I made some tests with 1.0.1 to give some feedback.
It's clearly faster. Nice improvement.
But I had some issues
.
- All conversion I made finished with a C:\Users\...Documents\UT4X-Converter\Converted containing only the log and a levelname.t3D file.
- When changing umodel.exe from umodel_win32 (2020-08-17) to umodel_win32 (2018-09-15), the behavior is not the same and with umodel_win32 (2020-08-17) the converter freeze.
More tests on UTx-converter 1.0.1 compared to 0.9.5
My Files organisation and naming
Drive C: System
Drive C:\Program Files\UT4X-Converter version 1.0.1
Drive C:\Users\User\Documents\UT4X-Converter version 1.0.1
Drive D:\Games\Unreal Tournament 3
Drive H:\Epic Games (Unreal Engines)
Drive H:\00_Conversion\UT4X-Converter-0.9.5
Drive H:\00_Conversion\uModel_stuff\umodel_win32 (20xx-xx-xx)
Tests on Conversion of UT3 DM-Deck with umodel_win32 (2018-09-15) and umodel_win32 (2020-08-17)
Some times I have a
17 ERROR_NOT_SAME_DEVICE The system cannot move the file to a different disk drive.
noticed in the log file befor the instructions 09:31:07 685 - WARNING - Could not get material info from LT_Light.SM.MI_LT_Light_SM_Lightcone01_Red
09:31:07 692 - WARNING - Could not get material info from UN_Team.SM.M_UN_Team_SM_UT99Logo_Red01
09:31:07 701 - INFO - 6112 converted actors
09:31:07 702 - INFO - Fixing ut3 brush order with H:\00_Conversion\zConversionEnCours\dmdeck.t3d
09:31:07 911 - INFO - Fixed 304 brushes
09:31:08 348 - INFO - Written file DM-Deck-UT3.t3d
09:31:08 348 - INFO - Identifying staticmeshes textures 09:31:08 403 - WARNING - Impossible de déplacer le fichier vers un lecteur de disque différent. (I have a french system, it corresponds to the windows error 17)
09:31:14 105 - INFO - Map was succesfully converted to H:\00_Conversion\UT4X-Converter-0.9.5\Converted\DM-Deck\DM-Deck-UT3.t3d
09:31:14 140 - INFO - * * * * * * * * I N S T R U C T I O N S * * * * * * * *
09:31:14 140 - INFO - Note: these instructions are always under work and might not be 100% accurate
09:31:14 140 - INFO - Open Unreal Editor for UT4
In all cases in the converted folder I had only the log file and 2 .t3f files for 1.0.1 and 1 .t3d file for 0.9.5.
In earlier tests this was somekind random !!! Before using 1.0.x version I never had this issue
I notice different errors depending on the umodel version see below some log extractions
0.9.5 and umodel_win32 (2018-09-15) 09:29:19 831 - INFO - Writting log file H:\00_Conversion\UT4X-Converter-0.9.5\Converted\DM-Deck\conversion.log
09:29:19 851 - INFO - *****************************************
09:29:19 851 - INFO - Conversion of DM-Deck.ut3 to Unreal Tournament 4
09:29:19 853 - INFO - Scale Factor: 2.2
09:29:19 853 - WARNING - Shader materials are not yet converted
09:29:19 854 - WARNING - Terrains are not yet converted
09:29:19 912 - INFO - Scanned 872 .upk files
09:29:19 915 - INFO - Exporting DM-Deck.ut3 LEVEL package (mode: Level t3d)
09:29:52 845 - INFO - Converting t3d map PersistentLevel.t3d to Unreal Tournament 4 t3d level
09:29:54 078 - INFO - 6112 actors read
09:29:54 084 - INFO - Exporting A_Ambient_Loops.upk with umodel
09:29:55 124 - INFO - Exporting LT_Base.upk with umodel
09:29:55 994 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_02
09:29:55 995 - WARNING - Could not get material info from LT_Base.M_LT_Base_03.M_LT_Base_03
09:29:55 996 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_Blue
09:29:55 996 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glass_01
