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  • replied
    Originally posted by -jay- View Post
    I tried joining a dedicated server to my hub, but it doesnt seem to be working. This is what I see in the logs, any ideas?

    [2015.08.07-00.46.37:091][518]LogWorld: Bringing up level for play took: 0.136342
    [2015.08.07-00.46.37:188][525]LogNetTraffic:Warning: High single frame packet loss: 440
    [2015.08.07-00.46.42:384][851]LogNet:Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection. Driver: IpNetDriver_13, Elapsed: 5.007022, Thresho
    ld: 5.000000, RemoteAddr: 192.223.24.155:51042, PC: NoPC, Owner: No Owner
    [2015.08.07-00.50.47:522][287]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.50.47:664][296]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.51.44:405][849]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.51.44:563][859]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    I don't know what you mean by trying to join a dedicated server to a hub.


    Originally posted by BlueCloud View Post
    The wiki is missing information about joining dedicated instances to the hub. The message in the first post with those details got edited out. Does anyone have that configuration info?
    The documentation has a few errors at the moment. We're trying to get them sorted out soon. Sorry for the inconvenience.

    Leave a comment:


  • replied
    The wiki is missing information about joining dedicated instances to the hub. The message in the first post with those details got edited out. Does anyone have that configuration info?

    Leave a comment:


  • replied
    Joe do you have any insight?

    Leave a comment:


  • replied
    I tried joining a dedicated server to my hub, but it doesnt seem to be working. This is what I see in the logs, any ideas?

    [2015.08.07-00.46.37:091][518]LogWorld: Bringing up level for play took: 0.136342
    [2015.08.07-00.46.37:188][525]LogNetTraffic:Warning: High single frame packet loss: 440
    [2015.08.07-00.46.42:384][851]LogNet:Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection. Driver: IpNetDriver_13, Elapsed: 5.007022, Thresho
    ld: 5.000000, RemoteAddr: 192.223.24.155:51042, PC: NoPC, Owner: No Owner
    [2015.08.07-00.50.47:522][287]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.50.47:664][296]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.51.44:405][849]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0
    [2015.08.07-00.51.44:563][859]LogOnline:Warning: MCP: Session: Game, mismatch in player registration
    maxpub: 10000 maxpriv: 0
    openpub: 10000 openpriv: 0
    backend: 0 local: 1 nummatches: 0

    Leave a comment:


  • replied
    Originally posted by Laambo View Post
    ... you also have too many of these ... ".DM-AW-DroneArena-A4" in that line!

    /Game/Laambo/Maps/DM-AW-DroneArena-A4-WindowsNoEditor <---- go with that!
    Awesome, this worked. Thank you!

    Leave a comment:


  • replied
    Originally posted by -jay- View Post
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="/Game/Laambo/Maps/DM-AW-DroneArena-A4.DM-AW-DroneArena-A4-WindowsNoEditor", PackageURLProtocol="https", PackageURL="ut.rushbase.net/Xacius/DM-AW-DroneArena-A4-WindowsNoEditor.pak", PackageChecksum="edfff2c65ee190e402c4c28ea9bc4e66")

    You need the full file name now, not just the map name. Also http://winmd5.com/ this tool works great for calculating MD5 of a file.
    ... you also have too many of these ... ".DM-AW-DroneArena-A4" in that line!

    /Game/Laambo/Maps/DM-AW-DroneArena-A4-WindowsNoEditor <---- go with that!

    Leave a comment:


  • replied
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="/Game/Laambo/Maps/DM-AW-DroneArena-A4.DM-AW-DroneArena-A4-WindowsNoEditor", PackageURLProtocol="https", PackageURL="ut.rushbase.net/Xacius/DM-AW-DroneArena-A4-WindowsNoEditor.pak", PackageChecksum="edfff2c65ee190e402c4c28ea9bc4e66")

    You need the full file name now, not just the map name. Also http://winmd5.com/ this tool works great for calculating MD5 of a file.

