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  • replied
    Originally posted by cglewis View Post
    Wow very cool! I would definitely be interested in helping to construct a level for yall especially if it could be dual purpose...like aim to be part of the official UT map list and be apart of the mod as well.
    I think it would be really cool to make Doom inspired level....but that is my 2 cents
    The art style we've been kicking around is a mixture of themes. The idea being that the world of chaos is a universe unto itself where mythology and technology have collided. There is a lot of room for interpretation there and we've only just begun exploring environment art. If you were to join us you'd be helping shape that universe.

    It was and is our intention to support non chaos gameplay in our maps. however using the new features the mod provides is hugely important. The grappling hook alone changes the game, that's not to mention all the other fun things we have in store.

    I won't clutter your thread anymore, feel free to contact me if you would like more info.

    Leave a comment:


  • replied
    Originally posted by [EPIC] Rick Kohler View Post
    Is that Doom's chain gun? That's awesome and a lot closer to what we need, IMO.
    Yes! When you said you wanted a "mean" stinger I thought this was the way to go.

    Leave a comment:


  • replied
    Go for it. I love that first concept and the Doom chaingun.

    Leave a comment:


  • replied
    Originally posted by [EPIC] Rick Kohler View Post
    Is that Doom's chain gun? That's awesome and a lot closer to what we need, IMO.
    The doom mini gun is really sick!
    I think if we meld the first concept from here:
    https://www.epicgames.com/unrealtour...inigun-Stinger
    and the doom mini gun we should have some thing sick ....maybe ill block it out really quick lol

    Leave a comment:


  • replied
    Originally posted by HeisenbergTrip View Post
    Then do it man If there is still official weapons to be made, take it.

    btw: https://www.epicgames.com/unrealtour...id=29471&stc=1
    Is that Doom's chain gun? That's awesome and a lot closer to what we need, IMO.

    Leave a comment:


  • replied
    Originally posted by HeisenbergTrip View Post
    Then do it man If there is still official weapons to be made, take it.

    btw: https://www.epicgames.com/unrealtour...id=29471&stc=1
    oh that is tempting.........

    Originally posted by thatscrawnyki View Post
    The idea of chaos is to overlay a new set of features that blur the line between the original game and the mod. Previous versions include complete weapon sets, Powerups, vehicles and maps. Currently our focus is on power ups and added gameplay features. Though we have started some map's and weapons as well.
    Our mantra with this version is organized chaos so we've been pushing for an over the top experience that doesn't overload the player. We have a design doc in place for most of the mod and we are checking things off the list every week.

    It's a fun mod to work on that's for sure; one with a lot of history and quirkyness. If you have access to older UT games I highly recommend checking them out. All previous versions are available on the website.

    Either way I'll look forward to seeing more of your work!
    Wow very cool! I would definitely be interested in helping to construct a level for yall especially if it could be dual purpose...like aim to be part of the official UT map list and be apart of the mod as well.
    I think it would be really cool to make Doom inspired level....but that is my 2 cents

    Leave a comment:


  • replied
    Then do it man If there is still official weapons to be made, take it.

    btw: https://www.epicgames.com/unrealtour...id=29471&stc=1

    Leave a comment:


  • replied
    Out of the concepts depicted I really like the first one
    There is a lot of good detail in that concept
    maybe with some glowy bits in the barrels would be really cool!

    Leave a comment:


  • replied
    Originally posted by [EPIC] Rick Kohler View Post
    Doesn't have to be that one. But do prefer something that looks mean. I really like the first two (minus the tail pipe thingy) and really do not like the second two.
    Oh, don't get me wrong, I always loved the Unreal 1 mini design. But it's really hard to make something like this to look good in HD. If anyone is able to make it look mean, functional and not ridiculous, I think I would fall in love with it.

    Leave a comment:


  • replied
    Doesn't have to be that one. But do prefer something that looks mean. I really like the first two (minus the tail pipe thingy) and really do not like the second two.

    Leave a comment:


  • replied
    Originally posted by cglewis View Post
    Ah man that stinger looks dope....
    Now the question is, which one you mean. For me, the 2nd one really cought the spirit of UT, but I fear I'm in minority. Also, what Epic said few days ago, what would they probably want to see from the minigun, would be something inspired by Unreal 1 design: https://www.youtube.com/watch?v=df3scAbFRWo

    Leave a comment:


  • replied
    Originally posted by cglewis View Post
    Thanks man! Congrats on getting featured! I saw yalls website some pretty cool stuff, but what is the goal of the mod?
    The idea of chaos is to overlay a new set of features that blur the line between the original game and the mod. Previous versions include complete weapon sets, Powerups, vehicles and maps. Currently our focus is on power ups and added gameplay features. Though we have started some map's and weapons as well.
    Our mantra with this version is organized chaos so we've been pushing for an over the top experience that doesn't overload the player. We have a design doc in place for most of the mod and we are checking things off the list every week.

    It's a fun mod to work on that's for sure; one with a lot of history and quirkyness. If you have access to older UT games I highly recommend checking them out. All previous versions are available on the website.

    Either way I'll look forward to seeing more of your work!

    Leave a comment:


  • replied
    Originally posted by HeisenbergTrip View Post
    Hey! Why not try and make a official weapon? You look like you can handle that. There is still the minigun/stinger , redeemer , impact hammer and translocator to make

    Here are some concepts from gooba, although there's other users who made some cool concepts too.

    https://www.epicgames.com/unrealtour...inigun-Stinger

    https://www.epicgames.com/unrealtour...-Impact-Hammer

    https://www.epicgames.com/unrealtour...8-Translocator
    Ah man that stinger looks dope....

    Leave a comment:


  • replied
    Hey! Why not try and make a official weapon? You look like you can handle that. There is still the minigun/stinger , redeemer , impact hammer and translocator to make

    Here are some concepts from gooba, although there's other users who made some cool concepts too.

    https://www.epicgames.com/unrealtour...inigun-Stinger

    https://www.epicgames.com/unrealtour...-Impact-Hammer

    https://www.epicgames.com/unrealtour...8-Translocator
    Last edited by HeisenbergTrip; 06-10-2016, 06:49 PM.

    Leave a comment:


  • replied
    Originally posted by thatscrawnyki View Post
    Hey guy! Welcome to the forums! I've seen your work on polycount also, lots good stuff! There is lots of stuff that's needed for UT, though the actual road map isn't exactly clear. I'm part of the Chaos mod if you want to team up with a crew we are making lots of progress these days. You can see some interviews with our team on the official UT blog thingy (mine was the most recent and its still live as of this post) Either way I'm sure you'll find a niche here, good luck!
    Thanks man! Congrats on getting featured! I saw yalls website some pretty cool stuff, but what is the goal of the mod?

    Leave a comment:

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