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    Aberiu's characters

    Latest pics



















    .....


    I'll be posting my doodles here

    Just a few old pics to get started:



    This one is really old. I've never made anything of it but I thought I'd post it anyway because I still like the idea behind it.
    The idea is that I can hardly believe that a metal breastplate can save you from a direct rocket hit, so they are protected with a forcefield generator located on the chest and therefore can wear something sporty to be more agile (I've always wanted UT characters to look more athletic and less military).
    The mask is supposed to be customizable and serve as some kind of a clan tag.




    This one was made 6 months ago.
    I was going to make it a playable character with custom animations for UT3 or UT2004, but since the new game is coming I guess this is going to be my next modeling project for UE4.
    Last edited by Aberiu; 05-25-2015, 03:32 PM.
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    #2
    Pretty good. That may be the best female character concept I've seen for any UT yet.

    UT4 modding discussion: irc.globalgamers.net #UTModders
    Contrib Digest | UT2341 - Henrik's UT4 Dev Blog | Twitter

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      #3
      I love those concepts, especially the female character concept and Dasmascus. I hope to see more concept!

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        #4
        NICE! ty for doing one of my ideas! very cool!

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          #5
          Syzygy

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            #6
            Seems your armors look bad
            because they are too thin.
            GOod STUff HERe <<

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              #7
              Originally posted by Kaal979 View Post
              Seems your armors look bad
              because they are too thin.
              Coming from the guy that wants Dragonball characters in the game...

              Dont listen to this dude, that female and Syz are great concepts. My only crit would be to
              remove the belt and codpiece from the robot. Nice work.

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                #8
                A character shalt have either clothing nudity or armor
                which must definitively show more absorb power and
                dont forget some DBZ dudes have quite great armors.
                Last edited by Kaal979; 07-06-2014, 04:50 PM.
                GOod STUff HERe <<

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                  #9
                  My take on Sapphire

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                    #10
                    You never fail to amaze with your art. The character's look stay true to the UT style.

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                      #11
                      I like big boots and I cannot lie, I would like to see more larger high tech boot styles like xan krieger if you could ;p
                      [Concept] Impact Hammer: Alternative Fire
                      [Concept] Game Mode: Infiltration

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                        #12
                        I really love your art of Sapphire! Looking forward for more. Good job.

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                          #13
                          Diva

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                            #14
                            Diva and Sapphire are bloody awesome! Best character concepts I have seen on this forums so far
                            lunar-software.com | routinegame.com

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                              #15
                              Very nice work Aberiu. I also echo the comments on the Sapphire and I really like where you're going with Diva.
                              For the Sapphire concept, I like the team color on the blue version as it doesn't look overpowering. But this may just be my brain processing the Red/Blue effect :-)
                              MyArtstation
                              @jayoplus

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