    Leave a comment:


  • replied
    Having some issues with getting this redirect to work. Here's my game.ini settings:

    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="/Game/Laambo/Maps/DM-AW-DroneArena-A4.DM-AW-DroneArena-A4", PackageURLProtocol="https", PackageURL="ut.rushbase.net/Xacius/DM-AW-DroneArena-A4-WindowsNoEditor.pak", PackageChecksum="edfff2c65ee190e402c4c28ea9bc4e66")

    With the server on that map, when I try to connect it says "Package Missing"


    Is there a special tool that I need to use to determine what the checksum is? I'm just using a free tool that I found online.

    Leave a comment:


  • replied
    Its Done

    Leave a comment:


  • replied
    Looks like the package name has to contain the fully qualified name of the GameMode rather than the *.pak filename. That's what I figure out from this, and it also has to be in the Game.ini to work.
    Just tested and it works flawlessly, time for some playtesting!

    Major kudos [PHX]Big_Deal!
    Last edited by FrostbyteGR; 07-31-2015, 06:50 PM.

    Leave a comment:


  • replied
    Originally posted by FrostbyteGR View Post
    So basicly the new system that Joe made (about the RequiredPackages variables and all that jazz) is basicly broken.
    Good to know, will try your method. I've been wanting to ask, but I couldn't find you.

    EDIT: Neither does your suggestion work, can you hit me up with your configuration which works, so I can compare?
    Sure

    Game.ini
    Code:
    [/Script/UnrealTournament.UTLobbyGameMode]
    StartingInstancePort=8000
    InstancePortStep=10
    MaxInstances=6
    
    
    [/Script/UnrealTournament.UTGameState]
    ServerName=[PHX] PHOENIX GERMANY
    ServerMOTD=<MOTD.Header.Huge>www.phoenix-4ever.de</>\n\n<MOTD.Normal>The real PHOENIX Clan ---Fun Gaming since 1994--- </>\n\n<MOTD.Normal>ATTENTION!</>\n\n<MOTD.Normal>After autodownload the .pak files, copy it from</>\n\n<MOTD.Normal>...\Documents\UnrealTournament\Saved\DownloadedPaks</>\n\n<MOTD.Normal>to</>\n\n<MOTD.Normal>...\UnrealTournamentDev\UnrealTournament\Content\Paks</>
    ServerDescription=Noob or Pro, everybody is welcome! Just have fun!
    
    
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="/Game/GameModes/LTSGameMode.LTSGameMode_C", PackageURLProtocol="http", PackageURL="your URL/VMutator_EnhancedPlay-WindowsNoEditor.pak", PackageChecksum="C34E2D84D45DE271672323FC556E1C6C")
    RedirectReferences=(PackageName="/Game/EnhancedPlay/VMutator_EnhancedPlay.VMutator_EnhancedPlay_C", PackageURLProtocol="http", PackageURL="your URLr/VMutator_EnhancedPlay-WindowsNoEditor.pak", PackageChecksum="C34E2D84D45DE271672323FC556E1C6C")
    RedirectReferences=(PackageName="/Game/FreezeTag/FreezeTag.FreezeTag_C", PackageURLProtocol="http", PackageURL="your URL/FreezeTag-v07.pak", PackageChecksum="4885EE6B2717BEC34463EDEB81AA06AE")

    Rules.ini

    Code:
    [/Script/UnrealTournament.UTEpicDefaultRulesets]
    ;AllowedRulesets=Deathmatch
    ;AllowedRulesets=BigDM
    ;AllowedRulesets=TDM
    ;AllowedRulesets=DUEL
    ;AllowedRulesets=SHOWDOWN
    ;AllowedRulesets=CTF
    ;AllowedRulesets=BIGCTF
    ;AllowedRulesets=iDM
    ;AllowedRulesets=iTDM
    ;AllowedRulesets=iCTF
    ;AllowedRulesets=iCTF+t
    ;AllowedRulesets=LGiCTF
    AllowedRulesets=iTDM1
    AllowedRulesets=LTS1
    AllowedRulesets=FTAG1
    AllowedRulesets=TDM1
    AllowedRulesets=DM1
    AllowedRulesets=CTF1
    RuleCategories=(CategoryName=TDM,CategoryButtonText="TDM")
    RuleCategories=(CategoryName=DM,CategoryButtonText="DM")
    RuleCategories=(CategoryName=LastTeamStanding,CategoryButtonText="LastTeamStanding")
    RuleCategories=(CategoryName=FreezeTag,CategoryButtonText="FreezeTag")
    RuleCategories=(CategoryName=CTF,CategoryButtonText="CTF")
    RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
    
