronin character

    • This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "UTCustomChar.ini" file in the "/My Games/Unreal Tournament 3/UTGame/Config/" directory. Overwrite the line for Kensai with the following:

    • Add the following line at the shoulder pad parts section.

    • Add the following line at the boots parts section.

    • Add the following line at the arms parts section.


    Hidden Male Necris Shoulder Pads

    • This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "UTCustomChar.ini" file in the "/My Games/Unreal Tournament 3/UTGame/Config/" directory. Add the following line at the shoulder pad parts section.


    Hidden Iron Guard Male head

    • This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "UTCustomChar.ini" file in the "/My Games/Unreal Tournament 3/UTGame/Config/" directory. Locate the line for Johnson and overwrite it with the following line:

    Characters=(CharName="Johnson",Description="Anex-military soldier jumped into the Tournaments after shell-shockand repressed trauma took too heavy a toll on his mind. He iscompetent, but volitile.",CharID="F",bLocked="false",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_C

    Installing custom characters:
    • For this example I will install the nail war cow:
    • Go to [DIR 2]\Config
    • and open "UTCustomChar"
    • Paste the following at the bottom just above the "[IniVersion]" line
    • Copy paste the “custom.upk” to the published\custom chars folder

    Characters=(CharName="Nali War Cow",Description="<Strings:UTGameUI.CharLocData.Harlin_Description>",CharID="Warcow",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character_Ironguard_Male_Head01>",CharData=(FamilyID="IRNM",HeadID="warcow_head",TorsoID="warcow_torso",ShoPadID="A",bHasLeftShoPad=false,bHasRightShoPad=false,ArmsID="blank_arms",ThighsID="blank_thighs",BootsID="blank_boots"))

    Patch/ Update Release Dates
    Microsoft Windows
    • NA November 19, 2007
    • EU November 23, 2007
    • AU November 29, 2007
    • JP September 18, 2008

    PlayStation 3
    • NA December 11, 2007
    • AU February 21, 2008
    • EU February 22, 2008
    • JP September 18, 2008

    Xbox 360
    • AU July 3, 2008
    • EU July 4, 2008
    • NA July 7, 2008
    • JP September 18, 2008

    • Patch v1.1 Release Date: 21/03/2008
    • Patch v2.0 Release Date: 05/03/2009
    • Patch Titan Release Date: 05/03/2009
    • Patch PS3 Titan Release Date: 19/03/2009
    • Patch v2.1 Release Date: 04/05/2009
    • Patch PS3ModTools Release Date: 25/09/2009


    Custom Win32 Updates

    Note: These are the only ones I recommend trying (they work well without issues)
    • PhysX.dll this file can be found in Other Unreal Engine Games
    • OpenAl.dll Provides up-to-date 5.1 audio support. This was not present in the UT3 file and required a Config change that didn’t really have much of an effect. Update the OpenAL.dll to fix this.

    • Doing this may create a huge log every time the game is run and is NOT recommended unless you want to build on it and make it work properly, or only use it for a minimal amount of time and delete you log afterwards
    • Some posts are available online about this sort of thing but this is the only documented attempt known to myself.
    • The following files can be swapped to updated versions
    • Bink.dll


    Useful Links/ Source Files
    These links cover downloads for the required files, tutorials and relevant references. Please understand websites close after time, download links become unavailable. Using original links when you wish to install files is a great way to keep them alive, but you should always keep a backup.
    CTRL+ LMB to follow links.



    Last edited by TKBS; 04-24-2015, 10:27 PM.
    Internet BlackOut in <2 weeks,last chance to request 4 years of Unreal Development(something from every Unreal Engine 50+ maps, chars, weapons, mods, mutators and more).

  • #2
    Nice. One thing you should have also mentioned is MapMixer, which completely revamps the menu.

    Also would be interesting to note how to install the game on Wine. I tried it several times, it installs, but upon running it just crashes for me...
    Unreal Tournament 4 eXpanded MultiPlayer (UT4XMP) efforts
    My website, listing all my Unreal series mods and mutators


    • #3
      I've installed UT3 but am having MAJOR issues. Here's a post that I created here so you can read all of the issues that I'm having with UT3 AND UT2004 not being able to launch at all.

