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Sig's Environment Art Meshes

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    Sig's Environment Art Meshes

    This thread will be a collection of environment art meshes I complete. Some will be concepts, others more defined. If you like them, let me know and I will make them available (quicker). Other than that, not much else to say.


    Link To Works: https://www.dropbox.com/sh/sfepq53ni...MzNBoGOCa?dl=0


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    Alarm Light


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    Ceiling Light or something else?


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    Power-Up Base / Jump Pad (Previously Available)
    Last edited by Sigmafie; 03-30-2016, 02:50 PM. Reason: Cleanup

    #2
    Good luck !
    Last edited by Raste; 07-18-2015, 02:56 AM.
    RASTE IN PEACE !
    Maps: DM-Hydraulics | DM-Affliction
    Weapon: Redeemer

    Comment


      #3
      Thanks. Been working on a stone fire brazier column some today.

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        #4
        Small updates to the stone brazier. Still very WIP. Getting some help with the "face" stone carving.

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        EDIT: Some More Work

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        Last edited by Sigmafie; 08-06-2015, 08:45 PM.

        Comment


          #5
          Continuing the castle/dungeon asset theme.



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          Last edited by Sigmafie; 08-06-2015, 09:05 PM.

          Comment


            #6



            Finalized the basic alarm light.

            Comment


              #7
              id really like that alarm light, can you make it in caution yellow? Its exactly what ive been looking for my map.
              PayBack

              Comment


                #8
                Originally posted by -jay- View Post
                id really like that alarm light, can you make it in caution yellow? Its exactly what ive been looking for my map.
                I can. It will be a couple of days as I am out of town this weekend but definitely.

                Comment


                  #9
                  Really great work!
                  Win 10
                  iMac (27-inch, Late 2013)
                  3.5 GHz Intel Core i7
                  32 GB 1600 MHz DDR3
                  NVIDIA GeForce GTX 780M 4096 MB

                  Maps:
                  DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
                  2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,

                  Comment


                    #10
                    cool work! waiting for more
                    https://www.twitch.tv/designerued - stream - maps, models, environment.
                    https://mymeshes.wordpress.com/ - blog - 3d modeling, tutorials, lifestyle

                    Comment


                      #11
                      I have attached the most basic alarm light for anyone's use. Just please provide credit if you use it is all I ask. I would caution that this is the most absolute basic version -- I have been working on an advanced version, with CaptainMigraine's help, that will incorporate some new mesh elements, have animation, and also will be more ready for opacity/transparency settings. So expect that in the future if you would like to replace this one with a more usable version.

                      DOWNLOAD HERE

                      Comment


                        #12
                        Ill check it out tonight, thank you! Is the one you posted with the protective cage over it?
                        PayBack

                        Comment


                          #13
                          Originally posted by -jay- View Post
                          Ill check it out tonight, thank you! Is the one you posted with the protective cage over it?
                          No, it is not. I can add that over the weekend if you would like. I intend on updating with all 3 versions of it in both red and caution yellow variants. I am just trouble shooting getting opacity/translucency correct so that a light can be placed inside of it; using the animation it should appear as if it is a real spinning caution light. Alternatively of course the non-animated version could be used with an emissive layer to portray an on/off cycle. These are all things I am working on to release a high quality light that can be used in multiple variations.
                          Last edited by Sigmafie; 08-14-2015, 09:38 AM.

                          Comment


                            #14
                            Heres what I am using them for. Thanks for the work!

                            PayBack

                            Comment


                              #15
                              Have not had any time the past 2-3 weeks unfortunately to work on stuff. But I have been working up some BSP as reference meshes for true environment meshes on DM-Altar. See below and you will see a column, wall insets, and more gothic ornamentation in the background (cross).

                              Attached Files
                              Last edited by Sigmafie; 09-10-2015, 11:43 AM.

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