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Thread: Peace in our time!

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    Peace in our time!

    Has anyone ever stopped to consider that the main reason there's such conflict between humans & Skaarj is that we call them monsters? I mean, they're really just aliens. Non-human beings from other planets.

    Nobody calls Superman a monster... well, nobody that isn't Lex Luthor.

    Sure, there's been a lot of conflict with the Skaarj and sure... they kinda like eating humans, but can't we just get past that?

    Can't we all just get along??
    Have you hugged a Skaarj today?

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    Hey it's not our fault... they behaving like sophisticated savages, not us.
    I mean, give them the little finger and they eat your whole face off. That's absolutely not an appropriate behaviour.
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    https://en.wikipedia.org/wiki/Genocides_in_history

    I think you'll find that greed is a stronger motivator than xenophobia.

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    Well... It's not like the Skaarj suddenly decided that they were the superior race, that they should enslave or eliminate every over being in the universe, and were amused to slaughter "lesser" being just for sport and amusement.
    That's not much that they're alien but rather that they just want to **** up everybody else in the galaxy. And greed as pointed out Dementiurge.

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    News Flash: We killed the Skaarj Queen, its all over son!
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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    Last edited by pb.; 07-27-2016 at 01:46 PM.

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    Quote Originally Posted by MonsOlympus View Post
    News Flash: We killed the Skaarj Queen, its all over son!
    Do the math with me here:
    - Skaarj have been around a long time
    - Skaarj conquered scores of worlds and enslaved their populations
    - Skaarj exist in separate clans on different worlds

    You really think they only had 1 Queen?
    Have you hugged a Skaarj today?

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    Quote Originally Posted by EvilGrins View Post
    Do the math with me here:
    - Skaarj have been around a long time
    - Skaarj conquered scores of worlds and enslaved their populations
    - Skaarj exist in separate clans on different worlds

    You really think they only had 1 Queen?
    They do, or at least that's what is inted in the course of the Unreal series.

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    Quote Originally Posted by Darkloser View Post
    They do, or at least that's what is inted in the course of the Unreal series.
    I do agree with @EvilGrins though, it does make more sense that way. When you look at hive colonies they do tend to spread, creating new colonies, they move around too so Id certainly roll with something more like Aliens. Theres certainly more than one in RPG Invasion hehe

    I must be honest, I never did quite understand their tech and how it came to be since they are portrayed as kinda savage but their tech is pretty clearly better than say Klingons. I couldnt really work out if they were cyborgs or if those abilities are just biological, I wont go into Unreal 2
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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    Quote Originally Posted by MonsOlympus View Post
    I do agree with @EvilGrins though, it does make more sense that way. When you look at hive colonies they do tend to spread, creating new colonies, they move around too so Id certainly roll with something more like Aliens. Theres certainly more than one in RPG Invasion hehe

    I must be honest, I never did quite understand their tech and how it came to be since they are portrayed as kinda savage but their tech is pretty clearly better than say Klingons. I couldnt really work out if they were cyborgs or if those abilities are just biological, I wont go into Unreal 2
    I do agree that the idea of only one Skaarj on such an expansionist race is kind of contradictory. Maybe the extent at which a Queen can "control" a hive is incredibly huge, so that's why we (humans) assume there's only one Queen.
    What I'm however not sure about is how they can replace a Queen and if it's a long process. But in UC2 you coud see when doing the Skaarj missions (and more specifically Torgr) that you were trying to impress a new Queen to be her mate.

    Well they were described one time as "sophisticated savages" by Epic. I think their level of technology level is incredibly high for a reason I explained in another thread :
    Quote Originally Posted by Darkloser View Post
    About the Brute :
    I think the fat on them, while they should not be the most proeminent feature, could be explained in their engineering. The Skaarj used this fat as a kind of harm sponge, to make them way more resilient in areas were just muscles wouldn't be of a lot of use, like the belly. So their opponents will need twice as much firepower to kill them. They are basically that, huge bullet sponges with strong arms to use rockets !