    
    [iTDM1 UTGameRuleset]
    UniqueTag=iTDM1
    Title=Instagib TDM
    ToolTip=Instagib Team DeathMatch
    Description=One hit one kill Team DeathMatch\n\n<UT.Hub.RulesText_Small>Mutators : Instagib</>\n<UT.Hub.RulesText_Small>TimeLimit : 15 Minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 12 players allowed!
    MaxPlayers=12
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibTeamDM.GB_InstagibTeamDM'
    GameMode=TDM
    GameOptions=?MaxPlayers=12?GoalScore=100?TimeLimit=15?Mutator=Mutator_Instagib?ForceRespawn=1?BalanceTeams=1?Difficulty=5?botfill=2?MaxSpectators=2
    Categories=InstaGib
    bTeamGame=true
    DefaultMap=/Game/RestrictedAssets/Maps/DM-Outpost23
    MapPrefixes=DM
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
    
    
    [LTS1 UTGameRuleset]
    UniqueTag=LTS1
    Title=LastTeamStanding
    ToolTip=Last Team Standing. Same like BTA or TAM.
    Description=Players have 1 life per round. A round ends either when there is only one team with at least one player left alive (the player's team gets a point) or when no players are left alive (draw situation, no scoring)\n<UT.Hub.RulesText_Small>Version: 2.0</>\n<UT.Hub.RulesText_Small>Mutators : EnhancedPlay</>\n<UT.Hub.RulesText_Small>TimeLimit : 30 Minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 10 players allowed!
    MaxPlayers=10
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_TDM.GB_TDM'
    GameMode=/Game/GameModes/LTSGameMode.LTSGameMode_C
    GameOptions=?MaxPlayers=10?Mutator=/Game/EnhancedPlay/VMutator_EnhancedPlay.VMutator_EnhancedPlay_C?MaxPlayers=10?GoalScore=10?TimeLimit=30?ForceRespawn=1?BalanceTeams=1?Difficulty=5?BotFill=2?MaxSpectators=2
    Categories=LastTeamStanding
    bTeamGame=true
    DefaultMap=/Game/RestrictedAssets/Maps/DM-Outpost23
    MapPrefixes=DM
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    RequiredPackages=/Game/GameModes/LTSGameMode.LTSGameMode_C
    RequiredPackages=/Game/EnhancedPlay/VMutator_EnhancedPlay.VMutator_EnhancedPlay_C
    
    
    [FTAG1 UTGameRuleset]
    UniqueTag=FTAG1
    Title=FreezeTag
    ToolTip=FreezeTag
    Description=Check forums.unrealtournament.com for FreezeTag\n<UT.Hub.RulesText_Small>Version: 0.7</>\n<UT.Hub.RulesText_Small>Mutators : None</>\n<UT.Hub.RulesText_Small>TimeLimit : 30 Minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 10 players allowed!
    MaxPlayers=10
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_TDM.GB_TDM'
    GameMode=/Game/FreezeTag/FreezeTag.FreezeTag_C
    GameOptions=?MaxPlayers=10?GoalScore=10?TimeLimit=30?ForceRespawn=1?BalanceTeams=1?Difficulty=5?BotFill=4?MaxSpectators=2
    Categories=FreezeTag
    bTeamGame=true
    DefaultMap=/Game/RestrictedAssets/Maps/DM-Outpost23
    MapPrefixes=DM
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    RequiredPackages=/Game/FreezeTag/FreezeTag.FreezeTag_C
    
