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    Quick character concept

    Hey guys! First post here so go easy haha.
    Click image for larger version

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    Thought I would share a 15 min sketch I did the other night. Now before anyone starts on the cartoony nature, I drew this more to play round with the armor design, so yeah... not trying to set an art direction.
    Anywho, Been going back and playing all the UT's and while I love UT3 (seems to be quite an unpopular opinion), I think the style that made up the earlier titles were far more unique and eyecatching.

    When I get some more time I do plan to do some serious sketching and hopefully make up some proper character designs that aren't so cartoony. I really want to embrace the cyberpunk/industrial side of UT.

    Anyways give me your thoughts!

    PS. please forgive my dreadful gun design! just needed to fill the space

    Update 1

    Click image for larger version

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    Did another quick mockup with some basic plating and what not. If anyone has some ideas for detail I would be happy to hear them!
    Last edited by LeakproofSalmon; 05-14-2014, 09:17 AM.

    #2
    I like it and really agree that the original style was a lot more eyecatching.
    Looking forward to see some more serious sketches from you.

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      #3
      Thanks! I'm real keen to toy around with the armor.
      Want to have that kinda chunky but stripped back look that UT99 had. Pretty much heavy plating that allows for flexibility. I see it as a middle ground between how much punishment the player can withstand and their agility.

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        #4
        Ah, diggin the head gear. Very stylish. Good job on the sleek and slender design. Other than adding some grittiness to portray usage, I don't know what else you could add.
        a.k.a Gunner77

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          #5
          Cheers mate. Im thinking the next step is adding locks, clips, join lines and more usage marks/chips. Might do a utility belt/holster as well...

          Will post an update in the next day or so!

          Comment


            #6
            I really like this, plus he's got that street cyberpunk look.

            For the armor, the oldschool look is great, but I can't help but to think that it's too oldschool for this game? I think that could mostly be solved in some of the subtle contours of the design. Actually, an image search for BMX Armor has a bunch of neat stuff!

            Comment


              #7
              That bmx armor looks like a great source of inspiration. Thanks for the constructive feedback as well

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