09:29:55 997 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glass_02
09:29:55 998 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glass_Water_01
09:29:55 999 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glow_Tube
09:29:56 000 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glow_Tube_Bubbles
09:29:56 001 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glow_Tube_Bubbles_Fallback
09:29:56 001 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Glow_Tube_Red
09:29:56 002 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Recycle01
09:29:56 003 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_BSP_Recycle01b
09:29:56 004 - WARNING - Could not get material info from LT_Base.BSP.M_LT_Base_GreenMetal
09:29:56 006 - INFO - Exporting LT_Floors.upk with umodel
09:30:04 103 - WARNING - Could not get material info from LT_Floors.M_LT_Floors_BSP_Panel01
09:30:04 105 - WARNING - Could not get material info from LT_Floors.M_LT_Floors_BSP_Recycle01
09:30:04 106 - WARNING - Could not get material info from LT_Floors.M_LT_Floors_BSP_Recycle02
1.0.1 and umodel_win32 (2018-09-15) 10:01:36 550 - INFO - Writting log file C:\Users\Timescape\Documents\UT4X-Converter\Converted\DM-Deck\conversion.log
10:01:36 580 - INFO - *****************************************
10:01:36 581 - INFO - Conversion of DM-Deck.ut3 to Unreal Tournament 4
10:01:36 582 - INFO - Scale Factor: 2.2
10:01:36 583 - WARNING - Shader materials are not yet converted
10:01:36 657 - INFO - Scanned 872 .upk files
10:01:36 932 - INFO - Converting t3d map dmdeck.t3d to Unreal Tournament 4 t3d level
10:01:38 325 - INFO - 6109 actors read
10:01:38 831 - INFO - Exporting EngineMaterials.upk with umodel
10:01:39 786 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.BlackUnlitMaterial
10:01:39 787 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.BlinkingCaret
10:01:39 787 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.CubeMaterial
10:01:39 788 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.DefaultMaterial
10:01:39 790 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.DefaultParticle
10:01:39 791 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.EditorBrushMaterial
10:01:39 791 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.EmissiveTexturedMaterial
10:01:39 792 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.FogVolumeMaterial
10:01:39 793 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.GeomMaterial
10:01:39 794 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.LevelColorationLitMaterial
10:01:39 795 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.LevelColorationUnlitMaterial
10:01:39 796 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.MaterialError_Mat
10:01:39 797 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.PPVolumeMaterial
10:01:39 798 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.RemoveSurfaceMaterial
10:01:39 799 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.ScreenMaterial
10:01:39 800 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.TerrainCollisionMaterial
10:01:39 801 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.WireframeMaterial
10:01:39 802 - WARNING - Could not get material info from EngineMaterials.ape.Documents.UT4X-Converter.Converted.DM-Deck.Temp.PPVolumeMaterialInstance
10:01:40 297 - INFO - Exporting LT_Buildings2.upk with umodel
10:01:41 871 - WARNING - Could not get material info from LT_Buildings2.BSP.delete_me