    Also @Envarion, remember that the Skaarj are (or at least were during Unreal) one of the most technologically advanced race. I think their level of knowledge on biology is rather high, firstly because it simply makes them efficient killers by knowing which parts of their opponent they should attack, secondly you can see that they're able to place their raziks (the wrist mounted blades) without the use of more external mechanical pieces, and they can even work (extend/retract or shoot plasma bolt) simply on a thought of the user. I would then not be surprised that they're able to make something really "organic" looking, yet extremely efficient for their purpose.
    You need deep level of knowledge to be able to modify DNA that much so that you can create things like the Brutes as perfect meat shields. And the way the Razik works is another proof of their engineering skills.
    So yeah technologically and scientifically speaking, their one of the most powerfull race (I believe only the Necris can equal them). But their culture is centered around "only the strongest survive" and a rather tyrannic regime, hence the "savage" side. And let's not forget the Momaship, that almost blasted the entire human race.

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    Quote Originally Posted by Darkloser View Post
    Well they were described one time as "sophisticated savages" by Epic.
    No, that was me ...a few posts above.

    Quote Originally Posted by papercoffee View Post
    Hey it's not our fault... they behaving like sophisticated savages, not us.
    I mean, give them the little finger and they eat your whole face off. That's absolutely not an appropriate behaviour.
    But for real Epic mentioned it also? And I thought I was inventive. Darn.

    But for the high-technology+backwoods-lifestyle dilemma ...look at us, self-sufficient Vegan-Hipster using a Smart-phone a technology so advanced you could compute interstellar travelling... when the NASA calculated the moon project would they be more than happy if they had fourth the computer capacity of a smart-phone.

    So, my theory would be: There exists a caste of Skaarj which are the scientists of their species ...well hidden and guarded on their home planets ...never seen near the front line or on conquered enslaved planets. Those are the brain of the Skaarj society.

    Edit----------------------
    And those Skaarj scientists can produce a Queen on demand... That's the reason why Skaarj could go on Space travel without the need to stay close to one Queen the developed multiple Queens for every Mother Ship. And that's however is reason why they are so powerful... they don't have to wait for reinforcement if they are low on man ...They produce the reinforcement on the spot.
    Therefore killing the Queen stops only a part but never the whole Skaarj race.

    Some how is this now more frightening than expected.
    Last edited by papercoffee; 07-28-2016 at 09:39 AM.
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    Quote Originally Posted by papercoffee View Post
    No, that was me ...a few posts above.


    But for real Epic mentioned it also? And I thought I was inventive. Darn.
    Note that what I said was mostly taken from Liandri Archives, so you should still take it with a grain of salt :
    "The Skaarj have been officially described by Epic as "sophisticated savages" and references are made in-game to their apparent high level of technological development in contrast to their brutal and barbaric nature."
    Quote Originally Posted by papercoffee View Post
    But for the high-technology+backwoods-lifestyle dilemma ...look at us, self-sufficient Vegan-Hipster using a Smart-phone a technology so advanced you could compute interstellar travelling... when the NASA calculated the moon project would they be more than happy if they had fourth the computer capacity of a smart-phone.

    So, my theory would be: There exists a caste of Skaarj which are the scientists of their species ...well hidden and guarded on their home planets ...never seen near the front line or on conquered enslaved planets. Those are the brain of the Skaarj society.

    Edit----------------------
    And those Skaarj scientists can produce a Queen on demand... That's the reason why Skaarj could go on Space travel without the need to stay close to one Queen the developed multiple Queens for every Mother Ship. And that's however is reason why they are so powerful... they don't have to wait for reinforcement if they are low on man ...They produce the reinforcement on the spot.
    Therefore killing the Queen stops only a part but never the whole Skaarj race.

