I'm really excited about your gassbag concept, Sly! That looks much more in-tune with the original. I've always thought of the gassbag a bit like a tortured soul: it lives in dark, dank areas, it can't move very fast and it produces disgusting gas all its life. I always imagined it would just be this disgusting abomination of a creature: but your concept is much more of a REAL creature that could actually exist. I'd love to see what this gassbag would look like in, say, a 3/4 view, in action. Like, how would a documentary on NaPali show the gassbag defending its... eggs?
I'm in agreement with Sly, That Krall concept is one of the coolest looking kralls I've ever seen (including the UT3 and U97 ones). Krall by default come in two different flavours, you got the standard red ones, then you got the slightly more elite blue ones. I think with modern day technology, we can't really get away with a simple palette swap like we could in the old days. I would like to see a basic, pleb krall as well as a beefy, bodybuilder krall, to replace the two types normally found in invasion.
Personally, I would love to see a HUGE variety of monsters teired like the Skarj. Not just two types like the Titans and Krall, etc. But a full faction of monsters for each type starting from a basic, pleb monster and rising up through the ranks to Boss monsters. With Skarj, you have the basic skarj, then you have the slightly stronger (blue?) version, then you have the warlord, then the queen. It would be great to see this variety and depth to all the 'factions'.
Imagine something like a normal Gassbag, then imagine one slightly bigger that shoots two projectiles at a time, then you get the badass four-armed gassbag that just doesn't stop shooting, then you have the GIANT gassbag that produces lower teir gassbags as well as fires projectiles. You could have invasion with 'themed' rounds that build up to a faction's boss every couple of waves. It would be a really fun way to keep invasion feeling fresh even wave after wave.
I'm in agreement with Sly, That Krall concept is one of the coolest looking kralls I've ever seen (including the UT3 and U97 ones). Krall by default come in two different flavours, you got the standard red ones, then you got the slightly more elite blue ones. I think with modern day technology, we can't really get away with a simple palette swap like we could in the old days. I would like to see a basic, pleb krall as well as a beefy, bodybuilder krall, to replace the two types normally found in invasion.
Personally, I would love to see a HUGE variety of monsters teired like the Skarj. Not just two types like the Titans and Krall, etc. But a full faction of monsters for each type starting from a basic, pleb monster and rising up through the ranks to Boss monsters. With Skarj, you have the basic skarj, then you have the slightly stronger (blue?) version, then you have the warlord, then the queen. It would be great to see this variety and depth to all the 'factions'.
Imagine something like a normal Gassbag, then imagine one slightly bigger that shoots two projectiles at a time, then you get the badass four-armed gassbag that just doesn't stop shooting, then you have the GIANT gassbag that produces lower teir gassbags as well as fires projectiles. You could have invasion with 'themed' rounds that build up to a faction's boss every couple of waves. It would be a really fun way to keep invasion feeling fresh even wave after wave.
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