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Base Necris Designs

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  • replied
    I actually like how they made them in terms of style.

    And those are just the first two! A lot of Necris characters are going to be added, with a lot of variety...

    EDIT: I also like Freylise from Xenomon and Aberiu, too.
    Last edited by rapfamily4; 03-31-2017, 02:24 AM.

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  • replied
    I think the claw like nails should be gone and some of the cybernetic parts toned down a bit.

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  • replied
    Originally posted by Darkloser View Post
    Well, the info about the Necris are generally vague, and the rare things we got (beetwen the different games) were at best unrelated, at worst contradictory. Everyone possess it's own opinion about what the Necris "might" be. The only thing we can do is just design our own ideas and see if they please or not...
    But I actually have no skill in designing (I'm just an unworthy Unreal fan) so you'll probably do better in that regard.

    Personally I try to avoid excluding any of the game (even if I clearly less appreciated some of them), and to find a common ground (which I'll probably never find ).

    Honestly, even if the graphics in UT 99 were limited, the characters were rather expressive, contrary to UT 2k4 (were they all had the same "no fun allowed" face, apart from a few exceptions).

    Honestly I think the Phayders don't have the same interest as the other companies. But we ignore what are their plans, so I can't say much about it, only speculate.

    Yes, we already see part of their plans. And we respond to them. The official Necris look like **** on UT4. Cyborg parts on them and big nails? Are you serious?

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  • replied
    Originally posted by warroht View Post
    Doing some exploration

    I LOVE IT!

    Really nice job about the facial expression!

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  • replied
    Doing some exploration

    Attached Files

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  • replied
    My new desktop background!! Awesome work

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  • replied
    Nice.........

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  • replied
    Capes! Uncompressed: https://drive.google.com/file/d/0B81...ew?usp=sharing

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  • replied
    [MENTION=281528]FainterCargo148[/MENTION]
    You might be interested in this thread then: https://forums.unrealtournament.com/...18910-Freylise


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  • replied
    Well, long hair is every time associated to female characters, and I think we should break this sort of 'cliché'. I'd like to see more liberty to character design, about those terms.

    Anyway, there isn't any character with hair (excluding the Skaarj) at the moment. I really hope they'll be implemented in some time xD

    About Visse, I actually adore her with short/bald hair: she looks stronger and meaner. The concepts below are PERFECT, for my point of view!

    Attached Files

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  • replied
    Originally posted by FainterCargo148 View Post

    Why bald and short haired female modelz? And yea they look like robots. Please bring back the original modelz from 99 if it possible!


    Males seems OK to me btw!
    Keep it up!!
    I agree. Where a normal female hair? They look like an egg or goth/emo!

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  • replied

    Why bald and short haired female modelz? And yea they look like robots. Please bring back the original modelz from 99 if it possible!


    Males seems OK to me btw!
    Keep it up!!

    Leave a comment:


  • replied
    Or... not ?

    Or in this case, all opinions are lies and distortion of facts ?

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  • replied
    Originally posted by Darkloser View Post
    Honestly, even if the graphics in UT 99 were limited, the characters were rather expressive, contrary to UT 2k4 (were they all had the same "no fun allowed" face, apart from a few exceptions).




    Insolent lie and distortion of facts.

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  • replied
    Well, the info about the Necris are generally vague, and the rare things we got (beetwen the different games) were at best unrelated, at worst contradictory. Everyone possess it's own opinion about what the Necris "might" be. The only thing we can do is just design our own ideas and see if they please or not...
    But I actually have no skill in designing (I'm just an unworthy Unreal fan) so you'll probably do better in that regard.

    Personally I try to avoid excluding any of the game (even if I clearly less appreciated some of them), and to find a common ground (which I'll probably never find ).

    Honestly, even if the graphics in UT 99 were limited, the characters were rather expressive, contrary to UT 2k4 (were they all had the same "no fun allowed" face, apart from a few exceptions).

    Honestly I think the Phayders don't have the same interest as the other companies. But we ignore what are their plans, so I can't say much about it, only speculate.

    Leave a comment:

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