    Some how is this now more frightening than expected.
    I doubt they have dedicated scientists. Though the question of how they developped their technology should be raised. Maybe they "borrowed" it ? Maybe they acquired it by enslaving one more "intelligent" race ? Maybe it's only militaric technology that the Skaarj developped themselves naturally ? That subject is totally open to any speculation.
    Actually, when thinking about the Razik, I believe each clan possess it's own way of developping their technology (like forging ?) that they can transmit to each other in the same clan. The Skaarj race as a whole maintain the same technological level as they can always steal from each other or take it from the dead, or exchange their knowledge during huge war effort (Human-Skaarj war for exemple). This would explain why there's so much different shape beetwen the Razik, yet they all function in the same manner. This competitive side is what keep them stronger both physically and technologically.

    As for the Queen, they probably don't create one "on demand". It's just occur naturally (no idea how however) like in any insect hive you can observe. But it might be a long process for a... whatever comes first to become a mature Queen.
    Also, is there truly a Queen for each mothership ? the one in Unreal doesn't appear in it, and there's no indication whatsover that there's one in or even near the Mothership that attacked Earth.

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    @Darkloser
    Well, I like my theory and it would explain many things compared to your "(no idea how however)".
    Why should they keep the Queen in the Mothership if they know an intruder has entered it.
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    Quote Originally Posted by papercoffee View Post
    @Darkloser
    Well, I like my theory and it would explain many things compared to your "(no idea how however)".
    Why should they keep the Queen in the Mothership if they know an intruder has entered it.
    That's pretty much the main issue on these forums, everybody likes his own theory.

    I don't have the exact details of how the a Queen is created, but I do believe it's a selected Pupae that mature into a new one (kinda like the Xenomorphs), maybe just on commands, or with the help of a catalyst like a royal jelly or something (that is well stored and hidden by the Skaarj). There might be an in-beetwen stage (maye like a Pupae transform into a Skaarj warrior and then once powerful enough can transform into a Warlord and be consort to the Queen ?), but there's no real hint at that either. And I don't see why they'll need an in-beetwen stage. It's probably more effecient to directly evolve into a Queen.

    Basically I see the society like this :
    Pupae=genderless, base for any future Skaarj.
    Warriors=Males, the bulk of the society.
    Warlord=Alpha males, only the Warriors that proved worthy enough can become one. Consort of the Queen
    Queen=The supreme leader and pinacle of the Skaarj society. Only one at a time (for a Galaxy ?).

    I'm only hesitating for the Skaarj troopers. They're males for sure, but I don't know if they're part of the male cycle (beetwen Pupae and Warriors), or simply "drones", doing more various tasks than the warriors (all still centered around warfare of course).

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    Quote Originally Posted by Darkloser View Post
    You need deep level of knowledge to be able to modify DNA that much so that you can create things like the Brutes as perfect meat shields. And the way the Razik works is another proof of their engineering skills.
    So yeah technologically and scientifically speaking, their one of the most powerfull race (I believe only the Necris can equal them). But their culture is centered around "only the strongest survive" and a rather tyrannic regime, hence the "savage" side. And let's not forget the Momaship, that almost blasted the entire human race.
    So basically Nazis and Zombies :O

    Quote Originally Posted by papercoffee View Post
    ...look at us, self-sufficient Vegan-Hipster using a Smart-phone a technology so advanced you could compute interstellar travelling...
    Speak for yourself hehe

    ... I wonder what Skaarj meat tastes like :O

    Quote Originally Posted by papercoffee View Post
    So, my theory would be: There exists a caste of Skaarj which are the scientists of their species ...well hidden and guarded on their home planets ...never seen near the front line or on conquered enslaved planets. Those are the brain of the Skaarj society.
    Quote Originally Posted by Darkloser View Post
    And I don't see why they'll need an in-beetwen stage. It's probably more efficient to directly evolve into a Queen.
    This is tricky, you guys seem to understand the depth that Unreal had behind the scenes for those willing to explore it. Maybe if Epic had some design documents we could know alittle more why these things came to be and use that same vision to expand but without that I think all we'll see is this organized chaos from Epic which includes no real solid direction for the larger Unreal Universe (think of it like commenting your code for your future self). I think itd be great to see all this expanded on but its been confirmed Epic wont be making the old SP styled games and since its their IP if someone did make that game its open to a cease and desist.