    
    [TDM1 UTGameRuleset]
    UniqueTag=TDM1
    Title=Team DeathMatch
    ToolTip=Standard Team DeathMatch
    Description=Standard Team DeathMatch\n\n<UT.Hub.RulesText_Small>Mutators : None</>\n<UT.Hub.RulesText_Small>TimeLimit : 20 Minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 10 players allowed!
    MaxPlayers=10
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_TDM.GB_TDM'
    GameMode=TDM
    GameOptions=?MaxPlayers=10?GoalScore=75?TimeLimit=20?ForceRespawn=1?BalanceTeams=1?Difficulty=5?botfill=2?MaxSpectators=2
    Categories=TDM
    bTeamGame=true
    DefaultMap=/Game/RestrictedAssets/Maps/DM-Outpost23
    MapPrefixes=DM
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    
    
    [DM1 UTGameRuleset]
    UniqueTag=DM1
    Title=DeathMatch
    ToolTip=Standard DeathMatch
    Description=Standard DeathMatch\n\n<UT.Hub.RulesText_Small>Mutators : None</>\n<UT.Hub.RulesText_Small>TimeLimit : 20 Minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 10 players allowed!
    MaxPlayers=10
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_DM.GB_DM'
    GameMode=DM
    GameOptions=?MaxPlayers=10?GoalScore=30?TimeLimit=20?ForceRespawn=1?Difficulty=5?botfill=2?MaxSpectators=2
    Categories=DM
    bTeamGame=false
    DefaultMap=/Game/RestrictedAssets/Maps/DM-Outpost23
    MapPrefixes=DM
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    
    
    [CTF1 UTGameRuleset]
    UniqueTag=CTF1
    Title=Capture the Flag
    ToolTip=Capture the Flag
    Description=Standard Capture the Flag\n\n<UT.Hub.RulesText_Small>Mutators : None</>\n<UT.Hub.RulesText_Small>TimeLimit : 2x 10 minute halfs</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n\nMaximum of 12 players allowed!
    MaxPlayers=12
    MinPlayersToStart=1
    DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
    GameMode=CTF
    GameOptions=?MaxPlayers=12?GoalScore=10?TimeLimit=20?ForceRespawn=1?BalanceTeams=1?Difficulty=5?botfill=4?MaxSpectators=2
    Categories=CTF
    bTeamGame=true
    MapPrefixes=CTF
    DefaultMap=/Game/RestrictedAssets/Maps/WIP/CTF-FaceTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-FaceTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Bigrock
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Outside
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
    I did post my whole config, maybe other have also some problems

    Leave a comment:


  • replied
    So basicly the new system that Joe made (about the RequiredPackages variables and all that jazz) is basicly broken.
    Good to know, will try your method. I've been wanting to ask, but I couldn't find you.

    EDIT: Neither does your suggestion work, can you hit me up with your configuration which works, so I can compare?
    Last edited by FrostbyteGR; 07-31-2015, 03:59 PM.

    Leave a comment:


  • replied
    Originally posted by FrostbyteGR View Post
    Can you check what's wrong?

    Code:
    [/Script/UnrealTournament.UTEpicDefaultRulesets]
    AllowedRulesets=Deathmatch
    AllowedRulesets=TDM
    AllowedRulesets=DUEL
    AllowedRulesets=SHOWDOWN
    AllowedRulesets=CTF
    AllowedRulesets=iDM
    AllowedRulesets=iTDM
    AllowedRulesets=iCTF
    AllowedRulesets=ArenaFreezeTag
     
