Is there still a way to convert static meshes to BSP? Or even a blocking volume to a BSP?
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Converting Static Meshes To BSP
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Converting Static Meshes To BSP
Win 10
iMac (27-inch, Late 2013)
3.5 GHz Intel Core i7
32 GB 1600 MHz DDR3
NVIDIA GeForce GTX 780M 4096 MB
Maps:
DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,Tags: None
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Originally posted by effects69 View PostIs there still a way to convert static meshes to BSP? Or even a blocking volume to a BSP?
I was looking at this earlier today as I wanted to convert blocking volumes into brushes so I could paint them bright pink.
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Originally posted by Mitch Mitchell View PostNot that I know of.
I was looking at this earlier today as I wanted to convert blocking volumes into brushes so I could paint them bright pink.
I was also trying to convert blocking volumes to brushes today, I didn't find anything.Win 10
iMac (27-inch, Late 2013)
3.5 GHz Intel Core i7
32 GB 1600 MHz DDR3
NVIDIA GeForce GTX 780M 4096 MB
Maps:
DM-RadioActive (Work In progress) DM-Ethos (WIP) DM-QWERTY (WIP) DM-TwinFalls(WIP)
2k4 DM-MoonGames, DM-Abrenabba, DM-Aphelion, DM-Pyrimid-Of-Gold, DM-UPH-Hexed, Dm-Saint, DM-LethalAdixion, DM-C4-Ariza, Dm-C4-SleepyTomb,
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Originally posted by effects69 View PostIs there still a way to convert static meshes to BSP?
Originally posted by effects69 View PostOr even a blocking volume to a BSP?Last edited by MoxNix; 01-20-2016, 08:49 PM.
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