Announcement

Collapse
No announcement yet.

Wolk´s Character Concepts

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #31
    Originally posted by Wolk View Post
    Babydoll Updated...
    Love it! She still looks a bit too slender, but I really like the direction you're going.

    Comment


      #32
      For the babydoll face, perhaps add more human details, but keep it robot. I think the more features she has that are human, the creepier she would be. Nothing extreme or exactly human, but perhaps small bumps like on dolls, you will notice they have half crescent mounds where the ears are to hint there is an ear but not blatantly. I think whatever her body looks like, to have a tattered up dress over the form, would be pretty crazy! Oh the possibilities haha!

      as always awesome stuff!!

      Comment


        #33
        Warcow updated...
        Working On: https://forums.unrealtournament.com/...acter-Concepts

        Comment


          #34
          The final Basicmodel of my Skaarjbody....
          Click image for larger version

Name:	skaarj model .jpg
Views:	1
Size:	199.9 KB
ID:	328832
          Working On: https://forums.unrealtournament.com/...acter-Concepts

          Comment


            #35
            I'd say you have a thing for leaner characters and you do their anatomy well. Especially skaarj, even though most will disagree since skaarj were always a bulky type reptillian gorilla.
            Originally posted by Wolk View Post
            Nali Warcow:



            At first i want to know what a Body-/Hitboxconcept the community want to see.
            Type D is the Classic version of UT99. The Problem was the hitbox over the Weapon for Headshots.
            Only Version A,B,C can change this conflict.
            Please Vote for the new Concept.
            [ATTACH=CONFIG]4126[/ATTACH]
            [ATTACH=CONFIG]3808[/ATTACH]

            here a better Version of the Cow B:

            [ATTACH=CONFIG]4125[/ATTACH]
            I was never a too big fan of Warcows, but I like your B version. I can already imagine it running around and these boots look just Unreal Also, I don't think many will have problem with its hitbox, only when it comes to behind, because it's covered by back armor (and/or weapon) plus posed forward.
            I'd still go for version B, though.
            Originally posted by Wolk View Post
            here the Project Babydoll:
            Updated... [ATTACH=CONFIG]4008[/ATTACH]

            Im still Working on this.
            I like this being introduced as a new Nightmare, but I'll be honest here and say I don't like anatomy so far, in terms others already noted. I can already imagine what would her dress look like though!
            But I do believe it will end up as awesome as your other stuff so far.
            Originally posted by Wolk View Post
            The final Basicmodel of my Skaarjbody....
            [ATTACH=CONFIG]4164[/ATTACH]
            Too lean for classic look indeed, but I like it. Gives that lizardly sneaky feel. Who said all skaarjs should be bulky warriors, maybe there are some sneakier scouts or younger skaarjs.
            Another minor thing I noted are tusks. Maybe move them near mouth a bit..

            Comment


              #36
              What a Charakter im gona do up next?

              Xan
              Malcolm
              Lauren
              Brock
              Matrix
              Anubis

              by the way:
              How i can move my Thread in the "UT Development - Art"- thread?
              Last edited by Wolk; 06-03-2014, 01:09 PM.
              Working On: https://forums.unrealtournament.com/...acter-Concepts

              Comment


                #37
                Originally posted by Wolk View Post
                What a Charakter im gona do up next?

                Xan
                Malcolm
                Lauren
                Brock
                Matrix
                Anubis

                by the way:
                How i can move my Thread in the "UT Development - Art"- thread?
                I'd personally like to see your take on a robot (Xan), and maybe Matrix, but if that's Matrix from either UT99 or UT3
                As of Anubis, I only saw screenshots and I like his armor. And you do armors well, so maybe Anubis would be more interesting for now.

                I think you should ask a moderator to move your thread, however I think this does belong to UT Character subforum.

                Comment


                  #38
                  Originally posted by Moona View Post
                  I think you should ask a moderator to move your thread, however I think this does belong to UT Character subforum.
                  Ok your right its better to Stay on That Place
                  Working On: https://forums.unrealtournament.com/...acter-Concepts

                  Comment


                    #39
                    Here is my Concept of Brutalis:
                    Working On: https://forums.unrealtournament.com/...acter-Concepts

                    Comment


                      #40
                      Nali War Cow is awesome! So is the doll concept, but I don't see where it fits in the UT universe?

                      Comment


                        #41
                        Originally posted by Wolk View Post
                        Nali Warcow:



                        At first i want to know what a Body-/Hitboxconcept the community want to see.
                        Type D is the Classic version of UT99. The Problem was the hitbox over the Weapon for Headshots.
                        Only Version A,B,C can change this conflict.
                        Please Vote for the new Concept.
                        [ATTACH=CONFIG]4126[/ATTACH]
                        [ATTACH=CONFIG]3808[/ATTACH]

                        here a better Version of the Cow B:

                        [ATTACH=CONFIG]4125[/ATTACH]
                        hold it without mechanical legs, because the proportions of WarCow
                        go to the devil if you add them mechanical legs .. Warcows have ever small but strong legs, so,
                        hold it small and strong in my opinion and this is more original if be the warcow forced
                        to use mechanical feet looks unbelievable and impossible so, not really good.
                        Use as feet's more a mix as Elephants and Cow-feet's

                        best regards
                        Blacky
                        Last edited by Blackcrack; 08-06-2014, 02:14 AM.

                        Comment

                        Working...
                        X