    The reason I joined the Unreal Championship 2004 team is they already had permission from Mike Capps (we even had Midways permission to use Raiden), I was still noobish back then but I really regret not being able to release it since I feel it was my best chance to have some input on the franchise.

    There is so much gameplay that could be made in the Unreal Universe not just a MP UT game but I think the community is more willing to accept it for what it really is, for whats already established than what Epic is, they seem hell bent on destroying it.

    Id like a peace too, Id like the destruction to end so we can get on with rebuilding.
    Last edited by MonsOlympus; 07-28-2016 at 07:42 PM.
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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    Quote Originally Posted by MonsOlympus View Post
    So basically Nazis and Zombies :O
    Heh... I thought the Necris were the Nazi zombies actually.
    The Skaarj are more like... Alien Spartan Vikings ?
    Quote Originally Posted by MonsOlympus View Post
    Speak for yourself hehe

    ... I wonder what Skaarj meat tastes like :O
    Is eat even meat ?
    Quote Originally Posted by MonsOlympus View Post
    This is tricky, you guys seem to understand the depth that Unreal had behind the scenes for those willing to explore it. Maybe if Epic had some design documents we could know alittle more why these things came to be and use that same vision to expand but without that I think all we'll see is this organized chaos from Epic which includes no real solid direction for the larger Unreal Universe (think of it like commenting your code for your future self). I think itd be great to see all this expanded on but its been confirmed Epic wont be making the old SP styled games and since its their IP if someone did make that game its open to a cease and desist.

    The reason I joined the Unreal Championship 2004 team is they already had permission from Mike Capps (we even had Midways permission to use Raiden), I was still noobish back then but I really regret not being able to release it since I feel it was my best chance to have some input on the franchise.

    There is so much gameplay that could be made in the Unreal Universe not just a MP UT game but I think the community is more willing to accept it for what it really is, for whats already established than what Epic is, they seem hell bent on destroying it.

    Id like a peace too, Id like the destruction to end so we can get on with rebuilding.
    I think t's both a curse and a blessing that the Unreal Universe is so... messed up. A curse because of course, we don't have a clear direction on where to go and why things are like that, creating disagreements in the community and lots of arguing (friendly or not ). But it's also a Blessing so we're free to create something we truly love, and all these debates open new directions and blossom new ideas we might not think of individually.

    I don't think we understand the depth more than anyone else, well not it my case, I can't speak for @papercoffee . We have as much informations as anyone else (anybody can read Liandri archives), and just played the games. We don't know what Epic think or as thought of Unreal back then, how they imagined the characters and their background.
    All I know is that story writing and creating a whole universe is an art too. Literature is an art. It's just that it might indeed be less impressive to watch than, let's say, Kazeo's models for the public. A kind of have an artistic side and like stories, reading and thinking of lots of ideas. That's why I'm so willing to make that Unreal lore something great, to hopefully make UT4 something more than a good game, something that will be memorable like it was before.

    Uhm... I might have let my feelings express a lot here... NOTICE ME UNREAL SENPAI !

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    Quote Originally Posted by Darkloser View Post
    Heh... I thought the Necris were the Nazi zombies actually.
    The Skaarj are more like... Alien Spartan Vikings ?
    I dunno, Klingons are very much Vikings but Im not sure the Skaarj have the death in battle Valhalla thing going on.

    Quote Originally Posted by Darkloser View Post
    Is it even meat ?
    Probably something like crocodile or goanna meat

    Quote Originally Posted by Darkloser View Post
    I think t's both a curse and a blessing that the Unreal Universe is so... messed up. A curse because of course, we don't have a clear direction on where to go and why things are like that, creating disagreements in the community and lots of arguing (friendly or not ). But it's also a Blessing so we're free to create something we truly love, and all these debates open new directions and blossom new ideas we might not think of individually.
    How come the community can put their differences aside even when things get heated, I mean Brizz and I have had some heated debates but we do agree on a lot and I think the main issue is that Epic dont want to get to know us and find those commonalities. Ive also seen very little spitballing by Epic here on the forums, Im sure they do it but its all behind closed doors and I always felt that went against open development.

