I see amazing work in this thread! Keep it up guys!! I can see a UT map with the Titan walking on the background! Imagine that! =D
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Unreal Universe Monsters! Lets make some art together!
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That is one badass Pupae Sly, does it have the cafe seal of approval yet? He should be the main character of this game.Join Project: Open Tournament: OpenTournamentGame.com | Project Trello | Discord | YouTube
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Originally posted by Wail View PostThat is one badass Pupae Sly, does it have the cafe seal of approval yet? He should be the main character of this game.
Do we have Eggs ...Skaarj Eggs?á»®,,|,.............................................................................................coffee addicted !!!
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This is pretty awesome, especially that Pupae remake holy****...
If someone recreates all the Unreal pawns, this would actually bring me a step closer to converting my RLCoop mod to UT4 (Currently RLCoop is a U1 project, you can check out here
https://forums.unrealtournament.com/...munity-Event-2
and yes, having played Unreal for 15 years straight (and still play every day today) those scales do look correct, though I would recommend actually going into Unreal 1 to see the real scale, as UT2k4 scale may have been off. And the giant gasbag does exist lol, it's only present in one level though =P Nali Castle, top of the tower.
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Originally posted by Shivaxi View PostThis is pretty awesome, especially that Pupae remake holy****...
Originally posted by Shivaxi View Postand yes, having played Unreal for 15 years straight (and still play every day today) those scales do look correct, though I would recommend actually going into Unreal 1 to see the real scale, as UT2k4 scale may have been off..
Also, RLCoop in UT... that would be sweet! It would be something to look forward to.Last edited by Sly.; 09-29-2015, 08:00 PM.S l y .
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Originally posted by OMNIETY OMEGA View Post
Unreal 1 Dragon (this is one monster I really want to see in the gametype as a boss)
I believe this is one that we (The Unreal 1 community) were able to dig up the files for, extract and import into todays version of Unreal. I swear I have this and it works, animations and all. I'll try to find this again.
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Originally posted by KazeoHin-TechAE View PostI'd say make the face/head slightly bigger. I know the orthographic view distorts it a bit, but even in perspective screenshots it looks a touch small. The detailing is coming along awesome! Can't wait to see more progress!
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