I'm running the linux version of the dedicated server and have a number of custom maps/vehicles/etc installed. I know that, with each of these, it automatically causes players who connect to automatically download any requisite files for that map from my server. However, as far as I can tell, this seems to be set in the packed binary resource itself.
What I want is to have some custom characters-- which are already installed to the appropriate paths on the server and on the web host-- automatically downloaded for all maps if the player doesn't already have it. Right now, if I or someone else plays with one of those custom characters, other players who haven't downloaded it manually just see one of the default character models/voices. It kinda takes the fun out of it when I'm the only one who can see it, and most players who connect aren't going to bother with a manual download, nor should they have to.
Is there any way to make this work? I.e. a configuration setting or something that tells it to make sure players who connect have certain packages installed-- in addition to whatever might be dictated by the currently loaded map? I've Googled and grepped off and on for years and have never been able to figure this out, assuming it's even possible. Sadly, the documentation for dedicated servers has always been rudimentary at best.
Does anybody have any ideas? You'd be making a lot of players-- especially this one-- very happy if you can help me figure this out. Thanks!