10:01:41 872 - WARNING - Could not get material info from LT_Buildings2.BSP.M_LT_Buildings_BSP_BunkerWall1_Snow02_Parent
10:01:41 873 - WARNING - Could not get material info from LT_Buildings2.BSP.M_LT_Buildings_BSP_BunkerWall1_Snow_Parent
10:01:41 874 - WARNING - Could not get material info from LT_Buildings2.BSP.M_LT_Buildings_BSP_Bunkerwall1a
10:01:41 876 - WARNING - Could not get material info from LT_Buildings2.BSP.M_LT_Buildings_BSP_Bunkerwall_Stripe
0.9.5 and umodel_win32 (2020-08-17) 09:55:03 808 - INFO - Writting log file H:\00_Conversion\UT4X-Converter-0.9.5\Converted\DM-Deck\conversion.log
09:55:03 832 - INFO - *****************************************
09:55:03 832 - INFO - Conversion of DM-Deck.ut3 to Unreal Tournament 4
09:55:03 835 - INFO - Scale Factor: 2.2
09:55:03 835 - WARNING - Shader materials are not yet converted
09:55:03 836 - WARNING - Terrains are not yet converted
09:55:03 900 - INFO - Scanned 872 .upk files
09:55:03 904 - INFO - Exporting DM-Deck.ut3 LEVEL package (mode: Level t3d)
09:55:36 856 - INFO - Converting t3d map PersistentLevel.t3d to Unreal Tournament 4 t3d level
09:55:38 150 - INFO - 6112 actors read
09:55:38 154 - INFO - Exporting A_Ambient_Loops.upk with umodel
09:55:38 285 - WARNING - Failed to load A_Ambient_Loops.upk with umodel testing with UCC
09:55:38 287 - INFO - Exporting A_Ambient_Loops.upk SOUND package (mode: Sound wav)
09:55:46 125 - SEVERE - Full export for A_Ambient_Loops.upk failed with ucc.exe batchexport
09:55:46 134 - INFO - Exporting LT_Base.upk with umodel
09:55:46 257 - WARNING - Failed to load LT_Base.upk with umodel testing with UCC
09:55:46 258 - INFO - Exporting LT_Base.upk TEXTURE package (mode: UNKNOWN)
09:55:54 046 - SEVERE - Full export for LT_Base.upk failed with ucc.exe batchexport
09:55:54 048 - INFO - Exporting LT_Floors.upk with umodel
09:55:54 168 - WARNING - Failed to load LT_Floors.upk with umodel testing with UCC
09:55:54 169 - INFO - Exporting LT_Floors.upk TEXTURE package (mode: UNKNOWN)
09:56:01 992 - SEVERE - Full export for LT_Floors.upk failed with ucc.exe batchexport
09:56:01 997 - INFO - Exporting EngineMaterials.upk with umodel
09:56:02 116 - WARNING - Failed to load EngineMaterials.upk with umodel testing with UCC
09:56:02 117 - INFO - Exporting EngineMaterials.upk TEXTURE package (mode: UNKNOWN)
09:56:09 874 - SEVERE - Full export for EngineMaterials.upk failed with ucc.exe batchexport
09:56:09 876 - INFO - Exporting LT_Buildings2.upk with umodel
09:56:09 996 - WARNING - Failed to load LT_Buildings2.upk with umodel testing with UCC
09:56:09 997 - INFO - Exporting LT_Buildings2.upk TEXTURE package (mode: UNKNOWN)
09:56:17 712 - SEVERE - Full export for LT_Buildings2.upk failed with ucc.exe batchexport
1.0.1 and umodel_win32 (2020-08-17) 10:04:59 605 - INFO - Writting log file C:\Users\Timescape\Documents\UT4X-Converter\Converted\DM-Deck\conversion.log
10:04:59 630 - INFO - *****************************************
10:04:59 632 - INFO - Conversion of DM-Deck.ut3 to Unreal Tournament 4
10:04:59 633 - INFO - Scale Factor: 2.2
10:04:59 634 - WARNING - Shader materials are not yet converted
10:04:59 716 - INFO - Scanned 872 .upk files
10:04:59 919 - INFO - Converting t3d map dmdeck.t3d to Unreal Tournament 4 t3d level
10:05:01 617 - INFO - 6109 actors read
10:05:02 113 - INFO - Exporting EngineMaterials.upk with umodel
10:05:02 262 - WARNING - Failed to load EngineMaterials.upk with umodel testing with UCC