      Very disappointed that I can't have either game work and have NO CLUE where to turn as nothing is working. Any input from anyone here would be greatly appreciated!!!


      • #4
        ... Or you can create a new steam account or use your steam account and activate the UT3 Key with Steam, since you can add it to steam

        • Unreal Tournament 3 CD Keys in this format: 1AB2-3FGH-456I-K8LM


        • #5
          This thread should be a sticky or something...
          Trust me, I'm a doctor.

          Dr.ToxicVenom: "How bout we duel, and let our skill decide who's right and who's wrong? I'm in Unreal Carnage [Dallas] Right now. Come join."
          MonsOlympus: "How about you work your way up the ranks first then we'll talk LAN, until then. Have fun trying to find people to play against you and your crappy attitude, good night!"
          Dr.ToxicVenom: "DAAAAAAMN! That dodge was almost as good as my multi-dodge. Nice!"


          • #6
            • updated the UT3 Ultimate Installation Guide.
            • It Includes a 2.85GB pack containing the updated Guide, all important updates/ patches.

            Download Link:

            • Ignore links provided by Epic for Patch 5, it is pointless without the other patches, i have included all required files
            • @ All use my link instead.... I'd love to be a supporter with a tag, i think i support UT3 more than Epic do :0.
            • I will host only as long as i have space.

            Small note:
            • if people would like the Missing PhysX development Kit contents i have faked the unpublished packages/ missing references
            • downloads available on request only


            Big thanks to the 50+ Downloaders who haven't spotted the 3 typo's in the guide or provided feedback. I assume the guide is air-tight
            If users have issues it's ok to send me a request
            Last edited by TKBS; 04-24-2015, 10:35 PM. Reason: merging posts
            Internet BlackOut in <2 weeks,last chance to request 4 years of Unreal Development(something from every Unreal Engine 50+ maps, chars, weapons, mods, mutators and more).


            • #7
              Thanks, its working good..

              But " Unreal 2 " Its good to play, bewteen A Bots Is not mowing!

              HostERStrange Day 25.04.2015 02:33 PM


              • #8
                Great post TKBS. I have seen this guide before on your site I guess..?

                Anyhow, for anyone who is into eye candy, I have spent way too much time tweaking UT3 game files. I have put the Blossom mutator, SweetFX files and my UTEngine.ini together. I thought I would post them here but they won't be of much use for competition; just for looks! Set for 24xAA and 16xAF; these values may need to be changed depending on your system.



                My Unreal game collection.
                Unreal series screenshots (2560x1440)


                • #9
                  Regarding this thread and link:

                  Use of a file in your account has been suspended
                  Dear MediaFire User:
                  MediaFire has received notification under the provisions of the Digital Millennium Copyright Act ("DMCA") that your usage of a file is allegedly infringing on the file creator's copyright protection. The file named UT3 Update Kit.rar is identified by the key (yopo52a720wqazf). As a result of this notice, pursuant to Section 512(c)(1)(C) of the DMCA, we have suspended access to the file.

                  The reason for suspension was:

                  Entertainment Software Association
                  575 7th Street, NW, Suite 300
                  Washington, DC 20004 USA

                  Attention: Intellectual Property Enforcement

                  Contact Name:
                  Domain Name:
                  ESA Reference Number: NoticeID:493635699692938919


                  The Entertainment Software Association ("ESA") is a U.S. trade association that represents the intellectual property interests of companies that publish interactive games for video game consoles, personal computers, handheld devices and the Internet (hereinafter collectively referred to as "ESA members"). A list of ESA members can be found at
         Under penalty of perjury, we affirm that ESA is authorized to act on behalf of ESA members whose exclusive copyright rights we believe to have been infringed as described herein.

                  ESA is providing this notice to request that you immediately take action with respect to infringements that are occurring at the addresses identified on the attached list.

                  The material located on and/or being distributed from the URLs listed on the attached is infringing the copyright rights of one or more ESA members by copying and distributing unauthorized copies of game products, in violation of applicable copyright laws. The copyrighted works that have been infringed (hereinafter referred to as "Infringing Material") are identified on the attached list by their titles or variations thereof.