    Quote Originally Posted by Darkloser View Post
    I don't think we understand the depth more than anyone else, well not it my case, I can't speak for @papercoffee . We have as much informations as anyone else (anybody can read Liandri archives), and just played the games. We don't know what Epic think or as thought of Unreal back then, how they imagined the characters and their background.
    All I know is that story writing and creating a whole universe is an art too. Literature is an art. It's just that it might indeed be less impressive to watch than, let's say, Kazeo's models for the public. A kind of have an artistic side and like stories, reading and thinking of lots of ideas. That's why I'm so willing to make that Unreal lore something great, to hopefully make UT4 something more than a good game, something that will be memorable like it was before.

    Uhm... I might have let my feelings express a lot here... NOTICE ME UNREAL SENPAI !
    I appreciate you being candid though, its easier to know where a person is coming from if you just say it and not keep it all hidden away. I agree though, that the story could be something memorable even if its not huge and indepth, good story writing is severely lacking in games more so than many other elements and its an area that could put Epic in a spotlight they havent been under. Theyve won awards for graphics so whats another award if UT wins, or animation... What I think should be the goal is Epic pushing the industry instead of being happy with their complacency and not trying to capitalize on emerging markets by spotting gaps.

    How many Arena games can say they had a semi-decent story let alone a great one that was formed with the views of hundreds of people around the world?


    I am curious, what language do the Skaarj speak, is it Skaarjanese, Skaarjian?

    I guess in the end humans are just afraid of what they dont understand, its the people who take the time to understand that are worth it
    Last edited by MonsOlympus; 07-29-2016 at 05:29 AM.
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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    Quote Originally Posted by MonsOlympus View Post
    I dunno, Klingons are very much Vikings but Im not sure the Skaarj have the death in battle Valhalla thing going on.
    Well, their motto is "Weakness shall be punished" which pretty much sum up how they think.
    Quote Originally Posted by MonsOlympus View Post
    Probably something like crocodile or goanna meat
    Hooo, seems tasty. But they also have an insect side, so do they also taste like them ?
    Quote Originally Posted by MonsOlympus View Post
    How come the community can put their differences aside even when things get heated, I mean Brizz and I have had some heated debates but we do agree on a lot and I think the main issue is that Epic dont want to get to know us and find those commonalities. Ive also seen very little spitballing by Epic here on the forums, Im sure they do it but its all behind closed doors and I always felt that went against open development.

    I appreciate you being candid though, its easier to know where a person is coming from if you just say it and not keep it all hidden away. I agree though, that the story could be something memorable even if its not huge and indepth, good story writing is severely lacking in games more so than many other elements and its an area that could put Epic in a spotlight they havent been under. Theyve won awards for graphics so whats another award if UT wins, or animation... What I think should be the goal is Epic pushing the industry instead of being happy with their complacency and not trying to capitalize on emerging markets by spotting gaps.

    How many Arena games can say they had a semi-decent story let alone a great one that was formed with the views of hundreds of people around the world?
    It's a good sign to see the community express so much their love of the franchise, and how they're working (or just yelling ) hard to make it great again. There's a lot of talented people here, I'm always impress with what the community can create.

