Well for invasion we should go for the Skaarjs from the Skaarj Empire, the Pure Warriors could be more ******* and a hybrid between Unreal 1 and 2 Skaarj Warriors.
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I know it's just a quick paintover, but you should maybe use a little more grey on it. Right now it almost have like a clay like, even muddy, appearance. Some little shades of grey would give him a more solid and rocky look.
Also I was wondering, if I remember well, the Titans were able to throw rocks by directly scrapping the floor right ? So it might be an idea to give him more claw shaped fingers, as some animals possess it to tunnel through the floor. With ape like fingers it seems way more difficult to do this kind of task, even if he possess enormous strength.
Now maybe I'm just a little too picky.
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@ Darkloser
When you see the finger of the original model here https://forums.unrealtournament.com/...l=1#post214333 ...are they much more like ape fingers. The whole hand looks inspired by an orang-utan or a gibbon.
@ KazeoHin
I like how rough the skin looks ...but I'm concerned about the legs.
I can't put my finger on it but they look somehow off. And they are still smooth like freshly shaved.Ữ,,|,.............................................................................................coffee addicted !!!
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As they are totally flat on the Unreal model it's actually pretty hard to tell if they were ape like or not. Only the posture is clearly looking like that of an ape and I won't contest it in any way. But I do think that we're a little more free on how the model on the fingers can be shaped, and I just wanted to point something that might be weird looking. Now it is Kazeo work, if he like it this way and think it's ok then I'm totally fine with that.
Also I think he haven't actually finished to work on the legs, he'll probably put rocky-scales on it as well.
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Originally posted by Darkloser View PostI know it's just a quick paintover, but you should maybe use a little more grey on it. Right now it almost have like a clay like, even muddy, appearance. Some little shades of grey would give him a more solid and rocky look.
Also I was wondering, if I remember well, the Titans were able to throw rocks by directly scrapping the floor right ? So it might be an idea to give him more claw shaped fingers, as some animals possess it to tunnel through the floor. With ape like fingers it seems way more difficult to do this kind of task, even if he possess enormous strength.
Now maybe I'm just a little too picky.
-Luigi Rapetta (rapfamily4)
My projects list: Unreal Monsters | Armor Pickups | Dispersion Pistol for Invasion | Fusion Cannon - a Flak Cannon variant
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I can easily add some big, gnarly claws on the hands, change up the look of them a bit. I went with sort of oafish/ ape-like hands because that's always what I've imagined the titan in Unreal to have. I imagined the rocks that it throws are sort of just picked up, not quite dug out of the ground, but the idea of the creature carving up huge chunks of earth makes for a cool effect. I'll do some work on it.
And I have yet to even look at the feet.
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Woah that's really similar to the Titan. The claws are quite good for that monster, but I think that they're too long, maybe too cumbersome...
Orga, prepare for allegations of plagiarism... PLZ don't ban me I'm joking
-Luigi Rapetta (rapfamily4)
My projects list: Unreal Monsters | Armor Pickups | Dispersion Pistol for Invasion | Fusion Cannon - a Flak Cannon variant
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I can easily add some big, gnarly claws on the hands, change up the look of them a bit. I went with sort of oafish/ ape-like hands because that's always what I've imagined the titan in Unreal to have. I imagined the rocks that it throws are sort of just picked up, not quite dug out of the ground, but the idea of the creature carving up huge chunks of earth makes for a cool effect. I'll do some work on it.
And I have yet to even look at the feet.
I know how picky people get when making modern updates to old things, but maybe check out how Orga from the Godzilla series rests on his knuckles like a gorilla:
Actually this is too much. They're way too elongated. For inspiration, I was thinking about animals that actually dig the ground, like Moles, Pangolins... things like that.
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Originally posted by KazeoHin-TechAE View PostI can easily add some big, gnarly claws on the hands, change up the look of them a bit. I went with sort of oafish/ ape-like hands because that's always what I've imagined the titan in Unreal to have. I imagined the rocks that it throws are sort of just picked up, not quite dug out of the ground, but the idea of the creature carving up huge chunks of earth makes for a cool effect. I'll do some work on it.
An interesting idea.Ữ,,|,.............................................................................................coffee addicted !!!
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Oh, it's cool! Maybe we could add shaders/effects to the floor where the Titan took debris (both metal and rock).
-Luigi Rapetta (rapfamily4)
My projects list: Unreal Monsters | Armor Pickups | Dispersion Pistol for Invasion | Fusion Cannon - a Flak Cannon variant
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Originally posted by KazeoHin-TechAE View Post
I'd love to see this at human eye level for the camera and facing upwards at the Titan, just to see how it fares in that camera angle. I think it'll help show more of its character.
The cow is amazing btw. I'm really liking all the concepts and models here.Character Sketch
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Originally posted by OMNIETY OMEGA View PostI'd love to see this at human eye level for the camera and facing upwards at the Titan, just to see how it fares in that camera angle. I think it'll help show more of its character.
The cow is amazing btw. I'm really liking all the concepts and models here.
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I really like the direction it's going, you do an amazing job.
The claws give a nice touch and are more in line with its clawed feet.
I'm kind of curious about the maw/jaw, how will it... slot ? Will the lips be next to each other when closed or the teeth (aside from the fangs and the weird incisor) will all be visible ?
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