                  Because infringement of ESA member copyrighted works by and through your website appears to be significant and widespread, the attached list of titles is a "representative list" identifying a sample of the works infringed. The attached list is not by any means exhaustive of the ESA member works infringed by and through your website. As the law makes clear, a copyright claimant need not identify every infringing work on a site, but rather only a representative list of such works at that site. Having been so informed of the nature and scope of infringement being claimed, the site operator must act to address all infringement on that website, not merely the identified representative examples.

                  Given the infringing activity, the ESA urges you to cooperate with its efforts to protect the intellectual property rights of its members companies and immediately do the following:

                  Immediately take steps to remove or disable access to all of the Infringing Material.
                  Notify any user who may have participated in reproducing or distributing the Infringing Material that their conduct was illegal and could be subject to enforcement.
                  Avoid the same Infringing Material being reposted by the same or other users.
                  Take appropriate action against any responsible user, including termination of repeat offenders.

                  ESA has a good faith belief that the use of the Infringing Material in the manner described herein is not authorized by the copyright owners, their agents, or the law. The information in this notification is accurate. Under penalty of perjury, we hereby affirm that ESA is authorized to act on behalf of ESA members whose exclusive copyright rights we believe to have been infringed as described herein. By providing this notice, neither ESA nor its members are waiving any claims or remedies, or their right to engage in other enforcement activities, and all claims, rights and remedies are expressly reserved.

                  You or the account holders that posted any of the files at the URLs described above may contact ESA at the above-listed contact details, with email preferred. Please include the above-noted Reference Number in the subject line of all email correspondence.

                  Thank you for your cooperation and prompt response in this matter.


                  Intellectual Property Enforcement
                  Entertainment Software Association

                  Representative List of Infringement

                  Title of ESA Member Copyrighted Work URL

                  superfluous file listings removed

                  Information about the party that filed the report:

                  Company Name: MarkMonitor AntiPiracy
                  Contact Address:
                  Contact Name: MarkMonitor AntiPiracy
                  Contact Phone:
                  Contact Email:
                  Copyright infringement violates MediaFire's Terms of Service. MediaFire accounts that experience multiple incidents of alleged copyright infringement without viable counterclaims may be terminated.

                  If you feel this suspension was in error, please submit a counterclaim by following the process below.

                  PIN Used/ REMOVED

                  This is a post-only mailing. Replies to this message are not monitored or answered.
                  Dismiss Close
                  Last edited by TKBS; 07-06-2015, 11:30 AM. Reason: Edit title
                  Internet BlackOut in <2 weeks,last chance to request 4 years of Unreal Development(something from every Unreal Engine 50+ maps, chars, weapons, mods, mutators and more).


                  • #10
                    Sorry you're having trouble TKBS, we'll check into this.
                    Stacey Conley
                    Unreal Tournament Community Manager
                    Epic Games, Inc.
                    Twitter | Twitch | Facebook | Instagram | YouTube | Pinterest


                    • #11
                      We've written to them to try and get them to restore the files.
                      Stacey Conley
                      Unreal Tournament Community Manager
                      Epic Games, Inc.
                      Twitter | Twitch | Facebook | Instagram | YouTube | Pinterest


                      • #12
                        I really appreciate the support and the PM's from the moderator's. Thank you Epic/ Flak/ _Lynx

                        You can trust that the files are 100% legitimate, they are just the patches and fixes needed to play UT3 and i don't support piracy. I will see what the outcome of this is and if anyone has trouble accessing the files then you can PM me.
                        Last edited by TKBS; 07-06-2015, 11:22 AM. Reason: my ftp is dead
                        Internet BlackOut in <2 weeks,last chance to request 4 years of Unreal Development(something from every Unreal Engine 50+ maps, chars, weapons, mods, mutators and more).


                        • #13
                          Hi to all. I'd like to know where I can get the Assault gametype mod that is refered in the guide.

                          Thank you very much.


                          • #14
                            My Unreal game collection.
                            Unreal series screenshots (2560x1440)


                            • #15
                              Thought I would add the images below as they are relevant to the discussion.

                              Top images show the game at default settings (but with a crazy FOV in the first shot) with DOF, bloom and overall the colors are somewhat muted. Below them are shots from my tweaked install. Config files are here.

                              Last edited by Carbon; 12-17-2016, 06:35 AM.
                              My Unreal game collection.
                              Unreal series screenshots (2560x1440)