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Point Lights leaking through walls.

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    Point Lights leaking through walls.

    Hi, I'm new to UE4 and I've just run into this problem..

    I have lights on one side of my wall, but the light leaks through to the other side of my wall, where I have no lights.

    All my lighting settings are on the defaults and he lighting quality is set to production when I build. I have tried other settings, like changing the lightmap resolution and changing the lighting quality but nothing works.

    I've attached some screenshots.


    PS: It is only effecting the wall with the lights on, all the other walls are fine.

    #2
    The material is your answer.
    Maps:

    DM-PSi ; DM-Genku ; DM-Untold Storage ; DM-Station (WIP) ; DM-HeatRay Physx (WIP)

    DM/TSD-Formidable (WIP)

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      #3
      I like to use Light blockers to prevent this

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        #4
        If the lights are touching the wall, they will go through. also, if they are set to not cast shadows, they will go through.
        Maps: DM-Dying_Sun WIP & DM-TokaraSwamp
        www.shockandrockets.com

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