10:05:02 264 - INFO - Exporting EngineMaterials.upk TEXTURE package (mode: UNKNOWN)
10:05:10 299 - SEVERE - Full export for EngineMaterials.upk failed with ucc.exe batchexport :
10:05:10 300 - SEVERE - Init: Version: 3809
10:05:10 301 - SEVERE - Init: Epic Internal: 0
10:05:10 301 - SEVERE - Init: Compiled: Mar 26 2009 01:14:17
10:05:10 302 - SEVERE - Init: Command line: EngineMaterials.upk UNKNOWN
10:05:10 302 - SEVERE - Init: Base directory: D:\Games\Unreal Tournament 3\Binaries\
10:05:10 303 - SEVERE - Init: Character set: Unicode
10:05:10 303 - SEVERE - Log: Executing Class Editor.BatchExportCommandlet
10:05:10 304 - SEVERE - Log: GConfig::Find has loaded file: ..\Engine\Localization\int\Editor.int
10:05:10 772 - INFO - Exporting LT_Buildings2.upk with umodel
10:05:10 901 - WARNING - Failed to load LT_Buildings2.upk with umodel testing with UCC
10:05:10 902 - INFO - Exporting LT_Buildings2.upk TEXTURE package (mode: UNKNOWN)
10:05:18 738 - SEVERE - Full export for LT_Buildings2.upk failed with ucc.exe batchexport :
10:05:18 739 - SEVERE - Init: Version: 3809
10:05:18 739 - SEVERE - Init: Epic Internal: 0
10:05:18 740 - SEVERE - Init: Compiled: Mar 26 2009 01:14:17
10:05:18 740 - SEVERE - Init: Command line: LT_Buildings2.upk UNKNOWN
10:05:18 741 - SEVERE - Init: Base directory: D:\Games\Unreal Tournament 3\Binaries\
10:05:18 742 - SEVERE - Init: Character set: Unicode
10:05:18 742 - SEVERE - Log: Executing Class Editor.BatchExportCommandlet
10:05:18 743 - SEVERE - Log: GConfig::Find has loaded file: ..\Engine\Localization\int\Editor.int
Any idea or advices ?
But anyway thank you for your effort to improve the converter to the community.
More tests on UTx-converter 1.0.1 compared to 0.9.5
My Files organisation and naming
Drive C: System
Drive C:\Program Files\UT4X-Converter version 1.0.1
Drive C:\Users\User\Documents\UT4X-Converter version 1.0.1
Drive D:\Games\Unreal Tournament 3
Drive H:\Epic Games (Unreal Engines)
Drive H:\00_Conversion\UT4X-Converter-0.9.5
Drive H:\00_Conversion\uModel_stuff\umodel_win32 (20xx-xx-xx)
Tests on Conversion of UT3 DM-Deck with umodel_win32 (2018-09-15) and umodel_win32 (2020-08-17)
Some times I have a
17 ERROR_NOT_SAME_DEVICE The system cannot move the file to a different disk drive.
noticed in the log file befor the instructions 09:31:07 685 - WARNING - Could not get material info from LT_Light.SM.MI_LT_Light_SM_Lightcone01_Red
09:31:07 692 - WARNING - Could not get material info from UN_Team.SM.M_UN_Team_SM_UT99Logo_Red01
09:31:07 701 - INFO - 6112 converted actors
09:31:07 702 - INFO - Fixing ut3 brush order with H:\00_Conversion\zConversionEnCours\dmdeck.t3d
09:31:07 911 - INFO - Fixed 304 brushes
09:31:08 348 - INFO - Written file DM-Deck-UT3.t3d
09:31:08 348 - INFO - Identifying staticmeshes textures 09:31:08 403 - WARNING - Impossible de déplacer le fichier vers un lecteur de disque différent. (I have a french system, it corresponds to the windows error 17)
09:31:14 105 - INFO - Map was succesfully converted to H:\00_Conversion\UT4X-Converter-0.9.5\Converted\DM-Deck\DM-Deck-UT3.t3d
09:31:14 140 - INFO - * * * * * * * * I N S T R U C T I O N S * * * * * * * *
09:31:14 140 - INFO - Note: these instructions are always under work and might not be 100% accurate
09:31:14 140 - INFO - Open Unreal Editor for UT4
In all cases in the converted folder I had only the log file and 2 .t3f files for 1.0.1 and 1 .t3d file for 0.9.5.
