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UV Mapping - UE4 problem

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    UV Mapping - UE4 problem

    Guys i have a problem with my UV mapping. I created a mapping in my 3d software and there everywing works great, but when i imported it to unreal editor, uvmap isnt good. Why? Any tutorials about thaT? Please help.
    Attached Files
    Last edited by -Designer-; 04-11-2015, 12:36 PM.
    https://www.twitch.tv/designerued - stream - maps, models, environment.
    https://mymeshes.wordpress.com/ - blog - 3d modeling, tutorials, lifestyle

    #2
    solved a little bit. when i use 256x256 texture everything works good, why?? This size isnt enough for me. ;[
    Last edited by -Designer-; 04-11-2015, 01:55 PM.
    https://www.twitch.tv/designerued - stream - maps, models, environment.
    https://mymeshes.wordpress.com/ - blog - 3d modeling, tutorials, lifestyle

    Comment


      #3
      Seems it's something to do with the tiling of the texture if it works when you resize the texture.
      Are you using a tiled texture, or a texture map specifically made for the model?
      MyArtstation
      @jayoplus

      Comment


        #4
        use a texture coordinate node in the material editor to manually fix it if you need to.

        UT4 modding discussion: irc.globalgamers.net #UTModders
        Contrib Digest | UT2341 - Henrik's UT4 Dev Blog | Twitter

        Comment


          #5
          without see-ing the uvw maps eg main and light map there not a lot i can suggest
          UT40K:The Chosen - Warhammer 40,000 for UE4
          ut40kgeodav - UE4 Tutorials

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