    [ArenaFreezeTag UTGameRuleset]
    UniqueTag=ArenaFreezeTag
    Title=Freeze Tag (Arena)
    ToolTip=It's time to break the ice!
    Description=GameMode created by FrostbyteGR.\n\nReport any issues on the forums.
    MaxPlayers=10
    MinPlayersToStart=2
    DisplayTexture=
    GameMode=/Game/FreezeTag/FreezeTag.FreezeTag_C
    GameOptions=?TimeLimit=20?GoalScore=10?IsArena=True
    Categories=Casual
    Categories=TeamPlay
    bTeamGame=true
    RequiredPackages=FreezeTag-v07
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-MorbiasTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/SM-Spacer
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
    RuleCategories=(CategoryName=DeathMatch,CategoryButtonText="Deathmatch")
    RuleCategories=(CategoryName=TeamPlay,CategoryButtonText="Team Play")
    RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
    RuleCategories=(CategoryName=Casual,CategoryButtonText="Casual")
    RuleCategories=(CategoryName=Custom,CategoryButtonText="Custom")
     
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="FreezeTag-v07", PackageURLProtocol="http", PackageURL="83.212.86.123/~ut4/FreezeTag-v07.pak", PackageChecksum="4885EE6B2717BEC34463EDEB81AA06AE")
    The following config doesn't work. I can see it listed inside the hub, but once I create a FreezeTag instance and/or launch it, the package does not download from the hub to the clients.
    Your reference is wrong and you must delete from Rules.ini

    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="FreezeTag-v07", PackageURLProtocol="http", PackageURL="83.212.86.123/~ut4/FreezeTag-v07.pak", PackageChecksum="4885EE6B2717BEC34463EDEB81AA06AE")

    and put it inside Game.ini like that

    Code:
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="/Game/FreezeTag/FreezeTag.FreezeTag_C", PackageURLProtocol="http", PackageURL="83.212.86.123/~ut4/FreezeTag-v07.pak", PackageChecksum="4885EE6B2717BEC34463EDEB81AA06AE")

    Leave a comment:


  • replied
    Can you check what's wrong?

    Code:
    [/Script/UnrealTournament.UTEpicDefaultRulesets]
    AllowedRulesets=Deathmatch
    AllowedRulesets=TDM
    AllowedRulesets=DUEL
    AllowedRulesets=SHOWDOWN
    AllowedRulesets=CTF
    AllowedRulesets=iDM
    AllowedRulesets=iTDM
    AllowedRulesets=iCTF
    AllowedRulesets=ArenaFreezeTag
     
    [ArenaFreezeTag UTGameRuleset]
    UniqueTag=ArenaFreezeTag
    Title=Freeze Tag (Arena)
    ToolTip=It's time to break the ice!
    Description=GameMode created by FrostbyteGR.\n\nReport any issues on the forums.
    MaxPlayers=10
    MinPlayersToStart=2
    DisplayTexture=
    GameMode=/Game/FreezeTag/FreezeTag.FreezeTag_C
    GameOptions=?TimeLimit=20?GoalScore=10?IsArena=True
    Categories=Casual
    Categories=TeamPlay
    bTeamGame=true
    RequiredPackages=FreezeTag-v07
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Chill
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Column
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-DeckTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
    CustomMapList=/Game/EpicInternal/Lea/DM-Lea
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-MorbiasTest
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
    CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/SM-Spacer
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
    CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
    RuleCategories=(CategoryName=DeathMatch,CategoryButtonText="Deathmatch")
    RuleCategories=(CategoryName=TeamPlay,CategoryButtonText="Team Play")
    RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
    RuleCategories=(CategoryName=Casual,CategoryButtonText="Casual")
    RuleCategories=(CategoryName=Custom,CategoryButtonText="Custom")
     
    [/Script/UnrealTournament.UTBaseGameMode]
    RedirectReferences=(PackageName="FreezeTag-v07", PackageURLProtocol="http", PackageURL="<PATH_TO_FREEZETAG>/FreezeTag-v07.pak", PackageChecksum="4885EE6B2717BEC34463EDEB81AA06AE")
    The following config doesn't work. I can see it listed inside the hub, but once I create a FreezeTag instance and/or launch it, the package does not download from the hub to the clients.
    Last edited by FrostbyteGR; 07-31-2015, 05:38 PM.

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  • replied
    Originally posted by Wishful Thinking! View Post
    What if we're not running a lobby server, do we replace "lobby" with "DM" or "CTF" ?.
    ?Game=DM
    ?Game=CTF

    ... try those!

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