In earlier tests this was somekind random !!! Before using 1.0.x version I never had this issue
Ty for reporting these potential issues and detailled info.
As for UModel you need to have a recent version (at least from 2019 as far as i remember since the export log format changed - which is parsed by UT4X converter).
I need to add some additional checks within UT4X to make sure umodel version is right and alert user umodel version is not compatible.
Maybe the export format of umodel changed again, haven't tested with latest umodel version yet.
As for the multi-drive issue i may have a look at it when i'll have some time.
Have checked with latest umodel 2020-11-22 version.
I recovered the textures, sounds and meshes files for
DM-morbias (UT3) and DM-sanctuary (UT3),
DM-junkyard (UT2004)
DM-phobos (UT99)
SPMR-08-CoolFusion-UT99 Bungie Marathon converions of UT99
For a UDK to UT4
The conversion of DM-Deck and VCTF-Necropolis have failed, no or only a very few actors have been identified and conversion directories remain empty (only a log and t3d file are present)
Log extracts
11:49:27 398 - INFO - Conversion of DM-Deck.udk to Unreal Tournament 4
11:49:27 399 - INFO - Scale Factor: 2.2
11:49:27 399 - WARNING - Shader materials are not yet converted
11:49:27 644 - INFO - Scanned 246 .upk files
11:49:27 650 - INFO - Exporting DM-Deck.udk LEVEL package (mode: Level t3d)
11:49:56 349 - INFO - Converting t3d map PersistentLevel.t3d to Unreal Tournament 4 t3d level
11:49:56 894 - INFO - 2 actors read
11:49:56 896 - INFO - 2 converted actors
11:49:56 909 - INFO - Written file DM-Deck-UDK.t3d
11:49:56 911 - INFO - Identifying staticmeshes textures
11:33:52 421 - INFO - Conversion of VCTF-Necropolis.udk to Unreal Tournament 4
11:33:52 421 - INFO - Scale Factor: 2.2
11:33:52 424 - WARNING - Shader materials are not yet converted
11:33:53 838 - INFO - Scanned 246 .upk files
11:33:53 842 - INFO - Exporting VCTF-Necropolis.udk LEVEL package (mode: Level t3d)
11:35:08 571 - INFO - Converting t3d map PersistentLevel.t3d to Unreal Tournament 4 t3d level
11:35:08 725 - INFO - 0 actors read
11:35:08 726 - INFO - 0 converted actors
11:35:08 740 - INFO - Written file VCTF-Necropolis-UDK.t3d
11:35:08 742 - INFO - Identifying staticmeshes textures
No .t3d files are needed for a UDK conversion is that correct ?
Apart the small problem related to the size of the terrains (DM-sanctuary) and the issues for a UDK to UT4 conversion everything seems to work well
No idea why I had all the previous issues, may be it comes from the umodel version or myself ???
Anyway big thanks to make your software available and the time spending for the development.
I had to reinstall all my UTs and tools. Since I don't use your tool often, each time I forget how to use it. I'm surprise to see there is no guide or step by step explanation to use the tool correctly It's completely useless if I don't know the steps. I know how to setup the tool but not how to use the converted files.
Your OP doesn't have any info neither so I'm completely loss. Help plz
best is to look carefully the video about "(UT3->UT4 full conversion video tutorial (DM-Morbias))", you find the link post 1 of the current thread. There are some slight difference with the current version, but no real difficulties.
best is to look carefully the video about "(UT3->UT4 full conversion video tutorial (DM-Morbias))", you find the link post 1 of the current thread. There are some slight difference with the current version, but no real difficulties.
Happy X-mas and all the best for the comming year
Dan
Hi,
I watched all videos before asking for help. It's not clear enough for me
Comment