With the help of a few people i've managed to import UT99 and 2k4 map brushes into UE4.
Big shoutout to Trev at this point.
I've done the porting for following maps
Here are the Maps Link
Here are the Converters Link
To use them open UE4 and use the File->Import function.
There are a few things to note.
1. Many maps are based on an subtractive style, for those create a big box brush that covers the entire map and set the order to first.
2. The UT2k4 maps us static meshes for imported maps so they are often not complete.
Also for those who are interested how it's done.
1. Use UT3Converter2-025c (source: look up!) to extract a map and convert it to UT3
2. Use UDKConverter (source: look up!) to convert the map.t3d to one compatible with UE4.
You can use the generated textures and static meshes in your map but you'll have to import most of this per hand.
A quick reminder: Those are NOT finished maps and my intention is not to remake every UT99 and UT2k4 map but i think they can give decent guidelines on where to start with your own maps and remakes.
Big shoutout to Trev at this point.
I've done the porting for following maps
Code:
Unreal Tournament 99 CTF-Command CTF-Coret CTF-Cybrosis CTF-Darji16 CTF-Draery CTF-EternalCave CTF-Face CTF-Face][ CTF-Gauntlet CTF-HallOfGiants CTF-High CTF-Hydro16 CTF-Kosov CTF-LavaGiant CTF-Niven CTF-November CTF-Noxion16 CTF-NUcleus CTF-Orbital DM-Agony DM-ArcaneTemple DM-Barricade DM-Codex DM-Conveyor DM-Crane DM-Curse][ DM-Cybrosis][ DM-Deck16][ DM-Fetid DM-Fractal DM-Gothic DM-Grinder DM-HealPod][ DM-Hyperblast DM-Kgalleon DM-Liandri DM-Malevolence DM-Mojo][ DM-Morbias][ DM-Morpheus DM-Oblivion DM-Peak DM-Phobos DM-Pressure DM-Pyramid DM-Shrapnel][ DM-SPaceNoxx DM-Stalwart DM-StalwartXL DM-Tempest DM-Turbine DM-Zeto CTF-Abreez CTF-andACTION CTF-Astorial CTF-Command CTF-Control_LE CTF-DDay CTF-Denise CTF-Flakspam CTF-FME][ CTF-GauntletCB2 CTF-GrendelKeep_99M CTF-GrudgeCB3 CTF-Inca CTF-Inca][ CTF-Leviathan CTF-SprintaCB3 CTF-ThronsV2 CTF-Tutorial CTF-w00t Unreal Tournament 2004 CTF-Chrome CTF-Citadel CTF-FaceClassic CTF-Geothermal CTF-Grendelkeep CTF-Maul CTF-Orbital2 DM-1on1-Albatross DM-1on1-Roughinery DM-Antalus DM-Asbestos DM-Compressed DM-Corrugation DM-Curse4 DM-Deck17 DM-De-Grendelkeep DM-DE-Ironic DM-Gael DM-Rankin DM-Sulphur
Here are the Converters Link
To use them open UE4 and use the File->Import function.
There are a few things to note.
1. Many maps are based on an subtractive style, for those create a big box brush that covers the entire map and set the order to first.
2. The UT2k4 maps us static meshes for imported maps so they are often not complete.
Also for those who are interested how it's done.
1. Use UT3Converter2-025c (source: look up!) to extract a map and convert it to UT3
2. Use UDKConverter (source: look up!) to convert the map.t3d to one compatible with UE4.
You can use the generated textures and static meshes in your map but you'll have to import most of this per hand.
A quick reminder: Those are NOT finished maps and my intention is not to remake every UT99 and UT2k4 map but i think they can give decent guidelines on where to start with your own maps and remakes.
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