I want to create a circle cut in half like this without errors: http://i.imgur.com/obiwomG.jpg
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How to create half a circle?
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A general advise to avoid BSP holes is to stick the vertices of a brush to the grid.
Try going to edit mode (shift+5), selecting vertices in a 2D viewport and rightclicking on them. They should shift to the nearest gridpoint.Maps: [UT4] DM-1on1-Electro Hurt • DM-UT4TOURNEY | [UT3] DM-1on1-Phosphor | [UT2k3] BR-Egypt (RIP) | [UT] DM-1on1-Phosphor
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Best way to create a semi circle in BSP is to use the Brush Clip too to slice it in half. Sometimes it'll create a hole like you showed; if this happens you can use the create tool too add the face back in. Select each vertex of the face you want to create in a clockwise pattern then press create. You can see a few more tricks in my BSP tutorial
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Try the clip in open space, with out any other geometry around.
I'm curious if that would avoid a BSP hole. :/
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One could take a box brush and vertex edit it into a concave arch, using a cylinder as a guide. That way you can use an additive brush instead of a subtractive one.
Originally posted by waffl3head View PostA general advise to avoid BSP holes is to stick the vertices of a brush to the grid.
Try going to edit mode (shift+5), selecting vertices in a 2D viewport and rightclicking on them. They should shift to the nearest gridpoint.
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