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Importing from UE4 to UT

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    Select all your brushes and simply copy paste it into the UT editor then build geometry. Anything core that's in base UE will be in the UT editor so you shouldn't get any issues. If you've used and meshes or materials from the shooter template they probably won't come with but BSP should be 100% copy/paste able

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  • started a topic Importing from UE4 to UT

    Importing from UE4 to UT

    I've been blocking out a map in UE4, and I'd like to port it over into UT since I didn't really like the shooter base learning template the Epic Games provided.

    Anyone know if this is possible or would I have to start over. The map is entirely made out of BSPs for blocking purposes, so I don't really care about meshes being transferred.