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Help, server malfunction...Possible memory leak and shutdown on connect.

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    Help, server malfunction...Possible memory leak and shutdown on connect.

    Hi guys, I rent a server to host a test for a Level created by me.
    2 Xeon 8255c and 8GB RAM for a cloud Internet server
    However, it does not show up on the server list. When I connect via IP, it pops up an error saying something like not enough memory
    When I do it again I start to monitor its task manager and cmd window, and it shows this...


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    Code:
    cd Engine\Binaries\Win64 
    start UE4Server-Win64-Shipping.exe UnrealTournament DM-WP5?Game=DM?MaxPlayers=16 -multihome=106.52.244.225 -port=7777 -log
    ?botfill=7
    ?MaxPlayerWait=8
    ?TimeLimit=15
    This is for my runserver.bat


    Code:
    [/Script/UnrealTournament.UTBaseGameMode]
    ServerInstanceID=32E06CD7446AB4570CE05DBC5142068C
    MapRotation=/Game/RestrictedAssets/Maps/DMW/DM-WP5
    RedirectReferences=(PackageName="DM-WP5-WindowsNoEditor",
    PackageURLProtocol=https",
    PackageURL="https://doc-0s-2o-docs.googleusercontent.com/docs/securesc/495q09e954k7qnsbmmbc1a6q2cutjlut/fbsc9louih1gosfs5dfdf39muni7o1rb/1581839100000/11551166680078677040/11551166680078677040/1gAvtxzY1wQQjmUvMaSFouvuQHE3_enVc?e=download&authuser=0&nonce=aura1iv6f7c36&user=11551166680078677040&hash=342jq293s7vg5u4m0nph3jfgd0u3lppi\","
    PackageChecksum=7fbf5a21ec7f3b8b6a32631215fee46e")
    
    [/Script/UnrealTournament.UTGameState]
    ServerName=NewMapTestW7
    ServerMOTD=<UT.Font.NormalText.Huge>WELCOME</>\n\n<UT.Font.NormalText.Medium>Headshots for everyone.</>
    ServerDescription=Geometry_Test_Underway
    This is for the game.ini config file

    I don't know where I go wrong...




    #2
    Looks like you may not have enough correctly sized playerstarts in your map. Try another map first.

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