    I won't throw any rock at Epic, even if I'm questioning their decisions, as I honestly lack real knowledge about what's going on behind the curtain. I hope like everybody else that they'll consider boosting the development of UT, and have a more frequent interactions with us. I agree with them that we don't know everything, that there's a lot that is hidden in game developpment and that communities are not always right (That's not because the majority say something is right that it is), but yet they should consider more the community's concerns and wishes. We are the customers after all, the one that will pay for the final product, so it's more than normal that we have expectations.
    Quote Originally Posted by MonsOlympus View Post
    I am curious, what language do the Skaarj speak, is it Skaarjanese, Skaarjian?
    I believe it's simply called "Skaarj language". They... haven't really explored much on this side. All I know is that the writing is based on the Razik symbol :

    They simply use the "blades" in different manner to make their alphabet.

    They also speak english (or whatever is the universal language in the Unreal Universe).
    Quote Originally Posted by MonsOlympus View Post
    I guess in the end humans are just afraid of what they dont understand, its the people who take the time to understand that are worth it
    Me do not understand ! Me not worth ? Messad !
    Damn I transform into Jar Jar Binks...

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    Quote Originally Posted by MonsOlympus View Post
    Speak for yourself hehe
    That's why I wrote a comma ...but yes, you can interpret it the other way as well.

    @Darkloser ...oh I do understand the depth more than anyone else. Depth in German means also Untiefe which means shoal which means in German also Schar translated it would mean flock what also means Gemeinde in German what can mean congregational which would be in ... wait, what was the question?

    Quote Originally Posted by MonsOlympus View Post
    I am curious, what language do the Skaarj speak, is it Skaarjanese, Skaarjian?
    I thought it was Skaar.
    Last edited by papercoffee; 07-29-2016 at 06:21 AM.
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    Quote Originally Posted by Darkloser View Post
    It's a good sign to see the community express so much their love of the franchise, and how they're working (or just yelling ) hard to make it great again. There's a lot of talented people here, I'm always impress with what the community can create.
    Honestly Im not impressed easily and part of that has to do with the fact I live and breath this stuff.

    Quote Originally Posted by Darkloser View Post
    I won't throw any rock at Epic, even if I'm questioning their decisions, as I honestly lack real knowledge about what's going on behind the curtain. I hope like everybody else that they'll consider boosting the development of UT, and have a more frequent interactions with us. I agree with them that we don't know everything, that there's a lot that is hidden in game developpment and that communities are not always right (That's not because the majority say something is right that it is), but yet they should consider more the community's concerns and wishes. We are the customers after all, the one that will pay for the final product, so it's more than normal that we have expectations.
    Certainly dont disagree but the default position shouldnt be you are part of the community therefore we know more than you, even leaders of countries make mistakes but Epic is never willing to just accept theirs and move on to the productive. Its funny when someone is screaming at you, you messed up the easiest way to shut em up is to say simply "youre right!" then the quickest way to resolution is "how can we fix it?" this is how things improve, willful ignorance doesnt seem to solve anything and it also doesnt prove anything either way so it doesnt make anyone right by default.

    I personally have issue with Epic because of my treatment directly and thats why you see the tone I use, it was never my default position and still isnt when dealing with Epic. I actually became good friends with Ron Prestonback in the UT3 days while trying to wrap my head around UI Scene and later Preston Thorne with my UDK work, Ive had video conferences with people at Epic (James Golding) and have alot of connections to them through many people so when I talk about what I see at Epic now vs then I feel as though I have been behind the curtain slightly, maybe more so than most. I learnt alot from Wormbo, El Muerte and SolidSnake from Slainchild and Bios, I could go on with the connections I have with the community and have had for a long time, I certainly know my place and am humble enough to know Im not always right.

    All I wanted was the respect I feel my time amongst the community earnt me, I felt like I deserve to be more than just a customer but now to this new Epic I feel just another number.
    Last edited by MonsOlympus; 07-29-2016 at 06:28 AM.
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

  22. #22
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    Well, I didn't know you past experiences.

    I'm just a poor pleb gamer which like to have fun. The only thing I do is participating to a lot of Alpha/Beta tests (most of them fail sadly).
    I'm so weak ! So weak !

  23. #23
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    Quote Originally Posted by Darkloser View Post
    Well, I didn't know you past experiences.

