need X more" stuff. I never in my wildest dreams thought it would get even worse. If the next build is still 8 mins for the first match, the problem will not have been addressed at all.
I watched a Battlefield 1 stream and they were able to fill a 20 player match in about a minute. This works great when you have thousands of players online, not so great with 100 spread around the world.
Epic: People expect bugs and performance issues while they are playing in a pre-alpha. If players are faced with an enormous hurdle just to play a match, you have predictable results i.e. the lowest player counts I've seen in a long time.