Announcement

Collapse
No announcement yet.

How to create half a circle?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    How to create half a circle?

    I want to create a circle cut in half like this without errors: http://i.imgur.com/obiwomG.jpg

    #2
    A general advise to avoid BSP holes is to stick the vertices of a brush to the grid.
    Try going to edit mode (shift+5), selecting vertices in a 2D viewport and rightclicking on them. They should shift to the nearest gridpoint.
    Maps: [UT4] DM-1on1-Electro HurtDM-UT4TOURNEY | [UT3] DM-1on1-Phosphor | [UT2k3] BR-Egypt (RIP) | [UT] DM-1on1-Phosphor

    Comment


      #3
      Best way to create a semi circle in BSP is to use the Brush Clip too to slice it in half. Sometimes it'll create a hole like you showed; if this happens you can use the create tool too add the face back in. Select each vertex of the face you want to create in a clockwise pattern then press create. You can see a few more tricks in my BSP tutorial

      Comment


        #4
        Try the clip in open space, with out any other geometry around.

        I'm curious if that would avoid a BSP hole. :/
        Portfolio / DM-Morpheus / CTF-Coret

        Comment


          #5
          One could take a box brush and vertex edit it into a concave arch, using a cylinder as a guide. That way you can use an additive brush instead of a subtractive one.

          Originally posted by waffl3head View Post
          A general advise to avoid BSP holes is to stick the vertices of a brush to the grid.
          Try going to edit mode (shift+5), selecting vertices in a 2D viewport and rightclicking on them. They should shift to the nearest gridpoint.
          There is also a button to 'Align Vertices to Grid', in the brush's details. Sadly it can't be hotkeyed.

          Comment

          Working...
          X