    I'm just a poor pleb gamer which like to have fun. The only thing I do is participating to a lot of Alpha/Beta tests (most of them fail sadly).
    I'm so weak ! So weak !
    Dont be like that, if it wernt for the gamers us designers wouldnt be of much use would we I mean Im a pleb gamer who likes fun too. Bit hard not to be a tester these days with so much early access, f2p stuff thats released in not so good shape hell Ive had a few full games which made me felt like I was a tester too hehe

    Its a pretty cut throat industry, lots of projects do fail even after they make a small fortune because the commitment and time it takes to see it through. Most of what we get isnt the best of the best, its just the stuff that managed to make it through the **** storm lol


    Kinda on the topic though, it was always interesting that Supermans alter ego was the regular person
    Last edited by MonsOlympus; 07-29-2016 at 10:01 AM.

  24. #24
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    Quote Originally Posted by Darkloser View Post
    I doubt they have dedicated scientists.
    Quick! Someone edit a pic of a Skaarj so it's wearing glasses and a labcoat!!
    Quote Originally Posted by MonsOlympus View Post
    ... I wonder what Skaarj meat tastes like :O
    It's tough & chewy but tasty, even with the semi-scales. Kinda like dogmeat...

    ...it's not important how I know this...
    Quote Originally Posted by Darkloser View Post
    NOTICE ME UNREAL SENPAI !
    *facepalms*
    Last edited by EvilGrins; 08-15-2016 at 09:22 PM.
    Have you hugged a Skaarj today?

    http://unreal-games.livejournal.com/

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    Quote Originally Posted by papercoffee View Post
    give them the little finger and they eat your whole face off

    STOP FINGERING THE SKAARJ!
    Have you hugged a Skaarj today?

    http://unreal-games.livejournal.com/

  26. #26
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    Quote Originally Posted by EvilGrins View Post
    STOP FINGERING THE SKAARJ!
    This sounds wrong on so many levels... I don't even...
    .......................................................coffee addicted !!!
    UT99.org + Food Fight Mod + Corporation Logos for UT4

  27. #27
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    Quote Originally Posted by papercoffee View Post
    This sounds wrong on so many levels... I don't even...
    Oh good... somebody got that!
    Have you hugged a Skaarj today?

    http://unreal-games.livejournal.com/

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    I like pizza

    Quote Originally Posted by MonsOlympus View Post
    Honestly Im not impressed easily and part of that has to do with the fact I live and breath this stuff.



    Certainly dont disagree but the default position shouldnt be you are part of the community therefore we know more than you, even leaders of countries make mistakes but Epic is never willing to just accept theirs and move on to the productive. Its funny when someone is screaming at you, you messed up the easiest way to shut em up is to say simply "youre right!" then the quickest way to resolution is "how can we fix it?" this is how things improve, willful ignorance doesnt seem to solve anything and it also doesnt prove anything either way so it doesnt make anyone right by default.

    I personally have issue with Epic because of my treatment directly and thats why you see the tone I use, it was never my default position and still isnt when dealing with Epic. I actually became good friends with Ron Prestonback in the UT3 days while trying to wrap my head around UI Scene and later Preston Thorne with my UDK work, Ive had video conferences with people at Epic (James Golding) and have alot of connections to them through many people so when I talk about what I see at Epic now vs then I feel as though I have been behind the curtain slightly, maybe more so than most. I learnt alot from Wormbo, El Muerte and SolidSnake from Slainchild and Bios, I could go on with the connections I have with the community and have had for a long time, I certainly know my place and am humble enough to know Im not always right.

    All I wanted was the respect I feel my time amongst the community earnt me, I felt like I deserve to be more than just a customer but now to this new Epic I feel just another number.
    "LET'S MAKE SOME GIANT MAP REMAKES"

  29. #29
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    Quote Originally Posted by AFVENOM View Post
    I like pizza
    You know what I like more than pizza... bullet gunz :P
    Upon release, Unreal Tournament 2004 was met with widespread critical acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities.

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