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WIP/Shell Prefix naming for Maps

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    WIP/Shell Prefix naming for Maps

    All the maps are just like thrown in there and it would be better if they were labeled and organized so you can quickly see what is what, ie...

    DM-WIP[]-Tuba

    '[]' For blank shell.

    When materials/meshes are added you could even add a percentage for how far along it is, ie:

    DM-WIP[75%]-Tuba

    Or even before the shell is done, you could use a negative percent:

    DM-WIP[-25%]-Tuba

    I then assume all the maps with WIP would then be organized in the drop down box to be together.

    This also allows you to have multiple instances to compare against older stuff too without weird names/serials.
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